Player Matchup

Gilgamesh
Gilgamesh
DaDankestDoobie
Gilgamesh
Level 47
God Stats
5W - 7L
1,126 SR
Queue Stats
36W - 56L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
SenseiFoxmellow
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Party 1
Merlin
Merlin
earthman01
Merlin
Level 128
God Stats
1W - 1L
1,462 SR
Queue Stats
76W - 105L
1,353 Elo+
Party 1
Team Averages
Level 60
1,362 SR
1,277 Elo+

VS

Team Averages
Level 109
1,419 SR
1,310 Elo+
Guan Yu
Guan Yu
AqualliasPrime
Guan Yu
Level 152
God Stats
1W - 0L
1,477 SR
Queue Stats
316W - 391L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
BE_NO_HERO_
Danzaburou
Level 23
God Stats
59W - 70L
1,316 SR
Queue Stats
106W - 163L
1,178 Elo+
Solo
Scylla
Scylla
minotaur_DFH
Scylla
Level 152
God Stats
16W - 12L
1,465 SR
Queue Stats
65W - 73L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaDankestDoobie
Gilgamesh
12
0 / 14 / 8
9,656
604
9,660
18,611
5,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SenseiFoxmellow
Danzaburou
14
5 / 7 / 5
11,104
694
13,700
13,635
3,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
earthman01
Merlin
14
5 / 8 / 3
11,643
728
15,772
16,844
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 15
12,750
797
13,742
18,166
18,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
BE_NO_HERO_
Danzaburou
14
4 / 4 / 13
11,447
715
9,668
16,372
10,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
17
15 / 2 / 11
13,250
828
19,336
15,706
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
10
Kills
28
29
Deaths
10
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
4
15
4.13
W
Danzaburou
BE_NO_HERO_
Danzaburou
4
4
13
2.63
L
Gilgamesh
DaDankestDoobie
Gilgamesh
0
14
8
0.29
L
Danzaburou
SenseiFoxmellow
Danzaburou
5
7
5
1.07
L
Merlin
earthman01
Merlin
5
8
3
0.81
W
Scylla
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,132
Damage
42,746
49,090
Taken
50,244
13,932
Mitigated
33,934
5,686
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,742
1,988
2,703
3,674
18,166
18,135
961
3,019
14,897
0
40,388
W
Danzaburou
BE_NO_HERO_
Danzaburou
9,668
2,607
712
2,425
16,372
10,745
659
6,498
9,390
0
32,419
L
Gilgamesh
DaDankestDoobie
Gilgamesh
9,660
2,795
0
190
18,611
5,834
270
8,410
10,201
0
23,802
L
Danzaburou
SenseiFoxmellow
Danzaburou
13,700
4,390
0
1,452
13,635
3,495
840
4,242
9,393
0
33,298
L
Merlin
earthman01
Merlin
15,772
702
88
3,956
16,844
4,603
0
7,147
9,697
37,945
0
W
Scylla
19,336
694
717
4,665
15,706
5,054
592
5,617
9,777
46,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
37,447
135
Minions Killed
179
4
Camps Cleared
7
707,461
Distance Traveled
793,371
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,750
797
46
3
2
305,485
0
W
Danzaburou
11,447
715
65
4
1
223,750
2
L
Gilgamesh
9,656
604
26
2
1
247,890
0
L
Danzaburou
11,104
694
47
3
0
221,567
2
L
Merlin
11,643
728
62
4
3
238,004
2
W
Scylla
13,250
828
68
4
4
264,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role