Player Matchup

Danzaburou
Danzaburou
Aggles
Danzaburou
Level 120
God Stats
5W - 6L
1,494 SR
Queue Stats
54W - 43L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
BiondoInfame
Gilgamesh
Level 65
God Stats
18W - 15L
1,531 SR
Queue Stats
40W - 35L
1,499 Elo+
Party 1
Hel
Hel
TesarakT
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,492 Elo+
Solo
Team Averages
Level 91
1,508 SR
1,510 Elo+

VS

Team Averages
Level 35
1,633 SR
1,557 Elo+
Scylla
Scylla
Gearsmatics
Scylla
Level 69
God Stats
55W - 65L
1,555 SR
Queue Stats
371W - 298L
1,664 Elo+
Party 2
Ravana
Ravana
Obelish001
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Solo
Fafnir
Fafnir
TKR001
Fafnir
Level 29
God Stats
4W - 4L
1,845 SR
Queue Stats
191W - 131L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aggles
Danzaburou
13
9 / 2 / 3
9,588
799
13,388
11,678
4,320
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
BiondoInfame
Gilgamesh
12
2 / 2 / 9
8,314
693
6,255
14,915
9,952
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 2 / 11
7,720
643
4,680
9,668
5,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 3 / 3
8,419
702
14,513
8,032
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Obelish001
Ravana
11
3 / 7 / 3
8,223
685
4,039
9,051
4,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fafnir
TKR001
Fafnir
11
0 / 2 / 6
8,217
685
4,502
12,619
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
11
Kills
6
6
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aggles
Danzaburou
9
2
3
5.25
W
Gilgamesh
BiondoInfame
Gilgamesh
2
2
9
3.25
L
Scylla
3
3
3
1.5
L
Ravana
Obelish001
Ravana
3
7
3
0.64
L
Fafnir
TKR001
Fafnir
0
2
6
1.5
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
23,054
36,261
Taken
29,702
19,465
Mitigated
20,522
17,357
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aggles
Danzaburou
13,388
6,198
0
3,028
11,678
4,320
1,840
6,374
4,854
0
50,724
W
Gilgamesh
BiondoInfame
Gilgamesh
6,255
1,173
375
3,200
14,915
9,952
328
5,851
8,840
0
19,373
L
Scylla
14,513
1,164
0
1,442
8,032
2,829
0
1,739
6,293
43,773
0
L
Ravana
Obelish001
Ravana
4,039
1,044
0
1,097
9,051
4,982
24
1,150
7,901
0
15,693
L
Fafnir
TKR001
Fafnir
4,502
897
446
4,992
12,619
12,711
210
2,710
9,909
9,165
0
W
4,680
992
5,360
5,394
9,668
5,193
314
6,544
2,778
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
24,859
125
Minions Killed
106
6
Camps Cleared
6
701,192
Distance Traveled
630,789
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,588
799
79
7
4
214,923
3
W
Gilgamesh
8,314
693
19
2
0
257,605
2
L
Scylla
8,419
702
65
5
5
202,624
3
L
Ravana
8,223
685
28
2
0
204,815
3
L
Fafnir
8,217
685
13
1
1
223,350
3
W
Hel
7,720
643
27
2
2
228,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role