Player Matchup

Set
Set
DEHESAGAMES
Set
Level 3
God Stats
2W - 1L
1,520 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Gamakixhi
Cthulhu
Level 7
God Stats
6W - 4L
1,678 SR
Queue Stats
14W - 10L
1,579 Elo+
Party 1
Kuzenbo
Kuzenbo
PINK25XD
Kuzenbo
Level 4
God Stats
2W - 1L
1,520 SR
Queue Stats
2W - 1L
1,471 Elo+
Party 2
Sol
Sol
dishbad
Sol
Level 5
God Stats
2W - 1L
1,725 SR
Queue Stats
6W - 4L
1,557 Elo+
Solo
Danzaburou
Danzaburou
kenbinetti
Danzaburou
Level 22
God Stats
34W - 18L
1,675 SR
Queue Stats
103W - 75L
1,561 Elo+
Party 1
Team Averages
Level 8
1,624 SR
1,528 Elo+

VS

Team Averages
Level 23
1,651 SR
1,562 Elo+
Ares
Ares
BodegaYurdMe
Ares
Level 29
God Stats
2W - 7L
1,410 SR
Queue Stats
146W - 158L
1,572 Elo+
Solo
Artemis
Artemis
TheCopperPenny
Artemis
Level 4
God Stats
11W - 9L
1,792 SR
Queue Stats
38W - 34L
1,785 Elo+
Solo
Freya
Freya
Zipper5790
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,226 Elo+
Solo
Aphrodite
Aphrodite
ozyfuo
Aphrodite
Level 28
God Stats
3W - 2L
1,675 SR
Queue Stats
17W - 19L
1,558 Elo+
Solo
Tyr
Tyr
paulchris292
Tyr
Level 28
God Stats
16W - 4L
1,878 SR
Queue Stats
80W - 62L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,760
529
1,160
5,470
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Gamakixhi
Cthulhu
7
1 / 2 / 4
4,649
517
2,600
5,826
2,892
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
PINK25XD
Kuzenbo
8
0 / 2 / 0
4,733
526
2,344
7,511
4,766
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sol
12
7 / 0 / 0
6,803
756
5,865
2,694
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
kenbinetti
Danzaburou
9
2 / 0 / 3
5,302
589
4,501
5,121
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 1
4,396
488
2,808
6,915
2,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 1 / 0
3,689
410
2,221
1,830
291
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
8
3 / 2 / 1
5,352
595
2,418
5,471
1,376
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
ozyfuo
Aphrodite
8
0 / 3 / 0
4,605
512
871
6,152
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 0 / 2
6,272
697
5,241
7,017
2,550
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
7
7
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
3
0
0
W
Cthulhu
Gamakixhi
Cthulhu
1
2
4
1.5
W
Kuzenbo
PINK25XD
Kuzenbo
0
2
0
0
L
0
1
0
0
L
Freya
3
2
1
1.75
W
Sol
7
0
0
7
W
Danzaburou
kenbinetti
Danzaburou
2
0
3
3.5
L
Aphrodite
ozyfuo
Aphrodite
0
3
0
0
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,470
Damage
13,559
26,622
Taken
27,385
11,830
Mitigated
8,622
8,277
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,808
327
0
235
6,915
2,797
0
3,166
3,749
8,654
0
W
1,160
558
0
1,102
5,470
2,335
0
668
4,802
0
26,856
W
Cthulhu
Gamakixhi
Cthulhu
2,600
420
182
1,383
5,826
2,892
376
2,678
3,120
11,057
0
W
Kuzenbo
PINK25XD
Kuzenbo
2,344
825
0
1,265
7,511
4,766
0
558
6,953
17,290
0
L
2,221
1,209
0
866
1,830
291
0
338
1,492
0
8,249
L
Freya
2,418
830
0
1,991
5,471
1,376
0
608
4,863
21,234
0
W
Sol
5,865
2,108
0
1,157
2,694
765
0
770
1,924
38,711
0
W
Danzaburou
kenbinetti
Danzaburou
4,501
1,324
275
2,913
5,121
1,072
1,077
1,323
3,726
0
30,381
L
Aphrodite
ozyfuo
Aphrodite
871
214
0
2,171
6,152
1,608
0
4,353
1,799
17,784
0
L
5,241
1,513
15
4,135
7,017
2,550
0
2,344
4,673
0
28,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,247
Gold Earned
24,314
240
Minions Killed
178
0
Camps Cleared
0
825,027
Distance Traveled
693,189
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,396
488
16
2
0
154,430
0
W
Set
4,760
529
55
6
0
175,724
2
W
Cthulhu
4,649
517
15
2
0
172,433
0
W
Kuzenbo
4,733
526
27
3
0
154,303
2
L
Artemis
3,689
410
14
2
0
49,356
0
L
Freya
5,352
595
40
4
0
147,214
1
W
Sol
6,803
756
79
9
0
165,106
2
W
Danzaburou
5,302
589
64
7
0
157,461
2
L
Aphrodite
4,605
512
40
4
0
158,846
4
L
Tyr
6,272
697
68
8
0
183,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role