Player Matchup

Loki
Loki
Aggfree2
Loki
Level 83
God Stats
95W - 96L
1,535 SR
Queue Stats
511W - 556L
1,399 Elo+
Party 1
Bacchus
Bacchus
Diricen
Bacchus
Level 46
God Stats
9W - 6L
1,631 SR
Queue Stats
192W - 215L
1,397 Elo+
Solo
Chiron
Chiron
Tutumpak
Chiron
Level 78
God Stats
31W - 39L
1,465 SR
Queue Stats
697W - 863L
1,318 Elo+
Solo
Sol
Sol
Yuiciro
Sol
Level 119
God Stats
8W - 7L
1,424 SR
Queue Stats
341W - 334L
1,465 Elo+
Solo
Chaac
Chaac
zL Dreeqz
Chaac
Level 57
God Stats
9W - 12L
1,415 SR
Queue Stats
289W - 353L
1,389 Elo+
Party 1
Team Averages
Level 77
1,494 SR
1,394 Elo+

VS

Team Averages
Level 65
1,565 SR
1,480 Elo+
Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hasenkot1999
Bellona
Level 22
God Stats
13W - 8L
1,426 SR
Queue Stats
13W - 12L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
SpaceLahmia
Sylvanus
Level 88
God Stats
2W - 1L
1,890 SR
Queue Stats
60W - 91L
1,451 Elo+
Party 2
Charybdis
Charybdis
YuJunsu
Charybdis
Level 104
God Stats
5W - 2L
1,482 SR
Queue Stats
58W - 79L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
xPleyx
Kukulkan
Level 24
God Stats
0W - 1L
1,526 SR
Queue Stats
13W - 13L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
3 / 4 / 3
7,132
549
4,696
9,603
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Diricen
Bacchus
11
3 / 2 / 7
7,409
570
3,339
11,123
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Tutumpak
Chiron
13
7 / 0 / 4
7,631
587
11,478
8,311
3,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
12
7 / 2 / 2
8,279
637
7,534
8,245
3,374
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
zL Dreeqz
Chaac
12
3 / 4 / 0
7,369
567
6,216
11,869
5,862
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 3 / 3
7,486
576
10,351
10,588
5,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Hasenkot1999
Bellona
11
1 / 3 / 0
6,208
478
1,889
8,769
5,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
SpaceLahmia
Sylvanus
9
2 / 7 / 0
5,667
436
5,645
11,550
9,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
YuJunsu
Charybdis
9
0 / 5 / 1
5,366
413
3,043
8,565
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
xPleyx
Kukulkan
11
2 / 6 / 0
6,483
499
3,782
7,836
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
11
12
Deaths
24
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
3
3
2.5
W
Loki
3
4
3
1.13
W
Bacchus
Diricen
Bacchus
3
2
7
3.25
L
Bellona
Hasenkot1999
Bellona
1
3
0
0.33
L
Sylvanus
SpaceLahmia
Sylvanus
2
7
0
0.29
W
Chiron
Tutumpak
Chiron
7
0
4
9
L
Charybdis
YuJunsu
Charybdis
0
5
1
0.1
W
Sol
7
2
2
4
L
Kukulkan
xPleyx
Kukulkan
2
6
0
0.33
W
Chaac
zL Dreeqz
Chaac
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
24,710
49,151
Taken
47,308
26,134
Mitigated
26,146
19,927
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,351
4,876
0
1,425
10,588
5,928
0
2,866
7,722
0
45,825
W
Loki
4,696
1,478
0
3,212
9,603
2,823
0
1,848
7,755
0
44,088
W
Bacchus
Diricen
Bacchus
3,339
583
0
2,208
11,123
10,857
15
2,605
8,518
19,517
0
L
Bellona
Hasenkot1999
Bellona
1,889
772
0
3,553
8,769
5,737
654
0
8,769
0
22,824
L
Sylvanus
SpaceLahmia
Sylvanus
5,645
2,232
710
3,271
11,550
9,750
0
3,614
7,936
17,642
5,637
W
Chiron
Tutumpak
Chiron
11,478
6,834
891
5,065
8,311
3,218
129
2,668
5,643
0
50,995
L
Charybdis
YuJunsu
Charybdis
3,043
1,126
0
1,236
8,565
2,031
0
761
7,804
0
18,826
W
Sol
7,534
3,947
0
3,712
8,245
3,374
2,618
1,843
6,402
44,825
0
L
Kukulkan
xPleyx
Kukulkan
3,782
667
0
500
7,836
2,700
0
3,632
4,204
26,978
0
W
Chaac
zL Dreeqz
Chaac
6,216
2,079
0
4,839
11,869
5,862
452
0
11,869
0
43,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
31,210
349
Minions Killed
248
0
Camps Cleared
0
1,199,782
Distance Traveled
1,051,927
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,486
576
76
6
0
229,225
4
W
Loki
7,132
549
82
6
0
275,355
0
W
Bacchus
7,409
570
30
2
0
224,530
2
L
Bellona
6,208
478
52
4
0
214,905
0
L
Sylvanus
5,667
436
40
3
0
199,520
2
W
Chiron
7,631
587
78
6
0
226,822
2
L
Charybdis
5,366
413
32
2
0
184,403
0
W
Sol
8,279
637
85
7
0
238,926
5
L
Kukulkan
6,483
499
48
4
0
223,874
0
W
Chaac
7,369
567
74
6
0
234,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role