Player Matchup

Jing Wei
Jing Wei
Aigami400
Jing Wei
Level 43
God Stats
11W - 10L
1,688 SR
Queue Stats
190W - 200L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
Feilips
Zhong Kui
Level 23
God Stats
4W - 8L
1,152 SR
Queue Stats
35W - 41L
1,480 Elo+
Party 1
Bakasura
Bakasura
Ninkyu
Bakasura
Level 22
God Stats
5W - 5L
1,806 SR
Queue Stats
44W - 42L
1,375 Elo+
Party 1
Thoth
Thoth
Salve93
Thoth
Level 17
God Stats
0W - 2L
1,326 SR
Queue Stats
215W - 247L
1,469 Elo+
Solo
Ares
Ares
dea6d
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,448 Elo+
Solo
Team Averages
Level 22
1,495 SR
1,449 Elo+

VS

Team Averages
Level 17
1,470 SR
1,407 Elo+
Nox
Nox
Bavarien95
Nox
Level 23
God Stats
7W - 1L
1,500 SR
Queue Stats
75W - 88L
1,364 Elo+
Solo
Nemesis
Nemesis
FeliiXXC
Nemesis
Level 15
God Stats
9W - 7L
1,452 SR
Queue Stats
49W - 42L
1,497 Elo+
Solo
Anhur
Anhur
IONDH
Anhur
Level 16
God Stats
11W - 5L
1,646 SR
Queue Stats
132W - 115L
1,507 Elo+
Solo
Neith
Neith
Isaharok
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,246 Elo+
Solo
Sobek
Sobek
Keks5000
Sobek
Level 27
God Stats
1W - 2L
1,254 SR
Queue Stats
43W - 50L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aigami400
Jing Wei
12
2 / 6 / 2
7,108
474
8,795
11,735
3,802
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Feilips
Zhong Kui
11
0 / 2 / 3
7,073
472
11,212
11,712
11,090
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Ninkyu
Bakasura
11
1 / 8 / 3
7,684
512
7,050
13,305
3,824
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Salve93
Thoth
12
0 / 12 / 3
7,325
488
2,190
11,333
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
dea6d
Ares
11
2 / 8 / 2
6,738
449
5,672
16,582
7,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,778
519
4,465
7,248
5,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
FeliiXXC
Nemesis
14
8 / 1 / 8
9,313
621
9,817
13,054
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
IONDH
Anhur
16
11 / 2 / 7
10,011
667
15,262
11,445
5,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Isaharok
Neith
16
13 / 1 / 10
10,251
683
17,849
11,387
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Keks5000
Sobek
11
2 / 2 / 13
8,058
537
4,066
16,271
12,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
5
Kills
36
36
Deaths
6
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aigami400
Jing Wei
2
6
2
0.5
W
2
0
7
5.5
L
Zhong Kui
Feilips
Zhong Kui
0
2
3
0.75
W
Nemesis
FeliiXXC
Nemesis
8
1
8
12
W
Anhur
IONDH
Anhur
11
2
7
7.25
W
Neith
Isaharok
Neith
13
1
10
18
W
Sobek
Keks5000
Sobek
2
2
13
4.25
L
Bakasura
Ninkyu
Bakasura
1
8
3
0.31
L
Thoth
Salve93
Thoth
0
12
3
0.13
L
Ares
dea6d
Ares
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,919
Damage
51,459
64,667
Taken
59,405
28,726
Mitigated
33,498
8,574
Healing
18,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aigami400
Jing Wei
8,795
6,746
0
1,336
11,735
3,802
0
1,240
10,495
0
38,748
W
4,465
566
0
893
7,248
5,221
316
4,371
2,566
22,701
0
L
Zhong Kui
Feilips
Zhong Kui
11,212
1,330
0
2,728
11,712
11,090
726
3,809
7,903
32,592
0
W
Nemesis
FeliiXXC
Nemesis
9,817
5,786
0
2,810
13,054
5,497
835
4,788
7,896
0
51,079
W
Anhur
IONDH
Anhur
15,262
9,173
349
4,005
11,445
5,254
650
2,953
7,917
0
69,413
W
Neith
Isaharok
Neith
17,849
9,421
0
5,902
11,387
4,604
3,744
2,148
8,939
0
68,940
W
Sobek
Keks5000
Sobek
4,066
424
0
4,974
16,271
12,922
119
4,934
11,107
14,649
0
L
Bakasura
Ninkyu
Bakasura
7,050
4,087
0
2,820
13,305
3,824
0
502
12,803
0
34,473
L
Thoth
Salve93
Thoth
2,190
492
0
250
11,333
2,350
468
804
10,529
37,981
0
L
Ares
dea6d
Ares
5,672
363
0
1,440
16,582
7,660
0
2,176
14,406
10,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
45,411
293
Minions Killed
345
0
Camps Cleared
0
1,343,761
Distance Traveled
1,432,693
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,108
474
69
5
0
272,615
2
W
Nox
7,778
519
43
3
0
280,633
0
L
Zhong Kui
7,073
472
61
4
0
252,153
0
W
Nemesis
9,313
621
84
6
0
324,827
1
W
Anhur
10,011
667
112
7
0
278,659
3
W
Neith
10,251
683
95
6
0
252,940
5
W
Sobek
8,058
537
11
1
0
295,634
5
L
Bakasura
7,684
512
73
5
0
287,940
0
L
Thoth
7,325
488
80
5
0
236,816
0
L
Ares
6,738
449
10
1
0
294,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role