Player Matchup

Nemesis
Nemesis
MxDaReDeViLxM
Nemesis
Level 7
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 5L
1,425 Elo+
Solo
Kukulkan
Kukulkan
andrew12105
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
lts_Speedy
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,431 SR
1,475 Elo+

VS

Team Averages
Level 74
1,626 SR
1,444 Elo+
Thor
Thor
Dadspoosock
Thor
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 50L
1,664 Elo+
Party 2
Nu Wa
Nu Wa
EnterComplaint
Nu Wa
Level 126
God Stats
1W - 0L
1,576 SR
Queue Stats
73W - 52L
1,310 Elo+
Party 2
Achilles
Achilles
UnGodlyMinato
Achilles
Level 69
God Stats
4W - 1L
1,802 SR
Queue Stats
47W - 38L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 15 / 4
10,381
742
7,191
18,297
6,364
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
andrew12105
Kukulkan
13
1 / 12 / 6
9,760
697
7,185
16,042
4,996
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
lts_Speedy
Guan Yu
13
4 / 14 / 2
10,597
757
5,134
25,389
15,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 22
11,883
849
12,772
8,901
4,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
19 / 3 / 16
13,348
953
18,861
12,497
5,619
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
UnGodlyMinato
Achilles
15
13 / 5 / 21
13,001
929
15,186
18,526
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
100
7
Kills
41
41
Deaths
10
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
9
2
22
10
W
19
3
16
9
L
Nemesis
2
15
4
0.27
W
Achilles
UnGodlyMinato
Achilles
13
5
21
4.7
L
Kukulkan
andrew12105
Kukulkan
1
12
6
0.33
L
Guan Yu
lts_Speedy
Guan Yu
4
14
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
46,819
59,728
Taken
39,924
27,223
Mitigated
21,050
3,082
Healing
8,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,772
3,843
0
772
8,901
4,203
613
2,253
4,640
0
35,582
W
18,861
5,185
811
4,437
12,497
5,619
1,550
2,728
9,634
50,204
0
L
Nemesis
7,191
4,086
0
1,516
18,297
6,364
421
6,448
11,849
0
29,716
W
Achilles
UnGodlyMinato
Achilles
15,186
8,062
0
2,802
18,526
11,228
691
2,716
13,673
0
26,462
L
Kukulkan
andrew12105
Kukulkan
7,185
975
0
772
16,042
4,996
0
6,878
9,164
20,836
0
L
Guan Yu
lts_Speedy
Guan Yu
5,134
1,475
220
574
25,389
15,863
0
5,856
19,533
0
11,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
38,232
77
Minions Killed
124
4
Camps Cleared
7
610,010
Distance Traveled
757,831
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,883
849
35
3
4
257,076
1
W
Nu Wa
13,348
953
71
5
3
242,398
0
L
Nemesis
10,381
742
45
3
4
188,335
0
W
Achilles
13,001
929
18
1
0
258,357
0
L
Kukulkan
9,760
697
26
2
0
212,585
0
L
Guan Yu
10,597
757
6
0
0
209,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role