Player Matchup

Danzaburou
Danzaburou
Feltish
Danzaburou
Level 107
God Stats
12W - 6L
1,584 SR
Queue Stats
100W - 79L
1,646 Elo+
Solo
Olorun
Olorun
Swiftplus
Olorun
Level 126
God Stats
2W - 1L
1,251 SR
Queue Stats
44W - 43L
1,491 Elo+
Solo
Cthulhu
Cthulhu
twistedminion
Cthulhu
Level 158
God Stats
19W - 14L
1,592 SR
Queue Stats
439W - 401L
1,482 Elo+
Solo
Team Averages
Level 130
1,475 SR
1,540 Elo+

VS

Team Averages
Level 111
1,539 SR
1,552 Elo+
Charybdis
Charybdis
ASMalachite
Charybdis
Level 124
God Stats
47W - 44L
1,437 SR
Queue Stats
401W - 317L
1,529 Elo+
Party 1
Thoth
Thoth
ChiiVii
Thoth
Level 156
God Stats
7W - 6L
1,494 SR
Queue Stats
141W - 97L
1,621 Elo+
Party 1
Pele
Pele
Fr1g1dFox
Pele
Level 54
God Stats
6W - 5L
1,687 SR
Queue Stats
11W - 24L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Feltish
Danzaburou
14
9 / 3 / 9
11,598
828
8,626
10,544
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Swiftplus
Olorun
15
7 / 2 / 10
11,061
790
12,386
13,503
5,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
14
4 / 1 / 14
10,145
725
11,563
15,801
16,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASMalachite
Charybdis
13
1 / 6 / 3
9,143
653
11,328
11,639
4,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
ChiiVii
Thoth
13
4 / 6 / 1
9,541
682
12,263
12,317
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
11
0 / 8 / 3
8,075
577
4,688
12,419
6,126
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
20
Kills
5
6
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ASMalachite
Charybdis
1
6
3
0.42
L
Thoth
ChiiVii
Thoth
4
6
1
0.75
W
Danzaburou
Feltish
Danzaburou
9
3
9
4.5
L
Pele
0
8
3
0.19
W
Olorun
Swiftplus
Olorun
7
2
10
6
W
Cthulhu
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
28,279
39,848
Taken
36,375
24,994
Mitigated
15,008
12,364
Healing
4,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ASMalachite
Charybdis
11,328
5,511
0
1,146
11,639
4,421
0
8,404
2,929
0
32,426
L
Thoth
ChiiVii
Thoth
12,263
287
0
2,265
12,317
4,461
0
7,614
4,224
42,462
0
W
Danzaburou
Feltish
Danzaburou
8,626
3,298
0
2,306
10,544
3,871
1,338
3,106
7,174
0
37,078
L
Pele
4,688
1,030
0
989
12,419
6,126
0
7,327
4,431
0
19,346
W
Olorun
Swiftplus
Olorun
12,386
6,327
614
5,936
13,503
5,060
1,198
4,823
8,328
45,430
0
W
Cthulhu
11,563
659
330
3,178
15,801
16,063
222
3,702
11,816
27,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
26,759
177
Minions Killed
145
7
Camps Cleared
7
749,682
Distance Traveled
692,814
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,143
653
57
4
3
226,595
1
L
Thoth
9,541
682
66
5
3
229,028
3
W
Danzaburou
11,598
828
68
5
3
256,463
4
L
Pele
8,075
577
22
2
1
237,191
2
W
Olorun
11,061
790
80
6
4
235,181
7
W
Cthulhu
10,145
725
29
2
0
258,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role