Player Matchup

Cabrakan
Cabrakan
AnotherSoloGamer
Cabrakan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,540 Elo+
Solo
Bakasura
Bakasura
Chipsomania
Bakasura
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 23L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
KDog1315
Cthulhu
Level 5
God Stats
2W - 6L
1,285 SR
Queue Stats
3W - 6L
1,249 Elo+
Party 1
Danzaburou
Danzaburou
edelfjwo
Danzaburou
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 23L
1,527 Elo+
Party 3
Ymir
Ymir
ura47
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,350 Elo+
Party 1
Team Averages
Level 13
1,457 SR
1,423 Elo+

VS

Team Averages
Level 26
1,468 SR
1,425 Elo+
Apollo
Apollo
D_HeRo_q
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 237L
1,442 Elo+
Party 2
Neith
Neith
TurkiQ8
Neith
Level 26
God Stats
50W - 68L
1,426 SR
Queue Stats
122W - 146L
1,392 Elo+
Party 2
Mulan
Mulan
pa3ln
Mulan
Level 12
God Stats
5W - 3L
1,500 SR
Queue Stats
24W - 29L
1,388 Elo+
Solo
Kukulkan
Kukulkan
x56Rx
Kukulkan
Level 34
God Stats
3W - 3L
1,857 SR
Queue Stats
169W - 229L
1,453 Elo+
Party 2
Fenrir
Fenrir
xHush00
Fenrir
Level 29
God Stats
0W - 4L
1,058 SR
Queue Stats
126W - 143L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 7
12,125
577
19,352
17,155
28,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
Chipsomania
Bakasura
20
11 / 4 / 1
13,124
625
10,884
15,759
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KDog1315
Cthulhu
16
9 / 4 / 9
11,230
535
12,805
18,152
15,388
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
edelfjwo
Danzaburou
15
5 / 10 / 2
10,861
517
7,737
13,118
3,669
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
ura47
Ymir
14
2 / 5 / 11
10,071
480
8,306
20,978
15,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
D_HeRo_q
Apollo
12
2 / 7 / 5
8,176
389
3,717
10,829
3,312
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Neith
TurkiQ8
Neith
16
7 / 6 / 5
10,429
497
14,784
15,793
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
pa3ln
Mulan
16
3 / 6 / 2
10,287
490
9,048
20,654
11,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
x56Rx
Kukulkan
15
3 / 11 / 6
9,575
456
13,799
14,946
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xHush00
Fenrir
17
10 / 8 / 4
11,862
565
13,090
19,283
12,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
37
Kills
25
26
Deaths
38
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
W
Bakasura
Chipsomania
Bakasura
11
4
1
2.88
L
Apollo
D_HeRo_q
Apollo
2
7
5
0.64
W
Cthulhu
KDog1315
Cthulhu
9
4
9
3.38
L
Neith
TurkiQ8
Neith
7
6
5
1.58
W
Danzaburou
edelfjwo
Danzaburou
5
10
2
0.6
L
Mulan
pa3ln
Mulan
3
6
2
0.67
W
Ymir
ura47
Ymir
2
5
11
1.5
L
Kukulkan
x56Rx
Kukulkan
3
11
6
0.55
L
Fenrir
xHush00
Fenrir
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
54,438
85,162
Taken
81,505
70,424
Mitigated
39,154
11,365
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,352
2,983
0
2,036
17,155
28,118
105
2,357
14,628
68,890
0
W
Bakasura
Chipsomania
Bakasura
10,884
7,110
0
5,804
15,759
8,119
2,020
1,071
14,688
0
101,842
L
Apollo
D_HeRo_q
Apollo
3,717
2,981
0
98
10,829
3,312
1,717
3,432
7,364
0
25,569
W
Cthulhu
KDog1315
Cthulhu
12,805
1,911
221
996
18,152
15,388
205
3,893
13,954
29,674
0
L
Neith
TurkiQ8
Neith
14,784
6,333
0
2,619
15,793
6,352
3,120
6,101
9,571
0
75,630
W
Danzaburou
edelfjwo
Danzaburou
7,737
3,790
0
2,058
13,118
3,669
1,327
1,401
11,717
0
45,411
L
Mulan
pa3ln
Mulan
9,048
2,751
0
4,184
20,654
11,985
766
13,428
6,806
0
56,217
W
Ymir
ura47
Ymir
8,306
1,009
0
250
20,978
15,130
100
4,441
16,159
23,899
0
L
Kukulkan
x56Rx
Kukulkan
13,799
2,745
0
1,539
14,946
4,797
1,101
8,680
5,593
47,629
0
L
Fenrir
xHush00
Fenrir
13,090
3,667
0
4,751
19,283
12,708
0
8,822
9,861
0
61,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,411
Gold Earned
50,329
434
Minions Killed
426
0
Camps Cleared
0
1,865,050
Distance Traveled
1,671,476
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,125
577
106
5
0
348,994
5
W
Bakasura
13,124
625
175
8
0
443,237
0
L
Apollo
8,176
389
34
2
0
278,570
0
W
Cthulhu
11,230
535
48
2
0
405,712
1
L
Neith
10,429
497
128
6
0
353,884
1
W
Danzaburou
10,861
517
68
3
0
314,269
0
L
Mulan
10,287
490
106
5
0
337,952
0
W
Ymir
10,071
480
37
2
0
352,838
3
L
Kukulkan
9,575
456
67
3
0
330,470
6
L
Fenrir
11,862
565
91
4
0
370,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role