Player Matchup

Cthulhu
Cthulhu
DC CHAOS
Cthulhu
Level 29
God Stats
3W - 5L
1,523 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 1
Artemis
Artemis
GotThatKill
Artemis
Level 101
God Stats
1W - 3L
1,423 SR
Queue Stats
169W - 205L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
shmebulook0509
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 45
1,482 SR
1,493 Elo+

VS

Team Averages
Level 30
1,446 SR
1,419 Elo+
Bellona
Bellona
BruhhChan
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,357 Elo+
Party 2
Loki
Loki
TGIGay
Loki
Level 13
God Stats
1W - 1L
1,339 SR
Queue Stats
10W - 13L
1,537 Elo+
Solo
Tiamat
Tiamat
pittoo
Tiamat
Level 29
God Stats
1W - 5L
1,499 SR
Queue Stats
9W - 18L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DC CHAOS
Cthulhu
9
0 / 2 / 2
6,594
599
5,232
10,989
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
GotThatKill
Artemis
11
6 / 6 / 0
8,396
763
7,549
9,294
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
11
0 / 9 / 5
7,334
667
4,607
10,165
3,294
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BruhhChan
Bellona
12
5 / 3 / 9
9,320
847
8,938
8,882
6,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
TGIGay
Loki
12
3 / 0 / 9
8,393
763
5,263
8,018
3,040
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
pittoo
Tiamat
14
9 / 3 / 8
9,554
869
12,658
7,705
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
6
Kills
17
17
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
BruhhChan
Bellona
5
3
9
3.17
L
Cthulhu
DC CHAOS
Cthulhu
0
2
2
0.5
L
Artemis
GotThatKill
Artemis
6
6
0
1
W
Loki
TGIGay
Loki
3
0
9
7.5
W
Tiamat
pittoo
Tiamat
9
3
8
4.33
L
Kukulkan
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,388
Damage
26,859
30,448
Taken
24,605
12,407
Mitigated
14,886
1,080
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BruhhChan
Bellona
8,938
2,478
0
1,062
8,882
6,944
0
3,173
5,512
387
16,673
L
Cthulhu
DC CHAOS
Cthulhu
5,232
352
0
728
10,989
6,012
0
5,228
5,429
11,998
0
L
Artemis
GotThatKill
Artemis
7,549
3,569
0
0
9,294
3,101
343
2,842
6,318
0
19,210
W
Loki
TGIGay
Loki
5,263
1,842
0
2,610
8,018
3,040
751
3,122
4,497
0
23,027
W
Tiamat
pittoo
Tiamat
12,658
839
0
1,014
7,705
4,902
471
3,213
4,373
33,633
0
L
Kukulkan
4,607
616
0
352
10,165
3,294
54
4,371
5,464
18,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,324
Gold Earned
27,267
84
Minions Killed
101
3
Camps Cleared
6
540,037
Distance Traveled
608,670
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,320
847
22
2
1
199,277
3
L
Cthulhu
6,594
599
22
2
1
209,317
4
L
Artemis
8,396
763
27
2
2
167,337
4
W
Loki
8,393
763
33
3
3
220,143
4
W
Tiamat
9,554
869
46
4
2
189,250
4
L
Kukulkan
7,334
667
35
3
0
163,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role