Player Matchup

Medusa
Medusa
AVAvenge
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,194 Elo+
Party 1
King Arthur
King Arthur
Jeffreyj07
King Arthur
Level 24
God Stats
0W - 1L
1,246 SR
Queue Stats
8W - 8L
1,395 Elo+
Party 1
Da Ji
Da Ji
KratosOnKrack
Da Ji
Level 28
God Stats
3W - 4L
1,489 SR
Queue Stats
15W - 18L
1,404 Elo+
Party 1
Olorun
Olorun
Puskica2722
Olorun
Level 27
God Stats
5W - 3L
1,815 SR
Queue Stats
101W - 108L
1,430 Elo+
Solo
Xing Tian
Xing Tian
SH0GUN2003
Xing Tian
Level 25
God Stats
5W - 7L
1,488 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 1
Team Averages
Level 24
1,507 SR
1,366 Elo+

VS

Team Averages
Level 30
1,419 SR
1,405 Elo+
Sylvanus
Sylvanus
Crevis90
Sylvanus
Level 102
God Stats
18W - 15L
1,547 SR
Queue Stats
153W - 160L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Facelølly
Ah Muzen Cab
Level 18
God Stats
41W - 31L
1,576 SR
Queue Stats
81W - 96L
1,475 Elo+
Party 2
He Bo
He Bo
GardenZing
He Bo
Level 13
God Stats
1W - 3L
1,251 SR
Queue Stats
52W - 58L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Sheysun
Sun Wukong
Level 14
God Stats
8W - 8L
1,395 SR
Queue Stats
40W - 38L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
traliux
Tsukuyomi
Level 5
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 5L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AVAvenge
Medusa
15
1 / 12 / 2
9,497
365
9,934
20,176
6,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Jeffreyj07
King Arthur
18
1 / 3 / 10
10,930
420
11,807
25,036
27,137
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 7 / 7
12,235
471
12,394
20,284
11,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
15 / 6 / 4
14,486
557
36,523
24,726
13,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SH0GUN2003
Xing Tian
16
1 / 3 / 12
10,869
418
11,346
27,213
28,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crevis90
Sylvanus
18
5 / 3 / 14
13,687
526
16,094
35,988
48,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Facelølly
Ah Muzen Cab
20
8 / 4 / 9
14,603
562
25,597
26,178
13,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
20
10 / 5 / 4
15,700
604
20,127
17,560
7,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Sheysun
Sun Wukong
18
4 / 4 / 9
12,686
488
20,028
29,203
31,343
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
traliux
Tsukuyomi
16
2 / 9 / 6
11,925
459
10,685
24,322
9,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
71
23
Kills
29
31
Deaths
25
35
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Medusa
AVAvenge
Medusa
1
12
2
0.17
W
Sylvanus
Crevis90
Sylvanus
5
3
14
4
W
Ah Muzen Cab
Facelølly
Ah Muzen Cab
8
4
9
3.13
W
He Bo
10
5
4
2.4
L
King Arthur
Jeffreyj07
King Arthur
1
3
10
2
L
5
7
7
1.21
L
Olorun
15
6
4
2.83
L
Xing Tian
SH0GUN2003
Xing Tian
1
3
12
2.33
W
Sun Wukong
Sheysun
Sun Wukong
4
4
9
2.13
W
Tsukuyomi
traliux
Tsukuyomi
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,004
Damage
92,531
117,435
Taken
133,251
86,751
Mitigated
111,563
17,122
Healing
52,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AVAvenge
Medusa
9,934
5,038
0
2,300
20,176
6,157
585
5,516
14,518
0
64,296
W
Sylvanus
Crevis90
Sylvanus
16,094
2,888
6,501
15,450
35,988
48,914
1,264
11,574
24,414
46,042
0
W
Ah Muzen Cab
Facelølly
Ah Muzen Cab
25,597
18,381
0
12,758
26,178
13,724
6,080
6,256
19,922
0
151,402
W
He Bo
20,127
852
0
3,747
17,560
7,995
1,330
8,621
8,889
119,111
0
L
King Arthur
Jeffreyj07
King Arthur
11,807
1,104
0
718
25,036
27,137
0
8,435
15,884
0
52,570
L
12,394
2,943
0
2,491
20,284
11,037
0
5,184
14,911
0
83,900
L
Olorun
36,523
20,841
357
10,291
24,726
13,488
1,391
10,113
14,228
94,189
13,145
L
Xing Tian
SH0GUN2003
Xing Tian
11,346
638
0
965
27,213
28,932
0
12,703
14,263
27,983
0
W
Sun Wukong
Sheysun
Sun Wukong
20,028
2,224
0
8,566
29,203
31,343
1,465
12,468
16,735
21,620
57,865
W
Tsukuyomi
traliux
Tsukuyomi
10,685
1,917
0
5,971
24,322
9,587
1,275
5,675
18,647
0
72,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,017
Gold Earned
68,601
467
Minions Killed
647
0
Camps Cleared
0
2,322,558
Distance Traveled
2,270,471
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,497
365
110
4
0
427,976
3
W
Sylvanus
13,687
526
64
2
0
404,477
13
W
Ah Muzen Cab
14,603
562
180
7
0
443,625
1
W
He Bo
15,700
604
178
7
0
497,656
4
L
King Arthur
10,930
420
76
3
0
457,804
3
L
Da Ji
12,235
471
121
5
0
486,405
1
L
Olorun
14,486
557
137
5
0
403,852
2
L
Xing Tian
10,869
418
23
1
0
546,521
2
W
Sun Wukong
12,686
488
128
5
0
443,039
1
W
Tsukuyomi
11,925
459
97
4
0
481,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role