Player Matchup

Jormungandr
Jormungandr
Platinum I
 
Jormungandr
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
FakeTaxiHD_
Athena
Diamond IV
Level 95
God Stats
13W - 13L
1,517 SR
Queue Stats
176W - 164L
2,157 MMR
Solo
Fenrir
Fenrir
Platinum I
FrontDaisy4
Fenrir
Platinum I
Level 127
God Stats
55W - 36L
1,699 SR
Queue Stats
642W - 632L
1,950 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Yugito twotail
Heimdallr
Platinum I
Level 89
God Stats
1W - 2L
1,597 SR
Queue Stats
220W - 200L
1,929 MMR
Solo
Tiamat
Tiamat
Masters
yoshimitsu20
Tiamat
Masters
Level 160
God Stats
3W - 8L
1,416 SR
Queue Stats
1,150W - 1,138L
2,243 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,546 SR
1,956 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 99
1,767 SR
2,075 MMR
Artio
Artio
Platinum IV
BooHooliganZ
Artio
Platinum IV
Level 84
God Stats
16W - 8L
1,960 SR
Queue Stats
41W - 26L
2,088 MMR
Solo
Khepri
Khepri
Diamond V
Chopped Lechuga
Khepri
Diamond V
Level 115
God Stats
37W - 27L
1,698 SR
Queue Stats
244W - 233L
2,095 MMR
Party 1
Raijin
Raijin
Diamond V
PF Flyyers
Raijin
Diamond V
Level 146
God Stats
6W - 4L
1,565 SR
Queue Stats
526W - 521L
2,037 MMR
Solo
Hou Yi
Hou Yi
Gold I
SmoothedTube900
Hou Yi
Gold I
Level 32
God Stats
23W - 12L
1,970 SR
Queue Stats
114W - 64L
1,857 MMR
Solo
Pele
Pele
Diamond II
TumuIt
Pele
Diamond II
Level 118
God Stats
47W - 35L
1,640 SR
Queue Stats
140W - 134L
2,299 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 6 / 2
8,722
513
9,811
17,466
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
10
0 / 4 / 1
6,431
378
1,821
12,441
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
12
1 / 4 / 1
7,581
446
6,412
13,117
7,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Yugito twotail
Heimdallr
12
1 / 4 / 0
6,964
410
3,976
7,494
2,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
0 / 6 / 1
7,983
470
8,242
10,702
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
OdinMorgan Le FayGilgameshCerberusArtemis

VS

Bans
SetDanzaburouNu WaChironApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
9,989
588
13,654
20,878
19,643
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 1 / 11
8,947
526
3,155
7,949
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
PF Flyyers
Raijin
16
3 / 0 / 7
10,173
598
5,920
9,860
4,947
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 0 / 5
10,384
611
9,564
7,133
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pele
TumuIt
Pele
17
8 / 1 / 3
10,759
633
10,947
12,582
7,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
24
24
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
6
2
0.67
W
6
4
1
1.63
W
1
1
11
6.5
L
Athena
0
4
1
0.13
L
Fenrir
1
4
1
0.38
W
Raijin
PF Flyyers
Raijin
3
0
7
6.5
W
6
0
5
8.5
W
Pele
TumuIt
Pele
8
1
3
9.5
L
Heimdallr
Yugito twotail
Heimdallr
1
4
0
0.25
L
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,262
Damage
43,240
61,220
Taken
58,402
44,732
Mitigated
45,287
9,938
Healing
24,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,811
2,678
0
2,740
17,466
20,250
90
11,988
5,478
55,833
0
W
13,654
1,671
64
8,927
20,878
19,643
988
8,172
11,219
55,409
0
W
3,155
523
0
2,373
7,949
10,749
0
2,603
5,188
25,406
0
L
Athena
1,821
595
0
2,206
12,441
9,536
0
2,961
9,480
13,867
0
L
Fenrir
6,412
1,099
0
1,576
13,117
7,138
0
2,668
10,449
0
55,388
W
Raijin
PF Flyyers
Raijin
5,920
914
0
5,158
9,860
4,947
912
4,860
4,687
76,543
0
W
9,564
5,619
0
4,391
7,133
2,914
384
188
6,945
0
97,636
W
Pele
TumuIt
Pele
10,947
3,258
0
3,509
12,582
7,034
0
1,938
10,422
0
90,330
L
Heimdallr
Yugito twotail
Heimdallr
3,976
1,645
0
836
7,494
2,100
0
834
6,660
0
31,541
L
Tiamat
8,242
1,168
0
2,580
10,702
5,708
0
4,278
6,424
59,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
50,252
392
Minions Killed
600
0
Camps Cleared
0
1,426,834
Distance Traveled
1,681,898
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,722
513
93
5
0
250,037
1
W
Artio
9,989
588
99
6
0
314,012
1
W
Khepri
8,947
526
43
3
0
334,591
4
L
Athena
6,431
378
16
1
0
278,963
4
L
Fenrir
7,581
446
90
5
0
351,347
4
W
Raijin
10,173
598
164
10
0
298,725
10
W
Hou Yi
10,384
611
155
9
0
326,616
2
W
Pele
10,759
633
139
8
0
407,954
2
L
Heimdallr
6,964
410
66
4
0
273,619
4
L
Tiamat
7,983
470
127
7
0
272,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role