Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Droopy1943
Chernobog
Level 155
God Stats
6W - 2L
1,688 SR
Queue Stats
328W - 335L
1,552 Elo+
Party 1
Ganesha
Ganesha
Rainbowstu
Ganesha
Level 149
God Stats
24W - 20L
1,547 SR
Queue Stats
153W - 160L
1,540 Elo+
Party 1
Janus
Janus
RevertOdin
Janus
Level 13
God Stats
1W - 1L
1,348 SR
Queue Stats
15W - 9L
1,658 Elo+
Party 1
King Arthur
King Arthur
darkrzane
King Arthur
Level 153
God Stats
1W - 4L
1,549 SR
Queue Stats
43W - 40L
1,619 Elo+
Party 1
Team Averages
Level 126
1,526 SR
1,574 Elo+

VS

Team Averages
Level 75
1,568 SR
1,562 Elo+
Thanatos
Thanatos
CubanSoviet
Thanatos
Level 49
God Stats
3W - 7L
1,513 SR
Queue Stats
411W - 315L
1,659 Elo+
Party 2
Tyr
Tyr
Deskust
Tyr
Level 63
God Stats
10W - 15L
1,439 SR
Queue Stats
263W - 255L
1,528 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Kylew1600
Ah Muzen Cab
Level 44
God Stats
12W - 12L
1,581 SR
Queue Stats
101W - 121L
1,464 Elo+
Party 3
Chronos
Chronos
NavyAlarm
Chronos
Level 119
God Stats
41W - 23L
1,760 SR
Queue Stats
548W - 439L
1,645 Elo+
Party 2
Ares
Ares
RockSugar
Ares
Level 102
God Stats
12W - 11L
1,545 SR
Queue Stats
133W - 144L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
13 / 3 / 4
12,665
551
19,951
15,414
7,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Droopy1943
Chernobog
20
7 / 3 / 9
13,479
586
14,643
17,349
6,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Rainbowstu
Ganesha
15
0 / 5 / 11
10,177
442
4,291
17,092
16,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
19
2 / 0 / 9
12,693
552
13,077
8,835
3,617
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
darkrzane
King Arthur
19
4 / 1 / 2
12,603
548
16,781
17,144
18,174
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CubanSoviet
Thanatos
18
6 / 5 / 1
11,755
511
9,507
21,462
11,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tyr
19
1 / 4 / 2
11,519
501
8,866
19,528
19,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Kylew1600
Ah Muzen Cab
16
1 / 8 / 6
9,915
431
8,789
15,926
4,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
NavyAlarm
Chronos
20
1 / 3 / 3
11,610
505
7,932
17,351
7,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
14
3 / 6 / 5
9,628
419
12,452
18,916
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
26
Kills
12
12
Deaths
26
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
3
4
5
L
Thanatos
CubanSoviet
Thanatos
6
5
1
1.3
L
Tyr
1
4
2
0.5
W
Chernobog
Droopy1943
Chernobog
7
3
9
3.83
L
Ah Muzen Cab
Kylew1600
Ah Muzen Cab
1
8
6
0.5
L
Chronos
NavyAlarm
Chronos
1
3
3
0.83
W
Ganesha
Rainbowstu
Ganesha
0
5
11
1.1
W
Janus
2
0
9
6.5
L
Ares
3
6
5
0.92
W
King Arthur
darkrzane
King Arthur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,743
Damage
47,546
75,834
Taken
93,183
52,875
Mitigated
61,549
19,327
Healing
38,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
19,951
5,084
0
3,396
15,414
7,783
135
4,985
10,429
0
72,193
L
Thanatos
CubanSoviet
Thanatos
9,507
1,184
0
19,203
21,462
11,462
0
4,303
16,855
0
101,760
L
Tyr
8,866
644
0
6,435
19,528
19,225
0
4,069
14,078
0
80,369
W
Chernobog
Droopy1943
Chernobog
14,643
10,429
0
6,156
17,349
6,403
5,285
4,486
12,863
0
109,519
L
Ah Muzen Cab
Kylew1600
Ah Muzen Cab
8,789
4,533
0
4,858
15,926
4,698
1,330
1,175
14,698
0
60,821
L
Chronos
NavyAlarm
Chronos
7,932
2,477
0
5,409
17,351
7,722
0
3,202
14,043
103,637
0
W
Ganesha
Rainbowstu
Ganesha
4,291
211
0
1,382
17,092
16,898
86
4,909
12,183
30,577
0
W
Janus
13,077
336
27
3,783
8,835
3,617
648
4,135
4,700
100,464
0
L
Ares
12,452
362
0
2,693
18,916
18,442
0
7,376
11,379
32,277
0
W
King Arthur
darkrzane
King Arthur
16,781
1,550
0
4,583
17,144
18,174
14
1,869
15,275
13,631
79,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,617
Gold Earned
54,427
712
Minions Killed
679
0
Camps Cleared
0
2,332,199
Distance Traveled
2,213,702
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,665
551
95
4
0
478,444
1
L
Thanatos
11,755
511
142
6
0
455,699
4
L
Tyr
11,519
501
187
8
0
463,568
0
W
Chernobog
13,479
586
221
10
0
446,219
4
L
Ah Muzen Cab
9,915
431
106
5
0
406,736
1
L
Chronos
11,610
505
210
9
0
460,436
13
W
Ganesha
10,177
442
25
1
0
411,304
6
W
Janus
12,693
552
191
8
0
509,015
8
L
Ares
9,628
419
34
1
0
427,263
5
W
King Arthur
12,603
548
180
8
0
487,217
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role