Player Matchup

Neith
Neith
BlackRaven381
Neith
Level 122
God Stats
2W - 3L
1,428 SR
Queue Stats
73W - 79L
1,342 Elo+
Party 1
The Morrigan
The Morrigan
The Jaconinater
The Morrigan
Level 74
God Stats
2W - 3L
1,339 SR
Queue Stats
212W - 202L
1,320 Elo+
Solo
Achilles
Achilles
asonintrigue
Achilles
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
388W - 399L
1,334 Elo+
Solo
Sol
Sol
cosmiclemur
Sol
Level 86
God Stats
3W - 1L
1,384 SR
Queue Stats
94W - 97L
1,382 Elo+
Solo
Tyr
Tyr
opticAfri
Tyr
Level 102
God Stats
1W - 4L
1,212 SR
Queue Stats
52W - 69L
1,301 Elo+
Party 1
Team Averages
Level 95
1,373 SR
1,336 Elo+

VS

Team Averages
Level 68
1,527 SR
1,292 Elo+
Zhong Kui
Zhong Kui
Issi013
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,129 Elo+
Solo
Neith
Neith
Shogunblunt
Neith
Level 96
God Stats
1W - 1L
1,765 SR
Queue Stats
128W - 123L
1,361 Elo+
Solo
Bacchus
Bacchus
VagrantBinkie
Bacchus
Level 63
God Stats
1W - 7L
1,254 SR
Queue Stats
523W - 572L
1,412 Elo+
Solo
Cthulhu
Cthulhu
edomexico13
Cthulhu
Level 135
God Stats
0W - 3L
1,615 SR
Queue Stats
101W - 120L
1,312 Elo+
Solo
Rama
Rama
jakey_wyatt
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 43L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
12,094
806
11,982
11,133
4,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
The Jaconinater
The Morrigan
16
2 / 4 / 11
9,955
664
11,328
8,380
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
asonintrigue
Achilles
18
3 / 3 / 13
11,521
768
7,059
18,291
26,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 13
12,958
864
28,505
11,859
5,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 1 / 13
11,535
769
7,690
10,784
6,917
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Issi013
Zhong Kui
15
3 / 8 / 4
9,647
643
10,692
16,139
12,509
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
1 / 3 / 6
9,807
654
9,783
16,541
9,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
19
0 / 3 / 5
9,193
613
8,066
18,348
30,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
edomexico13
Cthulhu
20
10 / 7 / 2
11,454
764
20,241
19,875
10,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 1 / 0
6,987
466
1,147
1,689
678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
22
Kills
14
14
Deaths
22
58
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
L
Zhong Kui
Issi013
Zhong Kui
3
8
4
0.63
L
1
3
6
1.33
W
The Morrigan
The Jaconinater
The Morrigan
2
4
11
1.88
L
Bacchus
0
3
5
0.83
W
Achilles
asonintrigue
Achilles
3
3
13
3.17
W
7
3
13
4.5
L
Cthulhu
edomexico13
Cthulhu
10
7
2
1.57
L
0
1
0
0
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,564
Damage
49,929
60,447
Taken
72,592
46,718
Mitigated
63,311
23,552
Healing
15,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,982
4,445
3,253
3,781
11,133
4,910
1,427
7,219
3,914
0
41,591
L
Zhong Kui
Issi013
Zhong Kui
10,692
1,504
565
1,214
16,139
12,509
0
7,212
8,927
21,265
0
L
9,783
3,868
947
4,878
16,541
9,040
0
8,741
7,800
0
34,023
W
The Morrigan
The Jaconinater
The Morrigan
11,328
1,009
1,571
1,317
8,380
3,560
213
6,350
1,985
15,786
230
L
Bacchus
8,066
261
1,414
1,885
18,348
30,361
0
9,665
8,683
16,116
0
W
Achilles
asonintrigue
Achilles
7,059
2,708
699
2,570
18,291
26,327
96
9,263
9,028
0
10,553
W
28,505
6,167
1,192
4,099
11,859
5,004
2,105
8,740
3,119
56,836
0
L
Cthulhu
edomexico13
Cthulhu
20,241
620
1,700
2,988
19,875
10,723
528
13,110
6,765
42,105
0
L
1,147
541
0
146
1,689
678
0
875
814
0
3,032
W
7,690
732
471
4,599
10,784
6,917
1,293
7,382
3,402
0
20,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,063
Gold Earned
47,088
158
Minions Killed
131
0
Camps Cleared
0
1,515,799
Distance Traveled
1,051,769
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,094
806
51
3
0
297,533
0
L
Zhong Kui
9,647
643
15
1
0
185,649
3
L
Neith
9,807
654
56
4
0
279,531
2
W
The Morrigan
9,955
664
13
1
0
287,158
0
L
Bacchus
9,193
613
10
1
0
290,628
0
W
Achilles
11,521
768
6
0
0
312,798
0
W
Sol
12,958
864
55
4
0
297,450
0
L
Cthulhu
11,454
764
46
3
0
266,361
2
L
Rama
6,987
466
4
0
0
29,600
0
W
Tyr
11,535
769
33
2
0
320,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role