Player Matchup

Osiris
Osiris
DelsinBoy
Osiris
Level 28
God Stats
1W - 6L
1,327 SR
Queue Stats
337W - 318L
1,549 Elo+
Party 1
Athena
Athena
L4R5355
Athena
Level 27
God Stats
5W - 4L
1,768 SR
Queue Stats
272W - 250L
1,570 Elo+
Party 1
Izanami
Izanami
NarenXen
Izanami
Level 16
God Stats
30W - 20L
1,668 SR
Queue Stats
144W - 127L
1,572 Elo+
Party 1
Fenrir
Fenrir
Pantouflette
Fenrir
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 200L
1,529 Elo+
Solo
Sol
Sol
PoisonKawaiiv
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,428 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,530 Elo+

VS

Team Averages
Level 21
1,619 SR
1,494 Elo+
Sol
Sol
AGayFox
Sol
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
172W - 152L
1,547 Elo+
Solo
Tsukuyomi
Tsukuyomi
DemonHuntery
Tsukuyomi
Level 27
God Stats
3W - 1L
1,689 SR
Queue Stats
46W - 48L
1,441 Elo+
Solo
Cerberus
Cerberus
JuiceBoxWeasel
Cerberus
Level 29
God Stats
5W - 1L
1,787 SR
Queue Stats
224W - 73L
1,767 Elo+
Solo
Loki
Loki
eMoksuq
Loki
Level 16
God Stats
3W - 2L
1,619 SR
Queue Stats
18W - 17L
1,479 Elo+
Solo
Artemis
Artemis
xxDartx
Artemis
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DelsinBoy
Osiris
18
3 / 3 / 7
12,586
1,049
10,324
21,514
25,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
L4R5355
Athena
17
1 / 5 / 8
10,855
905
7,967
27,143
38,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
NarenXen
Izanami
17
6 / 5 / 1
11,989
999
16,312
15,126
7,108
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
1 / 3 / 5
10,992
916
4,689
14,693
12,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 12 / 4
10,239
853
5,297
23,150
9,472
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

86

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
3 / 0 / 21
11,823
985
28,355
8,318
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DemonHuntery
Tsukuyomi
19
9 / 1 / 12
12,758
1,063
15,110
10,973
4,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
18
1 / 2 / 20
11,030
919
9,829
11,776
15,374
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
eMoksuq
Loki
18
4 / 4 / 13
11,017
918
7,745
8,225
3,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
xxDartx
Artemis
19
11 / 4 / 13
12,887
1,074
31,475
10,985
4,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
11
Kills
28
28
Deaths
11
25
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sol
3
0
21
13.5
L
Osiris
DelsinBoy
Osiris
3
3
7
2.17
W
Tsukuyomi
DemonHuntery
Tsukuyomi
9
1
12
15
W
Cerberus
1
2
20
5.5
L
Athena
L4R5355
Athena
1
5
8
1
L
Izanami
NarenXen
Izanami
6
5
1
1.3
L
Fenrir
1
3
5
1.17
L
0
12
4
0.17
W
Loki
eMoksuq
Loki
4
4
13
2.63
W
Artemis
xxDartx
Artemis
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
92,514
101,626
Taken
50,277
92,982
Mitigated
32,001
3,419
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
28,355
14,670
0
5,369
8,318
3,296
0
2,512
5,806
62,397
0
L
Osiris
DelsinBoy
Osiris
10,324
3,224
0
736
21,514
25,399
0
7,059
14,455
623
19,850
W
Tsukuyomi
DemonHuntery
Tsukuyomi
15,110
5,138
0
201
10,973
4,939
0
2,068
8,905
0
33,199
W
Cerberus
9,829
1,661
0
1,322
11,776
15,374
0
3,440
8,336
19,050
0
L
Athena
L4R5355
Athena
7,967
1,893
0
0
27,143
38,332
0
13,291
13,852
19,581
0
L
Izanami
NarenXen
Izanami
16,312
11,027
0
0
15,126
7,108
0
5,825
9,301
0
65,328
L
Fenrir
4,689
1,580
0
618
14,693
12,671
0
5,292
9,401
0
18,927
L
5,297
804
0
2,065
23,150
9,472
0
6,717
16,433
21,438
0
W
Loki
eMoksuq
Loki
7,745
620
0
0
8,225
3,513
0
2,509
5,716
0
12,723
W
Artemis
xxDartx
Artemis
31,475
17,805
0
3,052
10,985
4,879
0
3,358
7,627
0
63,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,661
Gold Earned
59,515
215
Minions Killed
245
10
Camps Cleared
6
1,094,466
Distance Traveled
990,204
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,823
985
85
7
3
211,914
0
L
Osiris
12,586
1,049
21
2
0
234,279
0
W
Tsukuyomi
12,758
1,063
67
6
0
235,110
0
W
Cerberus
11,030
919
25
2
0
191,196
4
L
Athena
10,855
905
27
2
2
221,755
1
L
Izanami
11,989
999
106
9
2
224,184
2
L
Fenrir
10,992
916
26
2
6
215,798
4
L
Sol
10,239
853
35
3
0
198,450
0
W
Loki
11,017
918
6
1
0
164,437
0
W
Artemis
12,887
1,074
62
5
3
187,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role