Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
impulse1992
Gilgamesh
Level 66
God Stats
1W - 0L
1,111 SR
Queue Stats
3W - 3L
1,476 Elo+
Solo
Fenrir
Fenrir
mateo948
Fenrir
Level 68
God Stats
1W - 0L
1,548 SR
Queue Stats
41W - 43L
1,488 Elo+
Solo
Hel
Hel
xXBannanekXx
Hel
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,413 Elo+
Solo
Team Averages
Level 99
1,432 SR
1,476 Elo+

VS

Team Averages
Level 132
1,491 SR
1,484 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Mashogo
Artio
Level 156
God Stats
0W - 1L
1,260 SR
Queue Stats
9W - 13L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Skippysh
Kukulkan
Level 139
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 9L
1,485 Elo+
Party 2
Charybdis
Charybdis
Wazdakka94
Charybdis
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 1 / 7
12,326
948
15,966
17,750
8,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
16
4 / 1 / 7
10,433
803
10,411
7,945
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
impulse1992
Gilgamesh
16
3 / 0 / 7
9,803
754
8,496
11,002
10,691
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
mateo948
Fenrir
15
2 / 1 / 4
9,474
729
4,328
11,971
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
3 / 0 / 9
9,876
760
10,699
10,287
5,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 6 / 1
8,360
643
9,002
12,600
4,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
 
Discordia
9
0 / 1 / 0
6,616
509
1,297
784
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Mashogo
Artio
15
0 / 5 / 2
8,495
653
9,235
23,865
24,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Skippysh
Kukulkan
17
3 / 2 / 0
10,190
784
14,304
6,859
3,279
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Wazdakka94
Charybdis
14
0 / 5 / 3
8,019
617
5,653
12,088
4,234
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
3
3
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
7
10.5
W
Chiron
 
Chiron
4
1
7
7.5
L
Rama
 
Rama
0
6
1
0.08
L
Discordia
 
Discordia
0
1
0
0
L
Artio
Mashogo
Artio
0
5
2
0.2
L
Kukulkan
Skippysh
Kukulkan
3
2
0
1.5
L
Charybdis
Wazdakka94
Charybdis
0
5
3
0.3
W
Gilgamesh
impulse1992
Gilgamesh
3
0
7
6.5
W
Fenrir
mateo948
Fenrir
2
1
4
4
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,900
Damage
39,491
58,955
Taken
56,196
33,656
Mitigated
36,971
30,821
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,966
921
1,895
8,914
17,750
8,140
1,834
5,279
12,413
60,101
0
W
Chiron
 
Chiron
10,411
5,432
1,151
1,093
7,945
3,111
3,976
4,220
3,701
0
38,960
L
Rama
 
Rama
9,002
6,898
0
2,517
12,600
4,401
952
6,724
5,658
0
39,934
L
Discordia
 
Discordia
1,297
78
0
0
784
234
1
349
421
3,650
0
L
Artio
Mashogo
Artio
9,235
271
564
5,488
23,865
24,823
1
7,953
15,674
27,817
0
L
Kukulkan
Skippysh
Kukulkan
14,304
491
0
944
6,859
3,279
0
4,537
2,174
47,002
0
L
Charybdis
Wazdakka94
Charybdis
5,653
2,668
0
1,152
12,088
4,234
0
6,434
5,528
0
19,795
W
Gilgamesh
impulse1992
Gilgamesh
8,496
1,955
0
1,163
11,002
10,691
539
5,469
5,479
0
20,091
W
Fenrir
mateo948
Fenrir
4,328
693
0
2,597
11,971
5,990
897
4,272
7,693
0
28,004
W
10,699
1,101
8,271
5,737
10,287
5,724
786
6,605
3,596
28,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,912
Gold Earned
41,680
318
Minions Killed
257
12
Camps Cleared
5
1,332,709
Distance Traveled
932,321
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,326
948
123
9
4
274,464
1
W
Chiron
10,433
803
74
6
2
240,512
0
L
Rama
8,360
643
89
7
3
184,634
3
L
Discordia
6,616
509
10
1
0
35,822
2
L
Artio
8,495
653
32
2
1
240,901
2
L
Kukulkan
10,190
784
97
7
1
253,695
5
L
Charybdis
8,019
617
29
2
0
217,269
4
W
Gilgamesh
9,803
754
25
2
2
284,161
4
W
Fenrir
9,474
729
45
3
4
257,789
3
W
Hel
9,876
760
51
4
0
275,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role