Player Matchup

Charybdis
Charybdis
D Man12324
Charybdis
Level 127
God Stats
11W - 8L
1,670 SR
Queue Stats
55W - 52L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
DeezNutsUmadbro
Nu Wa
Level 69
God Stats
3W - 1L
1,607 SR
Queue Stats
5W - 3L
1,670 Elo+
Solo
Horus
Horus
Wod66
Horus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Zer02201
Ne Zha
Level 147
God Stats
1W - 0L
1,588 SR
Queue Stats
3W - 3L
1,640 Elo+
Party 1
Jormungandr
Jormungandr
rodrigo-lucas0
Jormungandr
Level 123
God Stats
64W - 60L
1,610 SR
Queue Stats
621W - 568L
1,580 Elo+
Solo
Team Averages
Level 124
1,595 SR
1,589 Elo+

VS

Team Averages
Level 121
1,564 SR
1,612 Elo+
Danzaburou
Danzaburou
Aurelius MD
Danzaburou
Level 160
God Stats
6W - 7L
1,663 SR
Queue Stats
15W - 16L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BIGSWINDU
Tsukuyomi
Level 80
God Stats
6W - 3L
1,561 SR
Queue Stats
178W - 143L
1,649 Elo+
Party 3
Tiamat
Tiamat
Dandinfig
Tiamat
Level 107
God Stats
15W - 10L
1,621 SR
Queue Stats
127W - 108L
1,611 Elo+
Party 3
Geb
Geb
Gone2Kill
Geb
Level 156
God Stats
0W - 1L
1,529 SR
Queue Stats
47W - 46L
1,569 Elo+
Party 2
He Bo
He Bo
MarkandMark
He Bo
Level 103
God Stats
4W - 5L
1,446 SR
Queue Stats
238W - 172L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D Man12324
Charybdis
19
7 / 2 / 9
11,882
914
12,092
10,195
3,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 0 / 7
13,567
1,044
25,241
6,284
2,496
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Wod66
Horus
14
0 / 2 / 14
8,776
675
4,917
11,374
10,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Zer02201
Ne Zha
16
3 / 6 / 6
9,538
734
7,084
13,369
5,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
rodrigo-lucas0
Jormungandr
15
2 / 4 / 14
9,724
748
11,059
16,323
15,570
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aurelius MD
Danzaburou
17
7 / 3 / 5
10,842
834
12,276
11,705
4,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
BIGSWINDU
Tsukuyomi
14
0 / 6 / 10
7,747
596
9,592
14,192
8,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Dandinfig
Tiamat
16
5 / 3 / 5
9,709
747
12,030
13,602
8,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 6
8,496
654
6,718
17,392
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 7 / 5
8,934
687
8,528
13,993
4,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
26
Kills
14
14
Deaths
26
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aurelius MD
Danzaburou
7
3
5
3.17
L
Tsukuyomi
BIGSWINDU
Tsukuyomi
0
6
10
0.83
W
Charybdis
D Man12324
Charybdis
7
2
9
5.75
L
Tiamat
Dandinfig
Tiamat
5
3
5
2.5
W
14
0
7
17.5
L
0
7
6
0.43
L
2
7
5
0.64
W
Horus
Wod66
Horus
0
2
14
3.5
W
Ne Zha
Zer02201
Ne Zha
3
6
6
1
W
Jormungandr
rodrigo-lucas0
Jormungandr
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,393
Damage
49,144
57,545
Taken
70,884
37,933
Mitigated
37,244
12,023
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aurelius MD
Danzaburou
12,276
4,712
0
2,647
11,705
4,557
776
6,650
5,055
0
44,187
L
Tsukuyomi
BIGSWINDU
Tsukuyomi
9,592
1,907
699
4,307
14,192
8,684
0
5,906
8,286
0
16,366
W
Charybdis
D Man12324
Charybdis
12,092
6,199
0
1,140
10,195
3,907
4,457
4,929
4,834
0
48,880
L
Tiamat
Dandinfig
Tiamat
12,030
804
274
3,450
13,602
8,145
162
10,313
3,289
39,025
0
W
25,241
7,080
0
1,214
6,284
2,496
1,040
2,284
3,848
63,796
0
L
6,718
757
0
1,525
17,392
10,997
0
10,118
7,274
26,822
0
L
8,528
679
0
2,558
13,993
4,861
0
3,632
10,361
29,578
0
W
Horus
Wod66
Horus
4,917
1,741
1,207
2,396
11,374
10,376
384
5,903
5,299
0
9,973
W
Ne Zha
Zer02201
Ne Zha
7,084
1,604
0
2,470
13,369
5,584
515
6,236
6,696
0
30,409
W
Jormungandr
rodrigo-lucas0
Jormungandr
11,059
2,025
0
3,596
16,323
15,570
266
7,874
7,963
30,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,487
Gold Earned
45,728
333
Minions Killed
275
13
Camps Cleared
3
1,192,627
Distance Traveled
1,113,504
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,842
834
96
7
0
212,561
3
L
Tsukuyomi
7,747
596
15
1
0
235,947
1
W
Charybdis
11,882
914
108
8
5
229,664
2
L
Tiamat
9,709
747
65
5
2
219,357
4
W
Nu Wa
13,567
1,044
106
8
5
242,724
0
L
Geb
8,496
654
26
2
0
223,997
1
L
He Bo
8,934
687
73
6
1
221,642
2
W
Horus
8,776
675
15
1
1
245,552
4
W
Ne Zha
9,538
734
58
4
1
237,108
0
W
Jormungandr
9,724
748
46
4
1
237,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role