Player Matchup

Cthulhu
Cthulhu
Ironcladgoose
Cthulhu
Level 29
God Stats
14W - 6L
1,647 SR
Queue Stats
122W - 66L
1,591 Elo+
Party 2
Loki
Loki
SirSasquatch
Loki
Level 157
God Stats
12W - 8L
1,597 SR
Queue Stats
462W - 295L
1,707 Elo+
Party 2
Poseidon
Poseidon
bumpybenhy1
Poseidon
Level 155
God Stats
13W - 7L
1,760 SR
Queue Stats
379W - 216L
1,682 Elo+
Party 2
Team Averages
Level 114
1,668 SR
1,660 Elo+

VS

Team Averages
Level 30
1,588 SR
1,624 Elo+
Cthulhu
Cthulhu
Darth14
Cthulhu
Level 69
God Stats
2W - 2L
1,587 SR
Queue Stats
303W - 195L
1,873 Elo+
Party 1
Artemis
Artemis
FoxDelta
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Neith
Neith
sPiritChopChop
Neith
Level 17
God Stats
4W - 6L
1,678 SR
Queue Stats
41W - 40L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
1 / 0 / 8
5,082
847
4,022
3,514
2,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 2 / 9
5,510
918
4,054
4,137
1,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
bumpybenhy1
Poseidon
10
8 / 1 / 2
6,614
1,102
5,559
3,654
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darth14
Cthulhu
8
2 / 2 / 1
5,076
846
4,393
6,890
4,003
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
FoxDelta
Artemis
7
0 / 5 / 1
4,394
732
1,710
5,372
1,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 4 / 2
5,008
835
2,382
4,039
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Darth14
Cthulhu
2
2
1
1.25
L
Artemis
FoxDelta
Artemis
0
5
1
0.1
W
Cthulhu
1
0
8
5
W
2
2
9
3.25
W
Poseidon
bumpybenhy1
Poseidon
8
1
2
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,635
Damage
8,485
11,305
Taken
16,301
4,897
Mitigated
6,636
2,282
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Darth14
Cthulhu
4,393
737
0
700
6,890
4,003
0
3,800
3,090
12,934
0
L
Artemis
FoxDelta
Artemis
1,710
875
0
148
5,372
1,524
0
4,224
1,148
0
3,870
W
Cthulhu
4,022
587
0
199
3,514
2,348
0
1,343
1,973
7,081
0
W
4,054
1,717
0
1,319
4,137
1,293
49
1,455
2,640
0
13,884
W
Poseidon
bumpybenhy1
Poseidon
5,559
1,195
0
764
3,654
1,256
40
2,013
1,558
25,350
0
L
2,382
705
0
452
4,039
1,109
0
1,557
2,482
0
10,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,206
Gold Earned
14,478
82
Minions Killed
61
4
Camps Cleared
2
382,473
Distance Traveled
291,313
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,076
846
26
4
1
119,266
2
L
Artemis
4,394
732
11
2
0
93,164
1
W
Cthulhu
5,082
847
6
1
0
127,871
0
W
Loki
5,510
918
26
4
2
135,511
2
W
Poseidon
6,614
1,102
50
8
2
119,091
0
L
Neith
5,008
835
24
4
1
78,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role