Player Matchup

Mercury
Mercury
BrownManN69
Mercury
Level 27
God Stats
12W - 6L
1,612 SR
Queue Stats
20W - 14L
1,626 Elo+
Solo
Yemoja
Yemoja
Godfather1418
Yemoja
Level 17
God Stats
7W - 7L
1,401 SR
Queue Stats
8W - 9L
1,302 Elo+
Party 2
Neith
Neith
NikosMatzablokos
Neith
Level 16
God Stats
4W - 1L
1,533 SR
Queue Stats
77W - 72L
1,531 Elo+
Solo
Anubis
Anubis
XXXfEDOT
Anubis
Level 21
God Stats
87W - 81L
1,542 SR
Queue Stats
94W - 87L
1,503 Elo+
Solo
Charybdis
Charybdis
winter_angel-909
Charybdis
Level 29
God Stats
26W - 28L
1,545 SR
Queue Stats
66W - 70L
1,358 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,464 Elo+

VS

Team Averages
Level 24
1,446 SR
1,473 Elo+
Artemis
Artemis
BodegaYurdMe
Artemis
Level 29
God Stats
17W - 15L
1,619 SR
Queue Stats
146W - 158L
1,571 Elo+
Solo
Hel
Hel
NinjaAllah
Hel
Level 15
God Stats
4W - 8L
1,423 SR
Queue Stats
6W - 9L
1,601 Elo+
Party 1
Ymir
Ymir
PyrusRovan
Ymir
Level 45
God Stats
1W - 11L
1,195 SR
Queue Stats
12W - 17L
1,446 Elo+
Party 1
Da Ji
Da Ji
lxMyoukouxl
Da Ji
Level 18
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 7L
1,362 Elo+
Solo
Anhur
Anhur
stawski
Anhur
Level 15
God Stats
4W - 4L
1,261 SR
Queue Stats
59W - 76L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrownManN69
Mercury
9
1 / 1 / 3
5,490
686
1,656
4,652
1,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 1
4,058
507
1,045
3,064
1,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 0 / 1
5,623
703
3,643
4,435
1,189
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
XXXfEDOT
Anubis
6
0 / 2 / 0
4,020
503
466
3,064
696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
9
2 / 0 / 0
5,366
671
1,069
2,602
739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BodegaYurdMe
Artemis
9
2 / 1 / 1
4,776
597
5,380
4,225
1,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
1 / 1 / 2
4,662
583
1,276
2,161
1,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 2 / 0
4,436
555
1,786
5,373
1,849
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 0
4,901
613
1,194
4,388
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anhur
stawski
Anhur
1
0 / 0 / 0
1,644
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
6
Kills
5
5
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
BodegaYurdMe
Artemis
2
1
1
2.5
W
Mercury
BrownManN69
Mercury
1
1
3
2.5
W
0
2
1
0.25
W
3
0
1
3.5
L
1
1
2
2
L
1
2
0
0.5
W
Anubis
XXXfEDOT
Anubis
0
2
0
0
L
1
2
0
0.5
L
Anhur
stawski
Anhur
0
0
0
0
W
Charybdis
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,879
Damage
9,636
17,817
Taken
16,147
4,926
Mitigated
6,349
5,409
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BodegaYurdMe
Artemis
5,380
2,712
0
1,407
4,225
1,240
557
545
3,680
0
28,731
W
Mercury
BrownManN69
Mercury
1,656
597
0
2,183
4,652
1,176
0
0
4,652
0
25,046
W
1,045
359
225
122
3,064
1,126
0
579
2,485
5,788
0
W
3,643
1,811
0
1,969
4,435
1,189
660
1,570
2,865
0
22,498
L
1,276
153
478
848
2,161
1,529
107
927
1,234
8,237
0
L
1,786
581
0
1,135
5,373
1,849
0
39
5,334
18,840
0
W
Anubis
XXXfEDOT
Anubis
466
0
0
228
3,064
696
0
913
2,151
8,287
0
L
1,194
315
0
943
4,388
1,731
0
0
4,388
0
19,762
L
Anhur
stawski
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
1,069
415
0
682
2,602
739
2,816
0
2,602
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
20,419
180
Minions Killed
166
0
Camps Cleared
0
714,894
Distance Traveled
591,063
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,776
597
63
8
0
138,704
0
W
Mercury
5,490
686
61
8
0
172,796
1
W
Yemoja
4,058
507
9
1
0
132,329
1
W
Neith
5,623
703
41
5
0
153,895
3
L
Hel
4,662
583
16
2
0
142,233
1
L
Ymir
4,436
555
35
4
0
161,147
2
W
Anubis
4,020
503
18
2
0
117,178
0
L
Da Ji
4,901
613
52
7
0
148,979
0
L
Anhur
1,644
206
0
0
0
0
0
W
Charybdis
5,366
671
51
6
0
138,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role