Player Matchup

Osiris
Osiris
Aguynamedwill
Osiris
Level 145
God Stats
1W - 0L
1,572 SR
Queue Stats
7W - 7L
1,152 Elo+
Party 4
Heimdallr
Heimdallr
Gr1m13R3ap3r
Heimdallr
Level 154
God Stats
1W - 1L
1,738 SR
Queue Stats
40W - 41L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
HostessDingDngs
Cthulhu
Level 149
God Stats
1W - 0L
1,459 SR
Queue Stats
11W - 5L
1,698 Elo+
Party 4
Camazotz
Camazotz
MonarchMichael
Camazotz
Level 129
God Stats
3W - 2L
1,507 SR
Queue Stats
74W - 98L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
Roman_TheSnowman
Baron Samedi
Level 127
God Stats
2W - 1L
1,631 SR
Queue Stats
41W - 42L
1,586 Elo+
Party 1
Team Averages
Level 141
1,581 SR
1,491 Elo+

VS

Team Averages
Level 134
1,552 SR
1,564 Elo+
Raijin
Raijin
Bwar259
Raijin
Level 98
God Stats
5W - 2L
1,559 SR
Queue Stats
33W - 25L
1,681 Elo+
Party 3
Loki
Loki
GabeizSweg
Loki
Level 109
God Stats
10W - 7L
1,702 SR
Queue Stats
22W - 13L
1,708 Elo+
Party 3
Cthulhu
Cthulhu
IcyMerry
Cthulhu
Level 150
God Stats
1W - 2L
1,474 SR
Queue Stats
7W - 6L
1,603 Elo+
Party 2
Cernunnos
Cernunnos
Kitcatten
Cernunnos
Level 160
God Stats
11W - 11L
1,489 SR
Queue Stats
35W - 31L
1,522 Elo+
Solo
Hercules
Hercules
Nugentwo
Hercules
Level 155
God Stats
2W - 1L
1,537 SR
Queue Stats
7W - 8L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 4
12,103
756
14,953
14,639
9,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
Gr1m13R3ap3r
Heimdallr
18
2 / 4 / 8
11,666
729
12,288
15,103
6,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 0 / 12
13,018
814
24,823
20,435
22,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
19
8 / 4 / 7
13,144
822
18,883
22,207
8,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Roman_TheSnowman
Baron Samedi
19
4 / 1 / 6
11,741
734
15,315
11,749
10,021
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bwar259
Raijin
17
2 / 4 / 7
10,935
683
13,602
12,201
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 7 / 3
12,873
805
16,783
16,903
6,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
IcyMerry
Cthulhu
18
2 / 2 / 8
11,811
738
14,910
30,014
25,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Kitcatten
Cernunnos
18
0 / 8 / 9
10,757
672
16,950
23,042
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
Nugentwo
Hercules
15
1 / 5 / 4
9,357
585
3,755
19,073
12,552
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
26
Kills
13
13
Deaths
26
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Raijin
Bwar259
Raijin
2
4
7
1.38
L
8
7
3
1.36
W
Heimdallr
Gr1m13R3ap3r
Heimdallr
2
4
8
1.5
W
6
0
12
12
L
Cthulhu
IcyMerry
Cthulhu
2
2
8
3
L
Cernunnos
Kitcatten
Cernunnos
0
8
9
0.56
W
Camazotz
8
4
7
2.88
L
Hercules
Nugentwo
Hercules
1
5
4
0.6
W
Baron Samedi
Roman_TheSnowman
Baron Samedi
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,262
Damage
66,000
84,133
Taken
101,233
57,312
Mitigated
57,962
26,778
Healing
21,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,953
4,714
0
1,038
14,639
9,685
890
6,022
8,447
0
46,806
L
Raijin
Bwar259
Raijin
13,602
556
0
0
12,201
4,529
420
4,668
7,281
43,807
0
L
16,783
3,778
0
250
16,903
6,902
0
5,944
10,506
0
35,192
W
Heimdallr
Gr1m13R3ap3r
Heimdallr
12,288
4,189
0
1,440
15,103
6,962
4,748
4,042
10,959
0
43,953
W
24,823
626
1,377
6,705
20,435
22,554
222
7,666
12,370
55,162
0
L
Cthulhu
IcyMerry
Cthulhu
14,910
1,027
558
13,113
30,014
25,451
79
11,964
17,277
48,566
0
L
Cernunnos
Kitcatten
Cernunnos
16,950
9,266
0
4,213
23,042
8,528
1,356
9,973
12,596
0
58,525
W
Camazotz
18,883
3,112
0
8,235
22,207
8,090
0
6,449
15,462
0
46,342
L
Hercules
Nugentwo
Hercules
3,755
882
326
3,124
19,073
12,552
480
5,566
13,338
0
14,582
W
Baron Samedi
Roman_TheSnowman
Baron Samedi
15,315
737
3,693
4,290
11,749
10,021
820
4,733
6,884
43,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
55,733
370
Minions Killed
329
11
Camps Cleared
6
1,558,820
Distance Traveled
1,508,297
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,103
756
67
4
1
329,595
2
L
Raijin
10,935
683
92
6
1
266,287
3
L
Loki
12,873
805
37
2
2
363,932
1
W
Heimdallr
11,666
729
92
6
2
268,490
1
W
Cthulhu
13,018
814
72
5
1
363,025
2
L
Cthulhu
11,811
738
68
4
0
314,946
0
L
Cernunnos
10,757
672
106
7
3
247,795
1
W
Camazotz
13,144
822
54
3
5
296,548
2
L
Hercules
9,357
585
26
2
0
315,337
5
W
Baron Samedi
11,741
734
85
5
2
301,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role