Player Matchup

Neith
Neith
Atyx_Tensai
Neith
Level 25
God Stats
9W - 11L
1,548 SR
Queue Stats
37W - 28L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
WestbrookXIX
Erlang Shen
Level 27
God Stats
6W - 3L
1,564 SR
Queue Stats
70W - 52L
1,536 Elo+
Party 4
Ares
Ares
XxVital_WuLei75x
Ares
Level 89
God Stats
4W - 0L
1,775 SR
Queue Stats
75W - 80L
1,471 Elo+
Party 4
Loki
Loki
maxlamme
Loki
Level 143
God Stats
25W - 7L
1,685 SR
Queue Stats
114W - 89L
1,532 Elo+
Party 2
Vulcan
Vulcan
murder01220
Vulcan
Level 102
God Stats
13W - 17L
1,554 SR
Queue Stats
117W - 96L
1,514 Elo+
Party 2
Team Averages
Level 77
1,625 SR
1,515 Elo+

VS

Team Averages
Level 65
1,526 SR
1,519 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
BA21SHH
Tyr
Level 157
God Stats
7W - 2L
1,665 SR
Queue Stats
319W - 271L
1,546 Elo+
Party 3
Fenrir
Fenrir
I239329
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,665 Elo+
Party 3
Cerberus
Cerberus
vDaisu
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,415 Elo+
Party 1
Tiamat
Tiamat
vy Angxl
Tiamat
Level 89
God Stats
1W - 8L
1,463 SR
Queue Stats
509W - 469L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,165
514
788
2,611
685
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
WestbrookXIX
Erlang Shen
13
6 / 0 / 4
7,971
664
7,061
7,155
3,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 7
6,057
505
3,189
7,299
3,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
12
6 / 1 / 3
7,362
614
6,906
6,321
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Vulcan
12
5 / 1 / 3
7,019
585
6,595
1,831
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 0
6,788
566
2,061
4,772
1,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
11
0 / 5 / 0
6,503
542
3,117
9,209
5,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
I239329
Fenrir
11
1 / 2 / 1
6,412
534
3,177
8,140
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
vDaisu
Cerberus
6
0 / 5 / 1
4,650
388
1,136
7,994
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
vy Angxl
Tiamat
10
1 / 6 / 0
5,825
485
4,006
7,307
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
4
4
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
W
0
1
2
1
L
Tyr
0
5
0
0
L
Fenrir
I239329
Fenrir
1
2
1
0.75
W
Erlang Shen
WestbrookXIX
Erlang Shen
6
0
4
8
W
2
1
7
5.5
W
Loki
6
1
3
7.5
W
Vulcan
5
1
3
6.5
L
Cerberus
vDaisu
Cerberus
0
5
1
0.1
L
Tiamat
vy Angxl
Tiamat
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,539
Damage
13,497
25,217
Taken
37,422
10,283
Mitigated
18,773
6,540
Healing
10,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,061
1,070
0
2,036
4,772
1,488
1,262
0
4,772
0
40,180
W
788
139
0
983
2,611
685
29
31
2,580
0
29,903
L
Tyr
3,117
135
0
2,255
9,209
5,737
0
184
9,025
0
37,250
L
Fenrir
I239329
Fenrir
3,177
1,114
0
4,056
8,140
3,020
0
1,459
6,681
0
36,870
W
Erlang Shen
WestbrookXIX
Erlang Shen
7,061
3,866
0
3,420
7,155
3,294
774
384
6,743
0
45,126
W
3,189
487
0
936
7,299
3,296
0
3,401
3,624
17,928
0
W
Loki
6,906
2,213
0
1,201
6,321
2,438
0
440
5,833
0
45,660
W
Vulcan
6,595
1,562
0
0
1,831
570
144
496
1,295
37,946
0
L
Cerberus
vDaisu
Cerberus
1,136
171
0
817
7,994
5,177
0
3,997
3,997
5,479
0
L
Tiamat
vy Angxl
Tiamat
4,006
204
0
1,022
7,307
3,351
0
4,144
3,163
33,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,574
Gold Earned
30,178
349
Minions Killed
347
0
Camps Cleared
0
1,238,781
Distance Traveled
1,101,989
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,788
566
97
8
0
215,090
4
W
Neith
6,165
514
62
5
0
231,452
1
L
Tyr
6,503
542
93
8
0
221,819
0
L
Fenrir
6,412
534
80
7
0
249,572
0
W
Erlang Shen
7,971
664
101
8
0
243,033
3
W
Ares
6,057
505
28
2
0
230,330
2
W
Loki
7,362
614
82
7
0
271,631
3
W
Vulcan
7,019
585
76
6
0
262,335
2
L
Cerberus
4,650
388
15
1
0
193,733
0
L
Tiamat
5,825
485
62
5
0
221,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role