Player Matchup

Ravana
Ravana
ABOVEALLOTHERS
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
HundeCooki
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
Os_Lourenzos
Sol
Level 27
God Stats
16W - 14L
1,321 SR
Queue Stats
516W - 567L
1,184 Elo+
Solo
Cerberus
Cerberus
ZachCircle98
Cerberus
Level 27
God Stats
3W - 3L
1,458 SR
Queue Stats
9W - 29L
1,059 Elo+
Solo
Ares
Ares
syncyDemon
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
998 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,248 Elo+

VS

Team Averages
Level 17
1,481 SR
1,324 Elo+
Aphrodite
Aphrodite
Kikiblood07
Aphrodite
Level 16
God Stats
11W - 11L
1,500 SR
Queue Stats
42W - 56L
1,177 Elo+
Solo
Sylvanus
Sylvanus
PolloDeHuleZ
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,448 Elo+
Solo
Mercury
Mercury
Teddybear666698
Mercury
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 34L
1,181 Elo+
Solo
Sol
Sol
XDnub69
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xRewindzxx
Danzaburou
Level 27
God Stats
74W - 87L
1,405 SR
Queue Stats
82W - 102L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 10 / 0
5,477
456
1,308
7,358
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 13 / 1
5,064
422
2,792
8,956
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 9 / 0
5,779
482
7,271
8,465
2,194
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
ZachCircle98
Cerberus
3
0 / 2 / 0
4,206
351
444
2,762
696
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 7 / 0
4,908
409
336
8,837
4,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kikiblood07
Aphrodite
10
3 / 2 / 6
6,361
530
1,962
6,160
3,556
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PolloDeHuleZ
Sylvanus
10
1 / 0 / 8
6,740
562
1,461
7,373
4,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
12 / 0 / 6
8,265
689
7,757
7,331
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
13
14 / 3 / 6
8,372
698
8,820
6,533
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
xRewindzxx
Danzaburou
11
8 / 1 / 2
7,439
620
3,717
4,485
1,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
66
4
Kills
38
41
Deaths
6
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
0
13
1
0.04
W
Aphrodite
Kikiblood07
Aphrodite
3
2
6
3
L
3
9
0
0.33
W
Sylvanus
PolloDeHuleZ
Sylvanus
1
0
8
5
W
12
0
6
15
W
Sol
14
3
6
5.67
L
Cerberus
ZachCircle98
Cerberus
0
2
0
0
L
0
7
0
0
W
Danzaburou
xRewindzxx
Danzaburou
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,151
Damage
23,717
36,378
Taken
31,882
12,349
Mitigated
14,478
1,208
Healing
11,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,308
483
0
146
7,358
3,222
0
2,866
4,350
0
8,685
L
2,792
823
62
98
8,956
1,873
0
4,215
4,440
16,630
0
W
Aphrodite
Kikiblood07
Aphrodite
1,962
1,070
0
1,469
6,160
3,556
555
2,962
3,148
10,744
0
L
7,271
2,104
0
832
8,465
2,194
1,006
3,104
5,239
23,793
0
W
Sylvanus
PolloDeHuleZ
Sylvanus
1,461
713
727
3,381
7,373
4,648
861
1,992
5,329
19,135
0
W
7,757
4,672
0
3,118
7,331
2,734
0
1,630
5,647
0
46,716
W
Sol
8,820
3,034
0
1,224
6,533
2,055
3,565
2,679
3,714
31,166
0
L
Cerberus
ZachCircle98
Cerberus
444
87
0
10
2,762
696
0
0
2,762
5,926
0
L
336
107
0
60
8,837
4,364
185
1,443
7,344
9,793
0
W
Danzaburou
xRewindzxx
Danzaburou
3,717
1,487
286
1,267
4,485
1,485
2,044
1,244
3,201
0
31,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
37,177
118
Minions Killed
259
0
Camps Cleared
0
828,013
Distance Traveled
1,064,838
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,477
456
12
1
0
167,070
1
L
Ra
5,064
422
30
3
0
200,268
2
W
Aphrodite
6,361
530
18
2
0
200,027
0
L
Sol
5,779
482
41
3
0
195,185
0
W
Sylvanus
6,740
562
32
3
0
165,917
1
W
Mercury
8,265
689
90
8
0
290,754
1
W
Sol
8,372
698
57
5
0
210,409
0
L
Cerberus
4,206
351
15
1
0
81,945
0
L
Ares
4,908
409
20
2
0
183,545
1
W
Danzaburou
7,439
620
62
5
0
197,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role