Player Matchup

Arachne
Arachne
Blaznx316
Arachne
Level 26
God Stats
8W - 14L
1,641 SR
Queue Stats
190W - 227L
1,638 Elo+
Solo
Vulcan
Vulcan
EL__SuCiO__DaN-_
Vulcan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Neith
Neith
KnE10o7o20
Neith
Level 23
God Stats
0W - 3L
1,532 SR
Queue Stats
96W - 123L
1,480 Elo+
Solo
Kukulkan
Kukulkan
LA-_-MAXIMA-_-23
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,662 Elo+
Solo
Jormungandr
Jormungandr
bigboitrigo
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,455 Elo+
Solo
Team Averages
Level 13
1,535 SR
1,582 Elo+

VS

Team Averages
Level 37
1,553 SR
1,556 Elo+
Scylla
Scylla
ClaminTime
Scylla
Level 106
God Stats
11W - 8L
1,662 SR
Queue Stats
265W - 252L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
LemonFiji
Hou Yi
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 77L
1,625 Elo+
Solo
Poseidon
Poseidon
Rickyroll69
Poseidon
Level 18
God Stats
41W - 54L
1,485 SR
Queue Stats
102W - 103L
1,458 Elo+
Solo
Jormungandr
Jormungandr
SenatorLorgana
Jormungandr
Level 29
God Stats
16W - 12L
1,617 SR
Queue Stats
177W - 174L
1,611 Elo+
Solo
Ravana
Ravana
StraightMan8120
Ravana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blaznx316
Arachne
15
5 / 3 / 1
9,049
503
7,490
19,855
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 2 / 2
7,430
413
8,026
8,108
2,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
5
1 / 1 / 0
5,900
328
1,851
2,607
800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 1
7,963
442
7,074
5,932
2,337
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
bigboitrigo
Jormungandr
11
0 / 12 / 4
6,808
378
4,929
15,230
9,831
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ClaminTime
Scylla
16
4 / 1 / 5
10,109
562
9,536
7,860
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
LemonFiji
Hou Yi
17
3 / 1 / 3
10,335
574
7,828
10,292
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Rickyroll69
Poseidon
16
3 / 1 / 4
9,737
541
6,880
8,687
3,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SenatorLorgana
Jormungandr
14
6 / 3 / 6
9,589
533
7,272
14,646
13,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 3
9,371
521
6,718
8,815
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
20
20
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blaznx316
Arachne
5
3
1
1.83
W
Scylla
ClaminTime
Scylla
4
1
5
6.5
L
2
2
2
1.5
L
Neith
1
1
0
1
L
0
2
1
0.25
W
Hou Yi
LemonFiji
Hou Yi
3
1
3
4.5
W
Poseidon
Rickyroll69
Poseidon
3
1
4
5
W
Jormungandr
SenatorLorgana
Jormungandr
6
3
6
3
W
4
2
3
2.75
L
Jormungandr
bigboitrigo
Jormungandr
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,370
Damage
38,234
51,732
Taken
50,300
23,828
Mitigated
27,219
11,852
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blaznx316
Arachne
7,490
4,822
0
8,551
19,855
8,388
0
5,843
14,012
0
46,032
W
Scylla
ClaminTime
Scylla
9,536
1,451
0
2,803
7,860
2,750
1,900
2,162
5,698
75,158
0
L
8,026
1,719
0
1,976
8,108
2,472
0
4,800
3,308
35,455
0
L
Neith
1,851
651
0
835
2,607
800
0
922
1,685
0
10,497
L
7,074
816
0
490
5,932
2,337
1,263
2,944
2,988
48,654
0
W
Hou Yi
LemonFiji
Hou Yi
7,828
4,009
0
2,643
10,292
4,200
2,784
3,860
6,432
0
73,696
W
Poseidon
Rickyroll69
Poseidon
6,880
526
0
4,291
8,687
3,553
1,366
5,436
3,251
59,754
0
W
Jormungandr
SenatorLorgana
Jormungandr
7,272
2,021
0
0
14,646
13,337
573
6,038
8,608
36,886
0
W
6,718
1,180
0
3,027
8,815
3,379
429
2,812
6,003
0
49,562
L
Jormungandr
bigboitrigo
Jormungandr
4,929
2,495
0
0
15,230
9,831
685
9,179
6,051
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,150
Gold Earned
49,141
318
Minions Killed
520
0
Camps Cleared
0
1,367,097
Distance Traveled
1,706,264
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,049
503
91
5
0
355,486
0
W
Scylla
10,109
562
112
6
0
320,591
2
L
Vulcan
7,430
413
54
3
0
325,558
0
L
Neith
5,900
328
27
2
0
90,218
1
L
Kukulkan
7,963
442
108
6
0
304,289
0
W
Hou Yi
10,335
574
147
8
0
306,719
1
W
Poseidon
9,737
541
119
7
0
334,409
4
W
Jormungandr
9,589
533
47
3
0
350,691
2
W
Ravana
9,371
521
95
5
0
393,854
0
L
Jormungandr
6,808
378
38
2
0
291,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role