Player Matchup

Charybdis
Charybdis
ItsYaBoiTP
Charybdis
Level 129
God Stats
1W - 0L
1,323 SR
Queue Stats
45W - 42L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
Slushiewizzard
Nu Wa
Level 131
God Stats
12W - 6L
1,333 SR
Queue Stats
98W - 61L
1,562 Elo+
Party 1
Gilgamesh
Gilgamesh
blainers21
Gilgamesh
Level 137
God Stats
10W - 5L
1,258 SR
Queue Stats
120W - 94L
1,523 Elo+
Party 1
Team Averages
Level 132
1,305 SR
1,459 Elo+

VS

Team Averages
Level 84
1,512 SR
1,359 Elo+
Bacchus
Bacchus
Capn-Sm0k3r
Bacchus
Level 105
God Stats
15W - 18L
1,471 SR
Queue Stats
212W - 310L
1,374 Elo+
Solo
Scylla
Scylla
Garebear184
Scylla
Level 85
God Stats
8W - 13L
1,350 SR
Queue Stats
96W - 128L
1,349 Elo+
Party 2
Arachne
Arachne
YaebiZombie20
Arachne
Level 62
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 101L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ItsYaBoiTP
Charybdis
11
2 / 1 / 6
7,166
717
4,645
5,139
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 4
7,508
751
7,124
4,122
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
blainers21
Gilgamesh
10
2 / 2 / 5
6,749
675
4,576
8,696
4,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capn-Sm0k3r
Bacchus
10
1 / 2 / 2
6,195
620
4,331
8,372
6,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
10
2 / 4 / 2
6,568
657
6,333
5,070
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
9
1 / 3 / 3
6,308
631
2,805
6,182
2,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Capn-Sm0k3r
Bacchus
1
2
2
1
L
Scylla
2
4
2
0.75
W
Charybdis
ItsYaBoiTP
Charybdis
2
1
6
5
W
5
1
4
7
L
Arachne
1
3
3
0.83
W
Gilgamesh
blainers21
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,345
Damage
13,469
17,957
Taken
19,624
8,099
Mitigated
10,607
3,626
Healing
1,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Capn-Sm0k3r
Bacchus
4,331
119
0
750
8,372
6,893
0
3,514
4,639
16,102
0
L
Scylla
6,333
658
0
155
5,070
1,252
0
1,889
3,081
16,776
0
W
Charybdis
ItsYaBoiTP
Charybdis
4,645
2,675
0
890
5,139
1,939
893
2,897
2,092
0
18,168
W
7,124
2,723
0
49
4,122
1,485
1,020
2,976
1,018
26,893
0
L
Arachne
2,805
1,865
0
109
6,182
2,462
0
1,495
4,569
0
8,811
W
Gilgamesh
blainers21
Gilgamesh
4,576
762
0
2,687
8,696
4,675
0
4,726
3,678
0
14,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,423
Gold Earned
19,071
123
Minions Killed
56
6
Camps Cleared
2
530,373
Distance Traveled
513,517
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,195
620
14
1
0
186,738
1
L
Scylla
6,568
657
25
3
0
145,234
0
W
Charybdis
7,166
717
57
6
3
176,179
1
W
Nu Wa
7,508
751
48
5
2
175,437
3
L
Arachne
6,308
631
17
2
2
181,545
0
W
Gilgamesh
6,749
675
18
2
1
178,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role