Player Matchup

Ganesha
Ganesha
BernkasteL9978
Ganesha
Level 86
God Stats
3W - 2L
1,405 SR
Queue Stats
653W - 701L
1,376 Elo+
Party 2
Neith
Neith
HaniHoneyBee
Neith
Level 35
God Stats
5W - 1L
1,791 SR
Queue Stats
152W - 162L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
PrincessKrys923
Kukulkan
Level 77
God Stats
11W - 5L
1,507 SR
Queue Stats
94W - 135L
1,368 Elo+
Party 2
Chaac
Chaac
RoninIXI
Chaac
Level 127
God Stats
3W - 2L
1,489 SR
Queue Stats
450W - 460L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
ThatMichiganKid
Ne Zha
Level 112
God Stats
72W - 52L
1,590 SR
Queue Stats
603W - 569L
1,493 Elo+
Party 2
Team Averages
Level 87
1,556 SR
1,403 Elo+

VS

Team Averages
Level 44
1,608 SR
1,395 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Captain_Maple36
Jormungandr
Level 8
God Stats
1W - 2L
1,725 SR
Queue Stats
8W - 14L
1,408 Elo+
Party 1
He Bo
He Bo
DARKRIDE2
He Bo
Level 47
God Stats
11W - 11L
1,441 SR
Queue Stats
368W - 391L
1,365 Elo+
Party 1
Ullr
Ullr
S1LV3RW0LF11
Ullr
Level 51
God Stats
3W - 4L
1,825 SR
Queue Stats
222W - 217L
1,345 Elo+
Party 1
Mercury
Mercury
SRTsniper_1027
Mercury
Level 28
God Stats
19W - 15L
1,548 SR
Queue Stats
121W - 136L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 11
6,661
555
4,870
9,747
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
7 / 1 / 3
7,051
588
7,240
6,120
1,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
11
2 / 2 / 1
6,782
565
3,016
4,280
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
RoninIXI
Chaac
12
3 / 0 / 0
7,045
587
5,961
8,010
5,006
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
5 / 0 / 4
6,921
577
4,457
6,439
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 6 / 0
5,145
429
3,662
7,867
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
Captain_Maple36
Jormungandr
8
0 / 2 / 0
5,057
421
3,514
7,142
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
DARKRIDE2
He Bo
10
3 / 4 / 0
6,167
514
5,761
5,685
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,648
471
4,525
8,200
2,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
5,445
454
1,322
8,237
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
17
Kills
4
5
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
0
0.17
W
0
2
11
2.75
L
Jormungandr
Captain_Maple36
Jormungandr
0
2
0
0
L
He Bo
DARKRIDE2
He Bo
3
4
0
0.75
W
7
1
3
8.5
W
Kukulkan
2
2
1
1.25
W
Chaac
RoninIXI
Chaac
3
0
0
3
L
0
3
3
0.5
L
0
2
0
0
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,544
Damage
18,784
34,596
Taken
37,131
17,187
Mitigated
16,734
11,642
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,662
1,338
200
676
7,867
3,157
0
1,762
6,105
16,834
4,318
W
4,870
399
517
2,236
9,747
7,089
0
2,058
7,689
13,656
0
L
Jormungandr
Captain_Maple36
Jormungandr
3,514
1,330
0
506
7,142
7,543
0
0
7,142
20,853
0
L
He Bo
DARKRIDE2
He Bo
5,761
131
0
693
5,685
1,807
0
1,771
3,914
28,103
0
W
7,240
3,935
0
2,443
6,120
1,807
0
2,651
3,469
0
40,037
W
Kukulkan
3,016
570
0
330
4,280
1,283
332
2,819
1,461
34,263
0
W
Chaac
RoninIXI
Chaac
5,961
1,404
0
2,601
8,010
5,006
41
2,833
4,551
0
41,243
L
4,525
3,365
0
1,845
8,200
2,222
0
3,376
4,824
0
27,512
L
1,322
724
0
1,091
8,237
2,005
0
977
7,260
0
31,004
W
4,457
1,948
0
3,515
6,439
2,002
257
1,682
4,757
0
28,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
27,462
319
Minions Killed
234
0
Camps Cleared
0
1,173,521
Distance Traveled
1,042,446
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,145
429
40
3
0
190,855
1
W
Ganesha
6,661
555
3
0
0
226,387
4
L
Jormungandr
5,057
421
35
3
0
198,980
0
L
He Bo
6,167
514
51
4
0
185,850
2
W
Neith
7,051
588
91
8
0
224,664
5
W
Kukulkan
6,782
565
79
7
0
221,222
0
W
Chaac
7,045
587
90
8
0
223,880
2
L
Ullr
5,648
471
49
4
0
197,056
3
L
Mercury
5,445
454
59
5
0
269,705
0
W
Ne Zha
6,921
577
56
5
0
277,368
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role