Player Matchup

Cerberus
Cerberus
BustemBalls
Cerberus
Level 83
God Stats
7W - 7L
1,630 SR
Queue Stats
80W - 69L
1,567 Elo+
Solo
Ah Puch
Ah Puch
MagicPan
Ah Puch
Level 89
God Stats
7W - 6L
1,556 SR
Queue Stats
212W - 247L
1,357 Elo+
Party 1
Sol
Sol
REDgeronimo
Sol
Level 107
God Stats
3W - 3L
1,748 SR
Queue Stats
20W - 25L
1,415 Elo+
Solo
Hercules
Hercules
TheSavageJaguar
Hercules
Level 144
God Stats
7W - 3L
1,524 SR
Queue Stats
47W - 38L
1,458 Elo+
Solo
Charybdis
Charybdis
bladi98
Charybdis
Level 158
God Stats
4W - 6L
1,449 SR
Queue Stats
130W - 156L
1,437 Elo+
Party 1
Team Averages
Level 116
1,582 SR
1,447 Elo+

VS

Team Averages
Level 94
1,523 SR
1,466 Elo+
Horus
Horus
Argyros Tiger
Horus
Level 154
God Stats
2W - 5L
1,682 SR
Queue Stats
409W - 379L
1,546 Elo+
Solo
Thanatos
Thanatos
Danielplayer202
Thanatos
Level 99
God Stats
0W - 1L
1,316 SR
Queue Stats
17W - 24L
1,362 Elo+
Solo
Ah Puch
Ah Puch
XXKulyXX
Ah Puch
Level 48
God Stats
6W - 4L
1,539 SR
Queue Stats
53W - 54L
1,427 Elo+
Solo
Nu Wa
Nu Wa
iammombasa
Nu Wa
Level 65
God Stats
0W - 2L
1,670 SR
Queue Stats
48W - 44L
1,556 Elo+
Solo
Danzaburou
Danzaburou
l1 Jesus l1
Danzaburou
Level 105
God Stats
12W - 22L
1,409 SR
Queue Stats
811W - 889L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BustemBalls
Cerberus
14
2 / 0 / 8
7,956
796
6,265
10,208
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MagicPan
Ah Puch
15
6 / 0 / 4
8,999
900
8,739
6,487
2,442
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 4 / 3
6,728
673
4,649
7,375
1,906
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
3 / 1 / 4
7,164
716
4,336
10,492
7,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
bladi98
Charybdis
15
2 / 0 / 3
7,543
754
5,824
4,801
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 4
6,519
652
3,903
8,594
7,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
11
0 / 7 / 1
5,951
595
1,971
8,444
3,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
XXKulyXX
Ah Puch
14
3 / 2 / 2
7,696
770
12,405
4,793
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
14
1 / 1 / 4
6,994
699
9,353
6,363
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
l1 Jesus l1
Danzaburou
13
0 / 3 / 3
6,790
679
4,072
8,154
2,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
5
5
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
Cerberus
BustemBalls
Cerberus
2
0
8
6
L
Thanatos
0
7
1
0.07
W
Ah Puch
MagicPan
Ah Puch
6
0
4
8
W
1
4
3
0.63
W
Hercules
3
1
4
5
L
Ah Puch
XXKulyXX
Ah Puch
3
2
2
2
W
Charybdis
bladi98
Charybdis
2
0
3
3.5
L
Nu Wa
1
1
4
3
L
Danzaburou
l1 Jesus l1
Danzaburou
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
31,704
39,363
Taken
36,348
22,197
Mitigated
16,920
12,389
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,903
1,648
1,265
2,497
8,594
7,116
34
4,535
3,834
0
12,833
W
Cerberus
BustemBalls
Cerberus
6,265
124
0
1,390
10,208
9,099
0
5,398
4,326
20,320
0
L
Thanatos
1,971
161
0
1,274
8,444
3,009
0
4,062
4,213
0
8,337
W
Ah Puch
MagicPan
Ah Puch
8,739
367
111
3,850
6,487
2,442
0
3,158
3,071
28,433
0
W
4,649
136
0
1,303
7,375
1,906
0
4,280
2,787
23,925
0
W
Hercules
4,336
1,341
0
4,331
10,492
7,133
0
5,549
4,351
0
10,264
L
Ah Puch
XXKulyXX
Ah Puch
12,405
110
0
509
4,793
1,665
0
3,204
1,417
31,291
0
W
Charybdis
bladi98
Charybdis
5,824
2,998
0
1,404
4,801
1,617
1
1,957
2,716
0
33,879
L
Nu Wa
9,353
1,557
0
783
6,363
2,189
10
3,192
3,003
31,199
0
L
Danzaburou
l1 Jesus l1
Danzaburou
4,072
940
0
3,188
8,154
2,941
155
4,724
3,383
0
28,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
33,950
270
Minions Killed
234
6
Camps Cleared
11
980,903
Distance Traveled
959,607
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,519
652
18
2
1
206,394
0
W
Cerberus
7,956
796
53
5
0
222,635
1
L
Thanatos
5,951
595
22
2
1
177,120
1
W
Ah Puch
8,999
900
60
6
0
190,834
1
W
Sol
6,728
673
40
4
4
180,948
1
W
Hercules
7,164
716
22
2
0
196,551
3
L
Ah Puch
7,696
770
66
7
4
194,814
1
W
Charybdis
7,543
754
95
10
2
189,935
1
L
Nu Wa
6,994
699
64
6
3
207,058
3
L
Danzaburou
6,790
679
64
6
2
174,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role