Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Caquita2
Kuzenbo
Level 104
God Stats
2W - 7L
1,462 SR
Queue Stats
55W - 39L
1,567 Elo+
Party 2
Nu Wa
Nu Wa
Glax0
Nu Wa
Level 154
God Stats
0W - 2L
1,294 SR
Queue Stats
270W - 248L
1,533 Elo+
Party 2
Ra
Ra
HeallingHyuuga
Ra
Level 147
God Stats
14W - 15L
1,188 SR
Queue Stats
589W - 552L
1,538 Elo+
Party 1
Arachne
Arachne
geleia_calmante
Arachne
Level 118
God Stats
55W - 44L
1,527 SR
Queue Stats
773W - 693L
1,485 Elo+
Party 1
Team Averages
Level 137
1,394 SR
1,525 Elo+

VS

Team Averages
Level 102
1,549 SR
1,518 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Espatula23
Bakasura
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 68L
1,471 Elo+
Solo
Skadi
Skadi
M4thsBr
Skadi
Level 89
God Stats
21W - 23L
1,641 SR
Queue Stats
798W - 819L
1,553 Elo+
Party 3
Ne Zha
Ne Zha
Teiichilicious
Ne Zha
Level 120
God Stats
20W - 18L
1,472 SR
Queue Stats
972W - 1,008L
1,459 Elo+
Solo
Amaterasu
Amaterasu
yMonge
Amaterasu
Level 126
God Stats
99W - 57L
1,633 SR
Queue Stats
651W - 637L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 3 / 2
7,984
532
5,256
7,007
3,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Caquita2
Kuzenbo
12
2 / 2 / 5
7,878
525
7,568
13,266
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Glax0
Nu Wa
12
1 / 5 / 4
7,113
474
8,340
7,287
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 2
7,343
490
5,063
8,570
3,654
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 5 / 1
7,745
516
5,468
11,697
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
3 / 1 / 4
8,197
546
8,973
9,717
7,217
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Espatula23
Bakasura
13
1 / 2 / 4
7,629
509
3,425
12,050
4,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
M4thsBr
Skadi
13
4 / 4 / 4
8,395
560
8,836
10,031
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 5
8,725
582
7,740
10,684
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Amaterasu
yMonge
Amaterasu
15
4 / 1 / 3
8,858
591
6,525
12,834
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
16
16
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
3
2
0.67
W
Zhong Kui
 
Zhong Kui
3
1
4
5
L
Kuzenbo
Caquita2
Kuzenbo
2
2
5
2.25
W
Bakasura
Espatula23
Bakasura
1
2
4
1.5
L
Nu Wa
Glax0
Nu Wa
1
5
4
0.6
L
1
1
2
2
W
Skadi
M4thsBr
Skadi
4
4
4
1.5
W
4
2
5
3.25
L
5
5
1
1.1
W
Amaterasu
yMonge
Amaterasu
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,695
Damage
35,499
47,827
Taken
55,316
28,397
Mitigated
27,497
9,318
Healing
18,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,256
958
0
250
7,007
3,322
0
797
6,140
0
50,448
W
Zhong Kui
 
Zhong Kui
8,973
1,278
0
3,997
9,717
7,217
204
4,775
4,876
54,757
0
L
Kuzenbo
Caquita2
Kuzenbo
7,568
3,003
0
1,589
13,266
14,348
0
2,663
10,416
17,653
0
W
Bakasura
Espatula23
Bakasura
3,425
2,300
0
4,576
12,050
4,975
0
3,715
8,179
0
41,598
L
Nu Wa
Glax0
Nu Wa
8,340
1,299
0
1,008
7,287
1,599
0
417
6,815
45,864
0
L
5,063
649
797
3,472
8,570
3,654
0
4,489
4,081
46,013
0
W
Skadi
M4thsBr
Skadi
8,836
4,239
0
500
10,031
3,228
313
6,864
2,983
0
55,611
W
7,740
2,249
0
2,100
10,684
3,727
212
2,582
8,018
0
63,732
L
5,468
3,846
0
2,202
11,697
5,474
0
2,969
8,378
0
32,842
W
Amaterasu
yMonge
Amaterasu
6,525
1,465
0
6,963
12,834
8,350
462
2,445
10,289
14,339
40,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
41,804
372
Minions Killed
528
0
Camps Cleared
0
1,508,748
Distance Traveled
1,536,593
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,984
532
109
7
0
314,818
6
W
Zhong Kui
8,197
546
112
7
0
286,479
5
L
Kuzenbo
7,878
525
26
2
0
292,958
7
W
Bakasura
7,629
509
85
6
0
344,039
4
L
Nu Wa
7,113
474
87
6
0
243,520
3
L
Ra
7,343
490
92
6
0
317,776
6
W
Skadi
8,395
560
95
6
0
268,382
1
W
Ne Zha
8,725
582
113
8
0
326,129
4
L
Arachne
7,745
516
58
4
0
339,676
1
W
Amaterasu
8,858
591
123
8
0
311,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role