Player Matchup

Cerberus
Cerberus
Bence187
Cerberus
Level 40
God Stats
119W - 142L
1,424 SR
Queue Stats
130W - 181L
1,270 Elo+
Party 1
Poseidon
Poseidon
Hunor420
Poseidon
Level 81
God Stats
18W - 22L
1,523 SR
Queue Stats
465W - 681L
1,397 Elo+
Party 1
Fenrir
Fenrir
LzR Krayonzz
Fenrir
Level 69
God Stats
5W - 8L
1,373 SR
Queue Stats
60W - 58L
1,412 Elo+
Solo
Chaac
Chaac
neat-matchbox044
Chaac
Level 136
God Stats
78W - 46L
1,563 SR
Queue Stats
258W - 256L
1,398 Elo+
Solo
Medusa
Medusa
uciii
Medusa
Level 85
God Stats
53W - 55L
1,514 SR
Queue Stats
503W - 555L
1,446 Elo+
Party 1
Team Averages
Level 82
1,479 SR
1,385 Elo+

VS

Team Averages
Level 67
1,486 SR
1,381 Elo+
Nemesis
Nemesis
Geelohh
Nemesis
Level 69
God Stats
18W - 21L
1,481 SR
Queue Stats
446W - 553L
1,372 Elo+
Party 2
Erlang Shen
Erlang Shen
IK1KI
Erlang Shen
Level 88
God Stats
6W - 5L
1,543 SR
Queue Stats
604W - 718L
1,390 Elo+
Party 2
Cupid
Cupid
Serckan-_-
Cupid
Level 67
God Stats
0W - 1L
1,312 SR
Queue Stats
70W - 51L
1,430 Elo+
Solo
Discordia
Discordia
jimmychan_
Discordia
Level 87
God Stats
11W - 13L
1,593 SR
Queue Stats
603W - 727L
1,380 Elo+
Party 2
Jing Wei
Jing Wei
lufthelio
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 86L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bence187
Cerberus
16
0 / 3 / 19
11,500
523
7,655
19,743
22,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Hunor420
Poseidon
17
2 / 5 / 6
11,193
509
14,410
16,802
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
18 / 3 / 3
14,151
643
21,090
17,485
15,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 13
11,787
536
14,508
29,447
29,955
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
uciii
Medusa
18
10 / 3 / 7
12,462
566
17,497
18,154
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Geelohh
Nemesis
16
2 / 8 / 6
10,641
484
9,912
20,410
6,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
IK1KI
Erlang Shen
18
6 / 7 / 5
11,653
530
15,365
24,210
19,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cupid
11
3 / 6 / 2
8,535
388
6,333
15,481
4,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
jimmychan_
Discordia
17
7 / 3 / 4
11,325
515
20,475
15,182
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
lufthelio
Jing Wei
14
0 / 10 / 5
8,493
386
3,380
15,054
2,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
34
Kills
18
19
Deaths
34
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bence187
Cerberus
0
3
19
3.17
L
Nemesis
Geelohh
Nemesis
2
8
6
0.63
W
Poseidon
Hunor420
Poseidon
2
5
6
1
L
Erlang Shen
IK1KI
Erlang Shen
6
7
5
1.21
W
Fenrir
18
3
3
6.5
L
Cupid
3
6
2
0.67
L
Discordia
jimmychan_
Discordia
7
3
4
3
L
Jing Wei
lufthelio
Jing Wei
0
10
5
0.25
W
4
5
13
2.1
W
Medusa
uciii
Medusa
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,160
Damage
55,465
101,631
Taken
90,337
81,903
Mitigated
38,777
39,242
Healing
19,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bence187
Cerberus
7,655
697
1,342
6,809
19,743
22,668
1,172
3,934
15,809
32,520
0
L
Nemesis
Geelohh
Nemesis
9,912
5,310
0
2,174
20,410
6,624
0
3,143
17,267
0
74,769
W
Poseidon
Hunor420
Poseidon
14,410
1,795
0
4,088
16,802
6,294
899
5,777
11,025
86,363
0
L
Erlang Shen
IK1KI
Erlang Shen
15,365
4,287
0
8,415
24,210
19,230
576
5,001
19,209
14,680
56,954
W
Fenrir
21,090
3,988
813
5,319
17,485
15,127
1,150
3,987
13,498
0
94,999
L
Cupid
6,333
2,472
458
2,816
15,481
4,025
0
5,613
9,868
0
19,421
L
Discordia
jimmychan_
Discordia
20,475
1,386
0
2,905
15,182
5,907
0
5,263
9,919
60,731
0
L
Jing Wei
lufthelio
Jing Wei
3,380
1,941
0
2,530
15,054
2,991
0
3,529
11,525
0
29,910
W
14,508
2,634
0
12,229
29,447
29,955
1,190
6,186
23,261
4,255
58,264
W
Medusa
uciii
Medusa
17,497
8,753
0
8,642
18,154
7,859
3,611
4,928
13,226
0
102,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,093
Gold Earned
50,647
543
Minions Killed
410
0
Camps Cleared
0
2,022,306
Distance Traveled
1,916,791
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,500
523
46
2
0
394,537
0
L
Nemesis
10,641
484
109
5
0
419,122
2
W
Poseidon
11,193
509
120
5
0
411,823
1
L
Erlang Shen
11,653
530
115
5
0
406,813
4
W
Fenrir
14,151
643
123
6
0
427,846
2
L
Cupid
8,535
388
19
1
0
270,347
0
L
Discordia
11,325
515
98
4
0
406,501
8
L
Jing Wei
8,493
386
69
3
0
414,008
3
W
Chaac
11,787
536
106
5
0
403,553
10
W
Medusa
12,462
566
148
7
0
384,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role