Player Matchup

Cernunnos
Cernunnos
AnhManhKhanGiong
Cernunnos
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,451 Elo+
Solo
Cthulhu
Cthulhu
Koindra
Cthulhu
Level 28
God Stats
7W - 2L
1,626 SR
Queue Stats
84W - 77L
1,454 Elo+
Solo
Olorun
Olorun
MeanMachine121
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,388 Elo+
Solo
Fenrir
Fenrir
OtherTeamSIx
Fenrir
Level 25
God Stats
12W - 8L
1,671 SR
Queue Stats
66W - 60L
1,442 Elo+
Solo
Skadi
Skadi
Ozzytheoctopus1
Skadi
Level 17
God Stats
15W - 13L
1,401 SR
Queue Stats
69W - 78L
1,356 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,418 Elo+

VS

Team Averages
Level 27
1,643 SR
1,455 Elo+
Nike
Nike
KhoutheHugh
Nike
Level 27
God Stats
0W - 2L
1,653 SR
Queue Stats
92W - 80L
1,488 Elo+
Solo
Hades
Hades
LooseButthole69
Hades
Level 29
God Stats
13W - 12L
1,470 SR
Queue Stats
92W - 108L
1,459 Elo+
Solo
Set
Set
ShiestyKota
Set
Level 21
God Stats
3W - 1L
1,808 SR
Queue Stats
39W - 56L
1,456 Elo+
Solo
Medusa
Medusa
lilmcweedy
Medusa
Level 28
God Stats
2W - 1L
1,784 SR
Queue Stats
28W - 35L
1,512 Elo+
Solo
King Arthur
King Arthur
memoshoots
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
1 / 2 / 7
5,600
560
3,099
5,320
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cthulhu
Koindra
Cthulhu
11
5 / 0 / 0
6,832
683
4,788
4,515
2,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 4
6,211
621
5,939
5,985
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
2 / 0 / 3
5,655
566
1,982
5,137
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 4
5,413
541
2,665
2,720
733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,642
464
4,369
7,504
3,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 2 / 0
4,740
474
1,474
4,193
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 5 / 0
5,200
520
1,712
6,551
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
lilmcweedy
Medusa
7
0 / 2 / 1
4,505
451
3,721
4,115
913
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
memoshoots
King Arthur
9
0 / 3 / 0
4,703
470
2,359
6,235
2,814
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
2
2
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
1
2
7
2.25
L
2
4
0
0.5
W
Cthulhu
Koindra
Cthulhu
5
0
0
5
L
0
2
0
0
W
6
0
4
8
W
Fenrir
2
0
3
3.5
W
2
0
4
4
L
0
5
0
0
L
Medusa
lilmcweedy
Medusa
0
2
1
0.25
L
King Arthur
memoshoots
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
13,635
23,677
Taken
28,598
9,163
Mitigated
11,637
8,615
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
3,099
1,826
0
1,338
5,320
1,869
116
200
4,922
0
17,114
L
4,369
904
0
1,291
7,504
3,947
0
2,238
5,266
0
15,288
W
Cthulhu
Koindra
Cthulhu
4,788
500
0
2,277
4,515
2,448
0
0
4,515
32,421
0
L
1,474
37
0
1,137
4,193
1,684
0
1,911
2,282
17,179
0
W
5,939
2,849
485
3,555
5,985
2,540
260
614
5,129
33,165
0
W
Fenrir
1,982
488
0
960
5,137
1,573
0
404
4,653
0
33,364
W
2,665
1,602
0
0
2,720
733
818
315
2,405
0
19,895
L
1,712
962
0
1,224
6,551
2,279
0
1,653
4,898
0
29,802
L
Medusa
lilmcweedy
Medusa
3,721
1,429
0
648
4,115
913
108
1,356
2,759
0
17,901
L
King Arthur
memoshoots
King Arthur
2,359
516
0
240
6,235
2,814
0
3,569
2,666
0
18,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,711
Gold Earned
23,790
269
Minions Killed
211
0
Camps Cleared
0
943,814
Distance Traveled
889,092
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,600
560
32
3
0
173,550
1
L
Nike
4,642
464
25
3
0
189,375
0
W
Cthulhu
6,832
683
77
8
0
191,412
2
L
Hades
4,740
474
47
5
0
171,932
0
W
Olorun
6,211
621
60
6
0
175,781
3
W
Fenrir
5,655
566
62
6
0
213,220
2
W
Skadi
5,413
541
38
4
0
189,851
0
L
Set
5,200
520
69
7
0
170,406
0
L
Medusa
4,505
451
33
3
0
180,696
0
L
King Arthur
4,703
470
37
4
0
176,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role