Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ICE Jerxa
Discordia
Level 128
God Stats
1W - 1L
1,224 SR
Queue Stats
39W - 71L
1,214 Elo+
Party 1
Neith
Neith
ICE Yancey
Neith
Level 66
God Stats
22W - 65L
1,340 SR
Queue Stats
24W - 69L
1,145 Elo+
Party 1
Team Averages
Level 114
1,355 SR
1,287 Elo+

VS

Team Averages
Level 53
1,414 SR
1,481 Elo+
Tyr
Tyr
HANDS_rcd
Tyr
Level 125
God Stats
0W - 3L
1,290 SR
Queue Stats
283W - 303L
1,492 Elo+
Party 2
Thanatos
Thanatos
SolutedCFW
Thanatos
Level 29
God Stats
13W - 22L
1,453 SR
Queue Stats
121W - 127L
1,453 Elo+
Party 2
Loki
Loki
x812 Monk
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
7 / 3 / 5
7,888
986
6,994
6,683
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ICE Jerxa
Discordia
9
2 / 4 / 10
6,617
827
3,847
4,637
3,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
6 / 4 / 7
7,697
962
7,148
6,020
1,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 4
5,608
701
1,604
3,079
1,148
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
SolutedCFW
Thanatos
11
7 / 4 / 2
7,544
943
6,715
9,617
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Loki
9
2 / 10 / 1
5,876
735
3,472
11,159
4,411
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
9
11
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
3
5
3.17
L
0
2
4
1
W
Discordia
ICE Jerxa
Discordia
2
4
10
1.75
W
Neith
6
4
7
2.38
L
Thanatos
SolutedCFW
Thanatos
7
4
2
2
L
Loki
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,989
Damage
11,791
17,340
Taken
23,855
12,162
Mitigated
9,953
2,457
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,994
2,264
0
925
6,683
7,294
273
259
5,914
0
19,960
L
1,604
176
0
420
3,079
1,148
0
803
2,276
0
6,489
W
Discordia
ICE Jerxa
Discordia
3,847
1,519
211
169
4,637
3,672
605
0
4,637
12,701
0
W
Neith
7,148
5,278
0
1,152
6,020
1,196
1,823
0
6,020
0
17,018
L
Thanatos
SolutedCFW
Thanatos
6,715
1,289
0
4,541
9,617
4,394
0
2,322
7,295
0
14,582
L
Loki
3,472
1,652
0
10
11,159
4,411
0
1,304
9,855
0
10,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,202
Gold Earned
19,028
77
Minions Killed
41
3
Camps Cleared
3
411,576
Distance Traveled
320,773
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,888
986
25
3
3
156,927
0
L
Tyr
5,608
701
12
2
1
68,016
2
W
Discordia
6,617
827
21
3
0
125,746
3
W
Neith
7,697
962
31
4
0
128,903
0
L
Thanatos
7,544
943
14
2
1
134,211
0
L
Loki
5,876
735
15
2
1
118,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role