Player Matchup

Sobek
Sobek
Ashleyscox
Sobek
Level 147
God Stats
1W - 0L
1,654 SR
Queue Stats
249W - 234L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
LUTERANO
Ne Zha
Level 160
God Stats
26W - 31L
1,504 SR
Queue Stats
319W - 310L
1,482 Elo+
Solo
Chang'e
Chang'e
ProfessorTiger
Chang'e
Level 84
God Stats
27W - 14L
1,676 SR
Queue Stats
130W - 102L
1,598 Elo+
Solo
Rama
Rama
WhiteyWayman
Rama
Level 123
God Stats
1W - 1L
1,541 SR
Queue Stats
41W - 43L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
Wurst3298
Cthulhu
Level 134
God Stats
3W - 4L
1,607 SR
Queue Stats
35W - 32L
1,519 Elo+
Solo
Team Averages
Level 130
1,596 SR
1,538 Elo+

VS

Team Averages
Level 100
1,570 SR
1,576 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Heelia
Kukulkan
Level 145
God Stats
7W - 4L
1,674 SR
Queue Stats
36W - 14L
1,715 Elo+
Party 2
Hercules
Hercules
bl6sio
Hercules
Level 45
God Stats
2W - 2L
1,489 SR
Queue Stats
61W - 42L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
cakeboy7
Sylvanus
Level 105
God Stats
0W - 1L
1,721 SR
Queue Stats
34W - 31L
1,522 Elo+
Party 3
Susano
Susano
idfoghgfvnre
Susano
Level 97
God Stats
0W - 1L
1,464 SR
Queue Stats
26W - 30L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
2 / 2 / 14
10,815
721
8,589
18,159
20,448
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
LUTERANO
Ne Zha
18
6 / 5 / 7
11,734
782
10,263
13,881
5,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
5 / 3 / 13
12,156
810
17,505
11,929
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 8
10,372
691
8,599
15,054
5,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Wurst3298
Cthulhu
18
5 / 2 / 8
11,256
750
11,585
13,137
12,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
9 / 2 / 4
12,138
809
8,387
10,561
5,908
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Heelia
Kukulkan
17
1 / 3 / 4
9,461
631
12,753
8,010
3,154
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
bl6sio
Hercules
16
1 / 4 / 10
9,192
613
12,721
17,548
13,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
cakeboy7
Sylvanus
16
1 / 3 / 12
9,412
627
15,973
15,716
7,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
15
2 / 8 / 4
9,392
626
8,902
15,824
6,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
48
20
Kills
14
14
Deaths
20
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
9
2
4
5.5
W
Sobek
2
2
14
4.5
L
Kukulkan
Heelia
Kukulkan
1
3
4
1
W
Ne Zha
LUTERANO
Ne Zha
6
5
7
1.9
W
5
3
13
3.83
W
2
2
8
3
W
Cthulhu
Wurst3298
Cthulhu
5
2
8
4.5
L
Hercules
bl6sio
Hercules
1
4
10
1.5
L
Sylvanus
cakeboy7
Sylvanus
1
3
12
2.33
L
Susano
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,541
Damage
58,736
72,160
Taken
67,659
49,124
Mitigated
37,582
28,943
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,387
2,098
0
1,858
10,561
5,908
0
5,355
5,206
28,579
0
W
Sobek
8,589
160
616
6,138
18,159
20,448
648
9,718
8,441
27,417
0
L
Kukulkan
Heelia
Kukulkan
12,753
1,190
0
573
8,010
3,154
0
5,984
2,026
60,149
0
W
Ne Zha
LUTERANO
Ne Zha
10,263
3,041
0
1,914
13,881
5,769
0
7,606
6,275
0
29,668
W
17,505
1,113
7,093
5,971
11,929
4,899
1,848
8,536
3,393
47,940
0
W
8,599
6,745
0
3,785
15,054
5,072
1,480
7,653
6,651
0
43,517
W
Cthulhu
Wurst3298
Cthulhu
11,585
868
1,432
1,994
13,137
12,936
333
7,760
5,377
37,488
0
L
Hercules
bl6sio
Hercules
12,721
1,862
239
2,083
17,548
13,998
1
11,677
5,871
8,256
12,919
L
Sylvanus
cakeboy7
Sylvanus
15,973
4,005
5,219
6,345
15,716
7,598
0
8,306
7,410
34,436
0
L
Susano
8,902
1,322
0
1,668
15,824
6,924
0
6,679
9,145
0
31,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
49,595
366
Minions Killed
301
11
Camps Cleared
6
1,461,949
Distance Traveled
1,271,899
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,138
809
60
4
2
273,967
3
W
Sobek
10,815
721
39
3
1
293,341
3
L
Kukulkan
9,461
631
128
9
2
284,877
3
W
Ne Zha
11,734
782
38
3
4
282,229
4
W
Chang'e
12,156
810
105
7
4
319,322
4
W
Rama
10,372
691
101
7
1
266,771
2
W
Cthulhu
11,256
750
83
6
1
300,286
5
L
Hercules
9,192
613
18
1
0
271,488
2
L
Sylvanus
9,412
627
44
3
2
197,106
0
L
Susano
9,392
626
51
3
0
244,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role