Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FHOlsen
Mulan
Level 63
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 10L
1,123 Elo+
Party 1
Gilgamesh
Gilgamesh
MadsHT
Gilgamesh
Level 23
God Stats
0W - 1L
1,722 SR
Queue Stats
3W - 6L
1,204 Elo+
Party 1
Discordia
Discordia
retiredfromhon
Discordia
Level 7
God Stats
4W - 2L
1,592 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
wilsky
Thanatos
Level 47
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 37
1,599 SR
1,365 Elo+

VS

Team Averages
Level 55
1,622 SR
1,492 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EnemiesMustDie
Charybdis
Level 45
God Stats
7W - 4L
1,555 SR
Queue Stats
84W - 96L
1,461 Elo+
Solo
Chang'e
Chang'e
Mega279
Chang'e
Level 8
God Stats
1W - 1L
1,639 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
andreic100
Bellona
Level 37
God Stats
2W - 1L
1,916 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 1 / 13
10,550
1,055
15,126
3,802
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
FHOlsen
Mulan
16
3 / 5 / 13
9,641
964
9,786
18,303
17,640
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
MadsHT
Gilgamesh
17
4 / 3 / 11
10,139
1,014
12,172
19,292
15,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
retiredfromhon
Discordia
16
6 / 2 / 9
10,610
1,061
17,289
7,081
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
wilsky
Thanatos
16
2 / 9 / 10
9,388
939
9,708
12,401
5,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

205

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
13 / 1 / 5
12,269
1,227
18,531
18,692
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
 
Cernunnos
16
1 / 4 / 12
9,630
963
16,762
13,653
5,187
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
EnemiesMustDie
Charybdis
16
2 / 7 / 11
10,282
1,028
10,803
13,620
4,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mega279
Chang'e
16
2 / 3 / 8
10,084
1,008
5,102
7,379
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
andreic100
Bellona
17
2 / 4 / 12
9,946
995
6,521
13,539
11,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
68
19
Kills
20
20
Deaths
19
56
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
1
13
10.5
W
Ao Kuang
 
Ao Kuang
13
1
5
15.5
W
Cernunnos
 
Cernunnos
1
4
12
1.75
W
Charybdis
EnemiesMustDie
Charybdis
2
7
11
1.07
L
Mulan
FHOlsen
Mulan
3
5
13
1.9
L
Gilgamesh
MadsHT
Gilgamesh
4
3
11
3.17
W
Chang'e
Mega279
Chang'e
2
3
8
2
W
Bellona
andreic100
Bellona
2
4
12
2
L
Discordia
retiredfromhon
Discordia
6
2
9
5.25
L
Thanatos
wilsky
Thanatos
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,081
Damage
57,719
60,879
Taken
66,883
45,298
Mitigated
35,065
9,882
Healing
12,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,126
2,582
112
96
3,802
1,806
0
69
3,733
47,885
0
W
Ao Kuang
 
Ao Kuang
18,531
5,313
0
6,606
18,692
8,213
0
9,198
9,494
31,697
2,652
W
Cernunnos
 
Cernunnos
16,762
7,671
0
757
13,653
5,187
0
6,481
7,172
0
35,277
W
Charybdis
EnemiesMustDie
Charybdis
10,803
6,452
0
0
13,620
4,950
0
7,869
5,751
0
37,698
L
Mulan
FHOlsen
Mulan
9,786
1,229
0
1,433
18,303
17,640
0
8,477
9,826
0
17,422
L
Gilgamesh
MadsHT
Gilgamesh
12,172
2,782
443
4,246
19,292
15,227
0
6,582
12,710
735
27,232
W
Chang'e
Mega279
Chang'e
5,102
408
1,585
2,513
7,379
5,515
0
2,743
4,636
21,908
0
W
Bellona
andreic100
Bellona
6,521
1,556
423
204
13,539
11,200
0
6,865
6,674
0
11,653
L
Discordia
retiredfromhon
Discordia
17,289
1,149
0
233
7,081
5,028
0
2,177
4,904
32,307
0
L
Thanatos
wilsky
Thanatos
9,708
2,973
0
3,319
12,401
5,597
0
5,235
7,166
6
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,328
Gold Earned
52,211
189
Minions Killed
192
7
Camps Cleared
9
912,434
Distance Traveled
988,290
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,550
1,055
66
7
1
171,691
3
W
Ao Kuang
12,269
1,227
28
3
2
211,862
0
W
Cernunnos
9,630
963
31
3
3
198,157
3
W
Charybdis
10,282
1,028
65
7
3
182,224
2
L
Mulan
9,641
964
21
2
1
187,352
1
L
Gilgamesh
10,139
1,014
30
3
1
201,448
0
W
Chang'e
10,084
1,008
41
4
1
187,855
0
W
Bellona
9,946
995
27
3
0
208,192
0
L
Discordia
10,610
1,061
38
4
2
177,553
0
L
Thanatos
9,388
939
34
3
2
174,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role