Player Matchup

Thor
Thor
City_boyss
Thor
Level 9
God Stats
2W - 7L
1,391 SR
Queue Stats
13W - 19L
1,261 Elo+
Solo
Tyr
Tyr
DontlukMeUp
Tyr
Level 7
God Stats
1W - 6L
1,255 SR
Queue Stats
3W - 7L
1,331 Elo+
Solo
Olorun
Olorun
Tinowns_PNG
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
XR_BigX476569
Ah Puch
Level 13
God Stats
2W - 1L
1,755 SR
Queue Stats
26W - 38L
1,290 Elo+
Solo
Artemis
Artemis
zSTNx
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,480 SR
1,376 Elo+

VS

Team Averages
Level 11
1,391 SR
1,487 Elo+
Anubis
Anubis
Dark51768
Anubis
Level 8
God Stats
5W - 12L
1,213 SR
Queue Stats
18W - 24L
1,284 Elo+
Solo
Cthulhu
Cthulhu
Ioveish
Cthulhu
Level 8
God Stats
2W - 2L
1,579 SR
Queue Stats
13W - 6L
1,732 Elo+
Party 1
King Arthur
King Arthur
ItsSirJack
King Arthur
Level 6
God Stats
2W - 8L
1,231 SR
Queue Stats
6W - 13L
1,302 Elo+
Solo
Scylla
Scylla
OhWowItsB
Scylla
Level 13
God Stats
4W - 1L
1,429 SR
Queue Stats
5W - 4L
1,798 Elo+
Party 1
Horus
Horus
This_Guy38095
Horus
Level 22
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 156L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 8
15,877
992
18,509
27,944
11,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 10 / 7
14,837
927
12,584
35,982
31,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
18
0 / 1 / 1
11,347
709
196
806
207
Ah Puch
20
5 / 10 / 6
15,101
944
19,510
25,654
9,995
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
zSTNx
Artemis
20
4 / 9 / 7
14,812
926
29,653
19,754
7,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dark51768
Anubis
18
0 / 0 / 0
11,170
698
0
0
0
Cthulhu
Ioveish
Cthulhu
20
13 / 5 / 23
18,475
1,155
37,471
25,379
26,926
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ItsSirJack
King Arthur
20
7 / 5 / 23
15,814
988
14,834
27,954
32,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
OhWowItsB
Scylla
20
16 / 3 / 10
16,539
1,034
28,188
12,397
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 3 / 15
15,888
993
18,431
25,712
19,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
115
16
Kills
44
44
Deaths
16
29
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
14
8
0.64
W
Anubis
Dark51768
Anubis
0
0
0
0
L
2
10
7
0.55
W
Cthulhu
Ioveish
Cthulhu
13
5
23
4.9
W
King Arthur
ItsSirJack
King Arthur
7
5
23
3.7
W
Scylla
OhWowItsB
Scylla
16
3
10
7
W
8
3
15
5.17
L
Olorun
0
1
1
0.5
L
Ah Puch
5
10
6
0.8
L
Artemis
zSTNx
Artemis
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,452
Damage
98,924
110,140
Taken
91,442
60,273
Mitigated
84,270
6,677
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,509
4,007
0
278
27,944
11,442
0
15,086
12,156
0
47,329
W
Anubis
Dark51768
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
12,584
2,202
0
3,576
35,982
31,330
0
21,450
14,052
0
36,290
W
Cthulhu
Ioveish
Cthulhu
37,471
1,214
1,946
1,948
25,379
26,926
0
5,025
18,516
78,129
0
W
King Arthur
ItsSirJack
King Arthur
14,834
1,895
0
3,863
27,954
32,755
0
5,193
22,319
0
21,189
W
Scylla
OhWowItsB
Scylla
28,188
5,080
0
1,165
12,397
4,632
0
2,549
9,679
43,144
0
W
18,431
13,675
2,132
3,296
25,712
19,957
0
5,683
19,501
0
27,418
L
Olorun
196
37
0
40
806
207
0
35
771
774
0
L
Ah Puch
19,510
2,653
0
570
25,654
9,995
0
15,972
9,464
38,210
0
L
Artemis
zSTNx
Artemis
29,653
18,615
0
2,213
19,754
7,299
0
11,958
7,618
0
50,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,974
Gold Earned
77,886
190
Minions Killed
209
2
Camps Cleared
4
1,098,557
Distance Traveled
1,104,068
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,877
992
66
4
0
282,608
0
W
Anubis
11,170
698
0
0
0
0
0
L
Tyr
14,837
927
58
4
2
278,531
0
W
Cthulhu
18,475
1,155
109
7
3
305,049
0
W
King Arthur
15,814
988
14
1
0
278,090
0
W
Scylla
16,539
1,034
61
4
1
248,515
0
W
Horus
15,888
993
25
2
0
272,414
0
L
Olorun
11,347
709
2
0
0
15,675
0
L
Ah Puch
15,101
944
33
2
0
267,623
1
L
Artemis
14,812
926
31
2
0
254,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role