Player Matchup

Neith
Neith
Madmattyyo
Neith
Level 4
God Stats
10W - 16L
1,269 SR
Queue Stats
25W - 36L
1,306 Elo+
Party 1
Ymir
Ymir
MatiazM
Ymir
Level 18
God Stats
5W - 12L
1,500 SR
Queue Stats
8W - 19L
1,306 Elo+
Party 1
Hel
Hel
Ridd1es
Hel
Level 44
God Stats
6W - 4L
1,658 SR
Queue Stats
17W - 16L
1,474 Elo+
Party 1
Team Averages
Level 22
1,475 SR
1,362 Elo+

VS

Team Averages
Level 56
1,500 SR
1,339 Elo+
Da Ji
Da Ji
 
Da Ji
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ImMajsteR
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,119 Elo+
Party 2
Anubis
Anubis
mehdiswords
Anubis
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 50L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 6 / 8
11,452
818
16,688
13,262
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
MatiazM
Ymir
15
5 / 2 / 14
11,183
799
6,819
17,049
18,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
14
6 / 5 / 13
10,720
766
9,000
15,326
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
4 / 9 / 7
9,992
714
9,907
13,341
9,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ImMajsteR
Sun Wukong
13
2 / 6 / 7
9,149
654
9,472
13,653
5,890
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
14
7 / 6 / 6
10,493
750
21,416
12,931
6,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
21
Kills
13
13
Deaths
21
35
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
9
7
0.83
L
Sun Wukong
ImMajsteR
Sun Wukong
2
6
7
0.92
W
Neith
10
6
8
2.33
W
Ymir
MatiazM
Ymir
5
2
14
6
W
Hel
6
5
13
2.5
L
Anubis
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,507
Damage
40,795
45,637
Taken
39,925
26,881
Mitigated
21,465
13,516
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,907
2,148
0
0
13,341
9,227
0
5,193
8,148
0
21,957
L
Sun Wukong
ImMajsteR
Sun Wukong
9,472
2,673
0
610
13,653
5,890
24
4,821
8,832
0
31,889
W
Neith
16,688
9,477
0
588
13,262
3,699
1,580
5,837
7,074
0
39,892
W
Ymir
MatiazM
Ymir
6,819
1,190
0
829
17,049
18,124
174
6,356
10,086
21,329
0
W
Hel
9,000
250
6,043
6,056
15,326
5,058
29
7,697
7,002
17,679
0
L
Anubis
21,416
1,043
0
4,593
12,931
6,348
338
6,450
6,481
50,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
29,634
117
Minions Killed
154
3
Camps Cleared
9
753,204
Distance Traveled
677,827
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,992
714
28
2
4
234,735
5
L
Sun Wukong
9,149
654
47
3
3
237,573
0
W
Neith
11,452
818
60
4
1
225,232
1
W
Ymir
11,183
799
38
3
1
258,156
0
W
Hel
10,720
766
19
1
1
269,816
3
L
Anubis
10,493
750
79
6
2
205,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role