Player Matchup

Mercury
Mercury
Javiporterazo13
Mercury
Level 89
God Stats
9W - 5L
1,580 SR
Queue Stats
438W - 434L
1,471 Elo+
Party 1
Izanami
Izanami
Tek_Rect
Izanami
Level 27
God Stats
9W - 3L
1,655 SR
Queue Stats
30W - 27L
1,476 Elo+
Party 3
Sol
Sol
UCalaprese
Sol
Level 102
God Stats
19W - 10L
1,745 SR
Queue Stats
239W - 226L
1,501 Elo+
Solo
Cerberus
Cerberus
Winssit_
Cerberus
Level 87
God Stats
11W - 15L
1,451 SR
Queue Stats
207W - 206L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
xXDinVichXx
Gilgamesh
Level 67
God Stats
33W - 28L
1,525 SR
Queue Stats
576W - 551L
1,541 Elo+
Party 1
Team Averages
Level 74
1,591 SR
1,492 Elo+

VS

Team Averages
Level 58
1,438 SR
1,502 Elo+
Kukulkan
Kukulkan
Annikal87
Kukulkan
Level 27
God Stats
7W - 4L
1,568 SR
Queue Stats
14W - 7L
1,487 Elo+
Party 2
Chaac
Chaac
CoMMaNDrCARL
Chaac
Level 91
God Stats
13W - 14L
1,319 SR
Queue Stats
597W - 595L
1,459 Elo+
Solo
Sol
Sol
Gennymorti
Sol
Level 23
God Stats
0W - 2L
1,275 SR
Queue Stats
88W - 88L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
liesl08
Kumbhakarna
Level 120
God Stats
4W - 7L
1,529 SR
Queue Stats
239W - 229L
1,489 Elo+
Party 2
Ratatoskr
Ratatoskr
nimar007
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,561
656
2,525
6,060
1,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Tek_Rect
Izanami
12
2 / 0 / 2
6,584
658
3,300
5,569
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 0 / 3
6,505
651
6,636
3,540
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Winssit_
Cerberus
9
2 / 0 / 3
5,911
591
4,860
5,823
2,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
xXDinVichXx
Gilgamesh
11
6 / 0 / 3
6,899
690
6,852
4,091
2,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Annikal87
Kukulkan
8
0 / 1 / 0
4,874
487
1,380
4,022
1,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,805
481
2,276
8,344
2,863
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 1 / 0
4,924
492
3,111
5,056
696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kumbhakarna
liesl08
Kumbhakarna
6
0 / 7 / 0
4,214
421
1,281
12,128
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
nimar007
Ratatoskr
6
0 / 5 / 0
4,439
444
1,876
6,825
1,752
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
19
Kills
0
0
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Annikal87
Kukulkan
0
1
0
0
L
0
5
0
0
L
0
1
0
0
W
4
0
4
6
W
Izanami
Tek_Rect
Izanami
2
0
2
3
W
5
0
3
6.5
W
Cerberus
Winssit_
Cerberus
2
0
3
3.5
L
Kumbhakarna
liesl08
Kumbhakarna
0
7
0
0
L
Ratatoskr
nimar007
Ratatoskr
0
5
0
0
W
Gilgamesh
xXDinVichXx
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
9,924
25,083
Taken
36,375
9,789
Mitigated
10,262
13,089
Healing
8,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Annikal87
Kukulkan
1,380
92
0
418
4,022
1,068
0
3,366
656
23,723
0
L
2,276
250
0
1,896
8,344
2,863
0
26
8,056
0
21,308
L
3,111
1,112
0
2,430
5,056
696
0
1,407
3,649
31,705
0
W
2,525
1,320
0
1,303
6,060
1,934
0
650
5,410
0
38,079
W
Izanami
Tek_Rect
Izanami
3,300
2,321
0
3,944
5,569
1,720
386
1,971
3,598
0
55,434
W
6,636
1,408
0
2,147
3,540
1,224
1,122
481
3,059
32,247
3,728
W
Cerberus
Winssit_
Cerberus
4,860
126
195
4,119
5,823
2,662
238
2,576
3,247
15,902
0
L
Kumbhakarna
liesl08
Kumbhakarna
1,281
405
152
2,118
12,128
3,883
0
4,746
7,292
10,129
0
L
Ratatoskr
nimar007
Ratatoskr
1,876
583
0
1,241
6,825
1,752
0
1,685
5,140
0
17,475
W
Gilgamesh
xXDinVichXx
Gilgamesh
6,852
2,543
0
1,381
4,091
2,249
0
224
3,808
0
30,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
23,256
366
Minions Killed
202
0
Camps Cleared
0
1,029,140
Distance Traveled
966,779
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,874
487
50
5
0
194,398
1
L
Chaac
4,805
481
49
5
0
199,384
5
L
Sol
4,924
492
52
5
0
197,141
5
W
Mercury
6,561
656
77
8
0
231,574
1
W
Izanami
6,584
658
105
11
0
185,019
4
W
Sol
6,505
651
77
8
0
182,672
7
W
Cerberus
5,911
591
47
5
0
210,895
1
L
Kumbhakarna
4,214
421
12
1
0
177,592
2
L
Ratatoskr
4,439
444
39
4
0
198,264
0
W
Gilgamesh
6,899
690
60
6
0
218,980
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role