Player Matchup

Merlin
Merlin
Dogius
Merlin
Level 22
God Stats
5W - 1L
1,713 SR
Queue Stats
21W - 16L
1,419 Elo+
Party 1
Ares
Ares
Hardgive
Ares
Level 24
God Stats
1W - 1L
1,262 SR
Queue Stats
6W - 13L
998 Elo+
Solo
Yemoja
Yemoja
ManuloManiya
Yemoja
Level 26
God Stats
4W - 4L
1,238 SR
Queue Stats
122W - 162L
1,429 Elo+
Party 2
Chernobog
Chernobog
ViktoriusSS
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,309 Elo+
Party 2
Da Ji
Da Ji
delici31
Da Ji
Level 29
God Stats
13W - 6L
1,601 SR
Queue Stats
26W - 21L
1,416 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,314 Elo+

VS

Team Averages
Level 19
1,459 SR
1,397 Elo+
Neith
Neith
Serum124
Neith
Level 30
God Stats
2W - 2L
1,762 SR
Queue Stats
154W - 172L
1,325 Elo+
Solo
Arachne
Arachne
SupLeft
Arachne
Level 29
God Stats
8W - 11L
1,437 SR
Queue Stats
120W - 141L
1,390 Elo+
Solo
Nike
Nike
Upri5e
Nike
Level 12
God Stats
0W - 1L
1,270 SR
Queue Stats
14W - 13L
1,473 Elo+
Solo
Athena
Athena
jestol
Athena
Level 18
God Stats
5W - 4L
1,327 SR
Queue Stats
38W - 43L
1,406 Elo+
Solo
Ra
Ra
joshdibs
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dogius
Merlin
19
15 / 1 / 8
12,040
669
20,025
10,839
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
2 / 3 / 10
8,921
496
6,232
18,426
23,460
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
13
1 / 0 / 6
8,005
445
5,434
9,162
5,916
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chernobog
ViktoriusSS
Chernobog
14
3 / 2 / 2
8,500
472
7,809
7,052
2,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Da Ji
delici31
Da Ji
15
11 / 4 / 8
10,603
589
11,127
13,759
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Serum124
Neith
12
0 / 1 / 2
7,110
395
6,364
7,913
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
SupLeft
Arachne
13
6 / 7 / 1
8,862
492
7,283
15,577
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
Upri5e
Nike
12
2 / 9 / 3
7,654
425
8,706
16,310
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
jestol
Athena
11
0 / 4 / 3
7,066
393
4,254
14,906
8,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 11 / 2
7,743
430
7,093
12,008
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
32
Kills
10
10
Deaths
32
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dogius
Merlin
15
1
8
19
W
Ares
2
3
10
2.33
W
Yemoja
1
0
6
4
L
Neith
Serum124
Neith
0
1
2
1
L
Arachne
SupLeft
Arachne
6
7
1
0.93
L
Nike
Upri5e
Nike
2
9
3
0.39
W
Chernobog
ViktoriusSS
Chernobog
3
2
2
2
W
Da Ji
delici31
Da Ji
11
4
8
3.75
L
Athena
jestol
Athena
0
4
3
0.38
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,627
Damage
33,700
59,238
Taken
66,714
42,749
Mitigated
30,426
14,021
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dogius
Merlin
20,025
764
0
1,657
10,839
5,083
1,234
4,056
6,691
99,475
0
W
Ares
6,232
1,048
0
4,155
18,426
23,460
550
2,205
15,175
34,261
0
W
Yemoja
5,434
644
2,065
2,220
9,162
5,916
678
2,993
6,169
19,718
0
L
Neith
Serum124
Neith
6,364
1,817
0
4,238
7,913
2,547
250
4,296
3,572
0
43,907
L
Arachne
SupLeft
Arachne
7,283
6,217
231
3,607
15,577
4,909
156
5,103
10,390
0
42,068
L
Nike
Upri5e
Nike
8,706
1,531
0
1,811
16,310
10,356
162
6,287
9,936
4,896
28,662
W
Chernobog
ViktoriusSS
Chernobog
7,809
3,754
0
1,211
7,052
2,972
940
2,170
4,882
0
49,301
W
Da Ji
delici31
Da Ji
11,127
2,003
0
2,713
13,759
5,318
949
1,363
12,092
0
59,621
L
Athena
jestol
Athena
4,254
904
0
1,480
14,906
8,878
310
6,591
7,997
15,465
0
L
7,093
775
317
1,185
12,008
3,736
180
8,880
3,128
32,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
38,435
428
Minions Killed
276
0
Camps Cleared
0
1,599,045
Distance Traveled
1,570,530
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,040
669
174
10
0
356,141
0
W
Ares
8,921
496
58
3
0
306,925
4
W
Yemoja
8,005
445
16
1
0
320,613
2
L
Neith
7,110
395
70
4
0
303,409
0
L
Arachne
8,862
492
68
4
0
349,838
7
L
Nike
7,654
425
46
3
0
316,586
6
W
Chernobog
8,500
472
110
6
0
286,112
2
W
Da Ji
10,603
589
70
4
0
329,254
5
L
Athena
7,066
393
33
2
0
310,629
1
L
Ra
7,743
430
59
3
0
290,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role