Player Matchup

Neith
Neith
JukieB0f
Neith
Level 9
God Stats
1W - 0L
1,439 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
LegendTheNERD
Sobek
Level 28
God Stats
8W - 5L
1,230 SR
Queue Stats
11W - 15L
1,297 Elo+
Party 1
Ra
Ra
Night_Knight89
Ra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 48
1,390 SR
1,432 Elo+

VS

Team Averages
Level 36
1,452 SR
1,253 Elo+
Ra
Ra
Ricoveli Mack
Ra
Level 18
God Stats
1W - 2L
1,322 SR
Queue Stats
41W - 74L
1,181 Elo+
Solo
Scylla
Scylla
The_-Benja-_420
Scylla
Level 29
God Stats
33W - 37L
1,488 SR
Queue Stats
114W - 136L
1,297 Elo+
Party 2
Arachne
Arachne
The_V-L_
Arachne
Level 62
God Stats
6W - 14L
1,546 SR
Queue Stats
167W - 250L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JukieB0f
Neith
13
6 / 1 / 8
9,030
821
9,908
6,083
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 1 / 9
8,722
793
4,456
13,133
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
9 / 0 / 8
9,401
855
11,261
7,709
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 0
6,778
616
5,101
10,755
7,110
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
6,593
599
4,434
10,089
4,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
The_V-L_
Arachne
10
0 / 4 / 1
6,436
585
3,222
12,026
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
JukieB0f
Neith
6
1
8
10
W
2
1
9
6.5
W
9
0
8
13
L
1
9
0
0.11
L
1
4
1
0.38
L
Arachne
The_V-L_
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,625
Damage
12,757
26,925
Taken
32,870
21,477
Mitigated
16,188
11,351
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JukieB0f
Neith
9,908
5,096
0
1,500
6,083
2,413
1,174
3,619
2,464
0
33,611
W
4,456
385
0
4,258
13,133
13,061
511
3,193
9,940
11,398
0
W
11,261
1,368
1,540
4,053
7,709
6,003
639
3,286
4,423
46,229
0
L
5,101
1,333
202
434
10,755
7,110
0
6,157
4,598
16,078
0
L
4,434
209
0
1,823
10,089
4,069
0
4,912
5,177
13,030
0
L
Arachne
The_V-L_
Arachne
3,222
1,800
0
1,801
12,026
5,009
0
5,127
6,899
0
21,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,153
Gold Earned
19,807
146
Minions Killed
75
7
Camps Cleared
3
645,181
Distance Traveled
520,209
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,030
821
46
4
2
204,443
1
W
Sobek
8,722
793
10
1
1
219,416
4
W
Ra
9,401
855
90
8
4
221,322
5
L
Ra
6,778
616
16
1
0
137,018
0
L
Scylla
6,593
599
18
2
0
170,962
0
L
Arachne
6,436
585
41
4
3
212,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role