Player Matchup

Odin
Odin
Akvokrom
Odin
Level 28
God Stats
1W - 2L
1,546 SR
Queue Stats
95W - 77L
1,471 Elo+
Solo
Neith
Neith
ILoveBadesalZz
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,518 Elo+
Solo
Nox
Nox
Jhantuan
Nox
Level 18
God Stats
2W - 4L
1,407 SR
Queue Stats
29W - 28L
1,416 Elo+
Solo
Yemoja
Yemoja
MightyShift
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 2
Ratatoskr
Ratatoskr
SquishyTree
Ratatoskr
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 6L
1,437 Elo+
Party 2
Team Averages
Level 13
1,491 SR
1,456 Elo+

VS

Team Averages
Level 21
1,510 SR
1,469 Elo+
Chaac
Chaac
DarkSentinel1911
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,525 Elo+
Party 1
Ra
Ra
KennysDAngel
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,427 Elo+
Party 1
Olorun
Olorun
Sephirothmm
Olorun
Level 28
God Stats
4W - 2L
1,490 SR
Queue Stats
28W - 22L
1,501 Elo+
Party 1
Neith
Neith
Siyabend47
Neith
Level 26
God Stats
54W - 34L
1,559 SR
Queue Stats
91W - 81L
1,453 Elo+
Solo
Nemesis
Nemesis
xGandalx
Nemesis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 41L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
2 / 5 / 0
5,563
506
2,966
7,911
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 5 / 0
4,348
395
2,516
8,439
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 0
5,415
492
3,627
6,324
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
0 / 3 / 1
4,590
417
2,060
5,260
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ratatoskr
SquishyTree
Ratatoskr
7
1 / 6 / 0
4,743
431
4,187
8,525
3,607
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 4
6,326
575
4,221
7,560
4,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 4
5,562
506
4,648
3,605
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
10
3 / 1 / 7
6,059
551
5,300
5,283
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
10
7 / 1 / 3
6,295
572
5,889
5,672
1,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
xGandalx
Nemesis
11
8 / 0 / 6
6,940
631
6,896
5,286
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
46
4
Kills
22
22
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Odin
2
5
0
0.4
W
2
1
4
4
L
0
5
0
0
L
1
3
0
0.33
W
2
1
4
4
L
Yemoja
0
3
1
0.17
W
Olorun
3
1
7
6.5
W
Neith
7
1
3
8.5
L
Ratatoskr
SquishyTree
Ratatoskr
1
6
0
0.17
W
Nemesis
xGandalx
Nemesis
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,356
Damage
26,954
36,459
Taken
27,406
12,586
Mitigated
10,850
9,238
Healing
12,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,966
1,527
0
2,134
7,911
2,078
0
1,044
6,805
0
21,775
W
4,221
1,195
0
3,501
7,560
4,104
232
431
6,583
4,412
22,073
L
2,516
780
0
2,439
8,439
1,803
0
1,387
6,962
0
18,621
L
3,627
317
0
1,396
6,324
2,435
0
4,042
2,192
23,961
0
W
4,648
659
530
1,006
3,605
1,024
598
979
2,626
22,987
0
L
Yemoja
2,060
628
129
367
5,260
2,663
0
2,596
2,408
8,359
0
W
Olorun
5,300
1,789
243
3,232
5,283
1,876
1,738
3,185
2,059
23,373
0
W
Neith
5,889
3,189
0
2,075
5,672
1,565
916
794
4,837
0
26,659
L
Ratatoskr
SquishyTree
Ratatoskr
4,187
1,050
0
2,773
8,525
3,607
0
957
7,568
0
14,666
W
Nemesis
xGandalx
Nemesis
6,896
3,798
0
1,591
5,286
2,281
0
298
4,871
0
32,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,659
Gold Earned
31,182
152
Minions Killed
246
0
Camps Cleared
0
948,851
Distance Traveled
989,064
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,563
506
48
4
0
189,502
1
W
Chaac
6,326
575
56
5
0
195,653
0
L
Neith
4,348
395
24
2
0
190,081
0
L
Nox
5,415
492
48
4
0
200,781
0
W
Ra
5,562
506
39
4
0
180,150
0
L
Yemoja
4,590
417
14
1
0
175,599
3
W
Olorun
6,059
551
48
4
0
203,347
0
W
Neith
6,295
572
44
4
0
180,344
0
L
Ratatoskr
4,743
431
18
2
0
192,888
0
W
Nemesis
6,940
631
59
5
0
229,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role