Player Matchup

Apollo
Apollo
KrumbleSession
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,478 Elo+
Solo
Serqet
Serqet
Oscars2
Serqet
Level 106
God Stats
1W - 2L
1,751 SR
Queue Stats
76W - 58L
1,549 Elo+
Party 1
Hel
Hel
suimimi
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,531 Elo+
Party 1
Team Averages
Level 87
1,584 SR
1,520 Elo+

VS

Team Averages
Level 47
1,613 SR
1,491 Elo+
Zhong Kui
Zhong Kui
Cursed Uchiwa
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Osiris
Osiris
HawkInvoker
Osiris
Level 84
God Stats
3W - 4L
1,806 SR
Queue Stats
60W - 49L
1,533 Elo+
Party 2
He Bo
He Bo
ShnazySquirrel1
He Bo
Level 29
God Stats
23W - 28L
1,533 SR
Queue Stats
122W - 128L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 5
6,236
624
1,658
8,477
2,616
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
Oscars2
Serqet
12
8 / 3 / 1
7,939
794
6,201
9,383
3,572
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
10
1 / 5 / 5
6,604
660
4,954
9,647
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cursed Uchiwa
Zhong Kui
10
1 / 3 / 4
6,882
688
4,615
8,951
5,316
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
13
7 / 3 / 7
8,686
869
9,079
7,653
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
7 / 3 / 6
9,183
918
9,403
4,799
1,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
15
15
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Cursed Uchiwa
Zhong Kui
1
3
4
1
W
Osiris
7
3
7
3.5
L
0
7
5
0.36
L
Serqet
Oscars2
Serqet
8
3
1
2.83
W
7
3
6
3.33
L
Hel
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,813
Damage
23,097
27,507
Taken
21,403
9,789
Mitigated
12,132
5,981
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Cursed Uchiwa
Zhong Kui
4,615
460
52
1,909
8,951
5,316
91
2,011
6,705
21,622
0
W
Osiris
9,079
3,058
144
631
7,653
4,888
351
2,121
5,251
0
21,445
L
1,658
558
0
4
8,477
2,616
0
4,546
3,931
0
2,987
L
Serqet
Oscars2
Serqet
6,201
1,151
0
250
9,383
3,572
0
5,418
3,965
0
9,861
W
9,403
279
462
1,009
4,799
1,928
284
1,262
3,537
26,193
0
L
Hel
4,954
357
2,279
3,448
9,647
3,601
0
4,094
5,553
18,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,779
Gold Earned
24,751
52
Minions Killed
110
2
Camps Cleared
6
486,540
Distance Traveled
501,953
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,882
688
39
4
0
139,049
2
W
Osiris
8,686
869
32
3
1
197,379
1
L
Apollo
6,236
624
1
0
0
143,989
1
L
Serqet
7,939
794
22
2
0
183,154
0
W
He Bo
9,183
918
39
4
5
165,525
1
L
Hel
6,604
660
29
3
2
159,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role