Player Matchup

Hades
Hades
BaDante
Hades
Level 8
God Stats
4W - 7L
1,300 SR
Queue Stats
6W - 15L
1,266 Elo+
Party 4
Eset
Eset
NaoFumi365
Eset
Level 15
God Stats
6W - 13L
1,102 SR
Queue Stats
45W - 45L
1,258 Elo+
Party 1
Amaterasu
Amaterasu
Neckri
Amaterasu
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 15L
1,249 Elo+
Party 1
Neith
Neith
PLITUZED
Neith
Level 2
God Stats
2W - 6L
1,641 SR
Queue Stats
4W - 8L
1,647 Elo+
Party 4
Da Ji
Da Ji
ReivenOwn
Da Ji
Level 107
God Stats
1W - 1L
1,749 SR
Queue Stats
79W - 59L
1,514 Elo+
Party 1
Team Averages
Level 29
1,458 SR
1,387 Elo+

VS

Team Averages
Level 17
1,474 SR
1,277 Elo+
Gilgamesh
Gilgamesh
Jeeyzie
Gilgamesh
Level 22
God Stats
4W - 4L
1,715 SR
Queue Stats
26W - 31L
1,240 Elo+
Party 2
Bacchus
Bacchus
Karnifexy
Bacchus
Level 23
God Stats
8W - 11L
1,256 SR
Queue Stats
27W - 31L
1,240 Elo+
Party 2
Baron Samedi
Baron Samedi
RoxisHD0
Baron Samedi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 3
Nemesis
Nemesis
Rozisalv
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,236 Elo+
Party 3
Izanami
Izanami
Saimonz
Izanami
Level 29
God Stats
10W - 8L
1,397 SR
Queue Stats
69W - 65L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BaDante
Hades
20
4 / 8 / 24
14,390
959
16,163
25,030
18,997
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 8 / 24
13,795
920
18,639
18,913
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Neckri
Amaterasu
20
4 / 7 / 27
14,636
976
13,577
30,121
30,806
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
PLITUZED
Neith
20
3 / 4 / 21
13,475
898
23,089
16,363
8,117
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
ReivenOwn
Da Ji
20
25 / 9 / 8
18,066
1,204
38,149
21,773
13,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeeyzie
Gilgamesh
20
7 / 6 / 27
16,225
1,082
22,405
29,958
27,909
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Karnifexy
Bacchus
20
5 / 4 / 22
14,768
985
10,707
22,882
22,444
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
RoxisHD0
Baron Samedi
20
4 / 8 / 26
15,505
1,034
19,713
17,144
7,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nemesis
Rozisalv
Nemesis
20
2 / 21 / 17
13,079
872
10,011
36,785
11,718
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Saimonz
Izanami
20
18 / 1 / 13
18,336
1,222
39,849
11,419
4,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
141
40
Kills
36
36
Deaths
40
104
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Hades
BaDante
Hades
4
8
24
2
W
Gilgamesh
Jeeyzie
Gilgamesh
7
6
27
3.42
W
Bacchus
Karnifexy
Bacchus
5
4
22
4
L
4
8
24
2
L
Amaterasu
Neckri
Amaterasu
4
7
27
2.5
L
Neith
PLITUZED
Neith
3
4
21
3.38
L
Da Ji
ReivenOwn
Da Ji
25
9
8
3.22
W
Baron Samedi
RoxisHD0
Baron Samedi
4
8
26
2.13
W
Nemesis
Rozisalv
Nemesis
2
21
17
0.5
W
Izanami
Saimonz
Izanami
18
1
13
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,617
Damage
102,685
112,200
Taken
118,188
80,259
Mitigated
73,719
20,794
Healing
13,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
BaDante
Hades
16,163
3,570
1,147
4,368
25,030
18,997
0
6,128
18,902
44,383
0
W
Gilgamesh
Jeeyzie
Gilgamesh
22,405
3,721
0
446
29,958
27,909
0
8,975
20,983
0
55,887
W
Bacchus
Karnifexy
Bacchus
10,707
782
0
314
22,882
22,444
0
7,248
15,634
24,649
0
L
18,639
833
863
2,965
18,913
8,730
0
6,512
12,401
60,119
0
L
Amaterasu
Neckri
Amaterasu
13,577
6,013
0
7,123
30,121
30,806
0
8,094
22,027
0
20,485
L
Neith
PLITUZED
Neith
23,089
12,175
0
3,496
16,363
8,117
0
3,986
12,377
0
55,339
L
Da Ji
ReivenOwn
Da Ji
38,149
10,433
0
832
21,773
13,609
0
5,700
16,073
0
51,960
W
Baron Samedi
RoxisHD0
Baron Samedi
19,713
2,783
4,179
2,675
17,144
7,423
0
2,526
14,618
55,406
0
W
Nemesis
Rozisalv
Nemesis
10,011
3,827
0
1,807
36,785
11,718
0
12,349
24,436
0
21,504
W
Izanami
Saimonz
Izanami
39,849
26,301
0
3,771
11,419
4,225
0
3,704
7,715
0
73,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,362
Gold Earned
77,913
259
Minions Killed
292
3
Camps Cleared
8
1,268,569
Distance Traveled
1,328,493
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
14,390
959
65
4
1
224,793
3
W
Gilgamesh
16,225
1,082
57
4
4
304,005
2
W
Bacchus
14,768
985
29
2
1
313,888
0
L
Eset
13,795
920
91
6
0
238,549
0
L
Amaterasu
14,636
976
19
1
1
296,402
0
L
Neith
13,475
898
49
3
1
223,438
2
L
Da Ji
18,066
1,204
35
2
0
285,387
3
W
Baron Samedi
15,505
1,034
104
7
1
234,034
0
W
Nemesis
13,079
872
22
1
2
193,284
0
W
Izanami
18,336
1,222
80
5
0
283,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role