Player Matchup

Zhong Kui
Zhong Kui
Masters
I God Reflex I
Zhong Kui
Masters
Level 102
God Stats
3W - 0L
1,229 SR
Queue Stats
81W - 73L
2,715 MMR
Solo
Ganesha
Ganesha
Diamond I
Raronoa
Ganesha
Diamond I
Level 141
God Stats
9W - 6L
1,738 SR
Queue Stats
112W - 96L
2,653 MMR
Solo
Hou Yi
Hou Yi
Masters
pcpc6
Hou Yi
Masters
Level 140
God Stats
9W - 4L
1,822 SR
Queue Stats
93W - 67L
2,920 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 128
1,596 SR
2,763 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,660 SR
2,216 MMR
Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond I
CheekerDeeks
Ares
Diamond I
Level 89
God Stats
9W - 5L
1,828 SR
Queue Stats
153W - 112L
2,631 MMR
Party 1
Vulcan
Vulcan
Diamond I
RICK0LAS
Vulcan
Diamond I
Level 154
God Stats
4W - 6L
1,653 SR
Queue Stats
707W - 652L
2,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I God Reflex I
Zhong Kui
15
4 / 2 / 6
10,895
681
11,338
15,434
12,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Raronoa
Ganesha
14
0 / 2 / 9
10,673
667
5,802
16,168
20,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
pcpc6
Hou Yi
16
7 / 1 / 3
11,100
694
10,294
9,603
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatGilgameshMorgan Le FayPersephoneThoth

VS

Bans
AthenaScyllaOdinAphroditeCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 4 / 4
8,997
562
9,212
9,800
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 4
10,268
642
7,848
17,161
18,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
RICK0LAS
Vulcan
14
4 / 3 / 1
10,042
628
15,511
6,877
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
11
Kills
5
5
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
4
0.5
L
1
4
4
0.75
W
Zhong Kui
I God Reflex I
Zhong Kui
4
2
6
3.5
L
Vulcan
RICK0LAS
Vulcan
4
3
1
1.5
W
Ganesha
Raronoa
Ganesha
0
2
9
2.25
W
Hou Yi
pcpc6
Hou Yi
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,434
Damage
32,571
41,205
Taken
33,838
36,656
Mitigated
24,284
14,013
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,212
2,628
848
2,123
9,800
3,292
42
5,659
4,131
0
47,647
L
7,848
259
0
4,239
17,161
18,389
0
6,833
10,328
23,535
0
W
Zhong Kui
I God Reflex I
Zhong Kui
11,338
273
168
7,272
15,434
12,178
1,089
8,518
6,564
48,991
0
L
Vulcan
RICK0LAS
Vulcan
15,511
6,927
0
1,366
6,877
2,603
0
4,910
1,967
43,273
0
W
Ganesha
Raronoa
Ganesha
5,802
369
0
3,320
16,168
20,299
309
9,003
6,827
29,441
0
W
Hou Yi
pcpc6
Hou Yi
10,294
6,464
0
3,253
9,603
4,179
1,389
5,298
4,027
0
56,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
29,307
228
Minions Killed
201
6
Camps Cleared
9
908,842
Distance Traveled
919,827
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,997
562
101
6
6
295,666
2
L
Ares
10,268
642
22
1
2
299,379
7
W
Zhong Kui
10,895
681
120
8
6
300,352
6
L
Vulcan
10,042
628
78
5
1
324,782
6
W
Ganesha
10,673
667
0
0
0
304,775
5
W
Hou Yi
11,100
694
108
7
0
303,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role