Player Matchup

Gilgamesh
Gilgamesh
Arashiiha
Gilgamesh
Level 58
God Stats
22W - 18L
1,599 SR
Queue Stats
104W - 110L
1,516 Elo+
Party 2
Awilix
Awilix
CrossFool988075
Awilix
Level 84
God Stats
0W - 3L
1,511 SR
Queue Stats
54W - 51L
1,523 Elo+
Party 2
Cupid
Cupid
MidnightFenrir1
Cupid
Level 21
God Stats
7W - 2L
1,864 SR
Queue Stats
24W - 25L
1,499 Elo+
Party 2
Chang'e
Chang'e
WiryNoodle
Chang'e
Level 105
God Stats
8W - 14L
1,427 SR
Queue Stats
880W - 906L
1,399 Elo+
Solo
Sylvanus
Sylvanus
iRound
Sylvanus
Level 87
God Stats
1W - 1L
1,846 SR
Queue Stats
46W - 40L
1,572 Elo+
Party 2
Team Averages
Level 71
1,649 SR
1,502 Elo+

VS

Team Averages
Level 69
1,552 SR
1,473 Elo+
Bellona
Bellona
MauHitEMUp
Bellona
Level 25
God Stats
20W - 18L
1,520 SR
Queue Stats
58W - 69L
1,435 Elo+
Party 1
Serqet
Serqet
Pip_It_up
Serqet
Level 86
God Stats
20W - 27L
1,457 SR
Queue Stats
330W - 362L
1,453 Elo+
Party 1
Agni
Agni
XxposeD1
Agni
Level 122
God Stats
7W - 9L
1,506 SR
Queue Stats
238W - 260L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeko245
Morgan Le Fay
Level 43
God Stats
22W - 27L
1,607 SR
Queue Stats
370W - 330L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
jSenseiii
Gilgamesh
Level 71
God Stats
7W - 5L
1,672 SR
Queue Stats
86W - 92L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arashiiha
Gilgamesh
20
5 / 13 / 16
15,836
1,056
23,158
41,868
23,398
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 14 / 9
15,831
1,055
25,239
30,195
10,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
2 / 12 / 15
13,998
933
13,255
19,905
7,849
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
WiryNoodle
Chang'e
20
5 / 5 / 14
15,061
1,004
23,494
21,219
7,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
iRound
Sylvanus
20
4 / 9 / 17
15,247
1,016
18,319
33,600
49,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MauHitEMUp
Bellona
20
5 / 1 / 28
14,848
990
13,632
18,205
22,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
Pip_It_up
Serqet
20
8 / 9 / 24
14,970
998
16,504
20,369
8,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
20
10 / 2 / 28
17,004
1,134
34,812
21,280
8,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Zeko245
Morgan Le Fay
20
17 / 7 / 28
18,194
1,213
43,330
19,911
12,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
jSenseiii
Gilgamesh
20
13 / 6 / 22
15,423
1,028
31,536
29,833
24,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
183
25
Kills
53
53
Deaths
25
71
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Arashiiha
Gilgamesh
5
13
16
1
L
9
14
9
0.96
W
Bellona
MauHitEMUp
Bellona
5
1
28
19
L
2
12
15
0.79
W
Serqet
Pip_It_up
Serqet
8
9
24
2.22
L
Chang'e
WiryNoodle
Chang'e
5
5
14
2.4
W
Agni
10
2
28
12
W
Morgan Le Fay
Zeko245
Morgan Le Fay
17
7
28
4.43
L
Sylvanus
iRound
Sylvanus
4
9
17
1.39
W
Gilgamesh
jSenseiii
Gilgamesh
13
6
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,465
Damage
139,814
146,787
Taken
109,598
98,191
Mitigated
76,460
23,491
Healing
8,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Arashiiha
Gilgamesh
23,158
4,885
0
2,045
41,868
23,398
0
23,510
17,402
0
37,685
L
25,239
10,141
0
829
30,195
10,742
0
20,255
9,850
0
43,442
W
Bellona
MauHitEMUp
Bellona
13,632
2,531
0
142
18,205
22,445
0
6,471
11,734
0
16,649
L
13,255
6,539
422
209
19,905
7,849
0
10,540
8,857
0
50,778
W
Serqet
Pip_It_up
Serqet
16,504
3,573
0
0
20,369
8,681
0
7,270
13,099
0
22,786
L
Chang'e
WiryNoodle
Chang'e
23,494
1,197
4,759
5,091
21,219
7,182
0
9,828
11,085
64,871
0
W
Agni
34,812
506
0
4,754
21,280
8,438
0
7,876
13,404
70,851
0
W
Morgan Le Fay
Zeko245
Morgan Le Fay
43,330
2,067
0
2,959
19,911
12,149
0
6,063
13,848
77,148
0
L
Sylvanus
iRound
Sylvanus
18,319
2,501
4,387
5,749
33,600
49,020
0
14,009
19,144
29,575
0
W
Gilgamesh
jSenseiii
Gilgamesh
31,536
10,008
0
552
29,833
24,747
0
14,133
15,700
0
47,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,973
Gold Earned
80,439
242
Minions Killed
239
9
Camps Cleared
7
1,391,877
Distance Traveled
1,404,728
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,836
1,056
32
2
2
304,109
0
L
Awilix
15,831
1,055
35
2
3
305,726
1
W
Bellona
14,848
990
7
0
0
308,226
0
L
Cupid
13,998
933
70
5
2
219,446
1
W
Serqet
14,970
998
15
1
1
271,221
0
L
Chang'e
15,061
1,004
78
5
2
306,245
2
W
Agni
17,004
1,134
94
6
2
290,106
0
W
Morgan Le Fay
18,194
1,213
88
6
3
266,348
0
L
Sylvanus
15,247
1,016
27
2
0
256,351
1
W
Gilgamesh
15,423
1,028
35
2
1
268,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role