Player Matchup

Gilgamesh
Gilgamesh
Gold IV
BigFeeeder
Gilgamesh
Gold IV
Level 125
God Stats
0W - 1L
1,688 SR
Queue Stats
21W - 15L
1,703 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,688 SR
1,703 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 44
1,828 SR
1,528 MMR
Bakasura
Bakasura
Gold V
Cosestrane99
Bakasura
Gold V
Level 44
God Stats
3W - 0L
1,828 SR
Queue Stats
29W - 29L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigFeeeder
Gilgamesh
16
5 / 6 / 0
11,014
787
12,028
18,505
11,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Hou YiMedusaUllrSkadiSet

VS

Bans
Ah Muzen CabAnhurIzanamiKaliSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cosestrane99
Bakasura
18
6 / 5 / 0
12,158
868
13,710
17,920
13,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
6
5
Kills
6
6
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigFeeeder
Gilgamesh
5
6
0
0.83
W
Bakasura
Cosestrane99
Bakasura
6
5
0
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,028
Damage
13,710
18,505
Taken
17,920
11,914
Mitigated
13,819
2,310
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigFeeeder
Gilgamesh
12,028
4,336
0
2,310
18,505
11,914
0
428
16,350
0
57,581
W
Bakasura
Cosestrane99
Bakasura
13,710
10,344
0
5,922
17,920
13,819
1,991
750
17,170
0
68,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,014
Gold Earned
12,158
112
Minions Killed
139
5
Camps Cleared
7
255,990
Distance Traveled
286,829
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,014
787
112
8
5
255,990
1
W
Bakasura
12,158
868
139
10
7
286,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role