Player Matchup

Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Berbik
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,483 Elo+
Solo
Nike
Nike
DoRoq
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,267 Elo+
Solo
Merlin
Merlin
Dogius
Merlin
Level 21
God Stats
4W - 1L
1,894 SR
Queue Stats
35W - 28L
1,473 Elo+
Party 2
Da Ji
Da Ji
delici31
Da Ji
Level 29
God Stats
2W - 2L
1,643 SR
Queue Stats
29W - 25L
1,497 Elo+
Party 2
Team Averages
Level 17
1,607 SR
1,444 Elo+

VS

Team Averages
Level 26
1,524 SR
1,458 Elo+
Danzaburou
Danzaburou
AAdamzior01
Danzaburou
Level 18
God Stats
19W - 19L
1,495 SR
Queue Stats
49W - 55L
1,447 Elo+
Solo
Scylla
Scylla
GeNEs1sSs
Scylla
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
21W - 12L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
NeverHadSex
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,400 Elo+
Party 1
Susano
Susano
RokkiStyle
Susano
Level 44
God Stats
9W - 5L
1,681 SR
Queue Stats
86W - 48L
1,610 Elo+
Party 1
Bacchus
Bacchus
Stingree
Bacchus
Level 26
God Stats
3W - 1L
1,442 SR
Queue Stats
4W - 6L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 6 / 5
9,578
958
8,640
13,719
4,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Berbik
Kuzenbo
16
1 / 7 / 4
9,133
913
11,832
20,165
26,215
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
DoRoq
Nike
16
3 / 5 / 6
9,806
981
10,881
18,499
18,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Dogius
Merlin
16
0 / 7 / 7
9,249
925
14,727
13,844
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
delici31
Da Ji
16
6 / 11 / 4
10,993
1,099
12,002
17,755
7,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AAdamzior01
Danzaburou
17
1 / 3 / 22
10,230
1,023
12,289
9,601
3,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
GeNEs1sSs
Scylla
18
13 / 0 / 16
12,634
1,263
15,775
5,853
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NeverHadSex
Gilgamesh
18
6 / 1 / 24
11,774
1,177
20,166
17,404
15,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
RokkiStyle
Susano
19
11 / 3 / 18
12,601
1,260
17,433
14,177
5,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Stingree
Bacchus
17
5 / 4 / 18
10,759
1,076
12,001
16,639
19,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
11
Kills
36
36
Deaths
11
26
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
5
0.58
W
Danzaburou
AAdamzior01
Danzaburou
1
3
22
4
L
Kuzenbo
Berbik
Kuzenbo
1
7
4
0.43
L
Nike
DoRoq
Nike
3
5
6
1.2
L
Merlin
Dogius
Merlin
0
7
7
0.5
W
Scylla
GeNEs1sSs
Scylla
13
0
16
21
W
Gilgamesh
NeverHadSex
Gilgamesh
6
1
24
18
W
Susano
RokkiStyle
Susano
11
3
18
6.67
W
Bacchus
Stingree
Bacchus
5
4
18
3.5
L
Da Ji
delici31
Da Ji
6
11
4
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,082
Damage
77,664
83,982
Taken
63,674
61,496
Mitigated
45,611
3,131
Healing
2,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,640
1,030
0
1,067
13,719
4,739
0
5,840
7,879
25,940
0
W
Danzaburou
AAdamzior01
Danzaburou
12,289
5,259
0
1,351
9,601
3,483
0
5,308
4,153
0
25,436
L
Kuzenbo
Berbik
Kuzenbo
11,832
1,937
0
0
20,165
26,215
0
6,370
13,795
24,927
0
L
Nike
DoRoq
Nike
10,881
2,079
0
280
18,499
18,264
0
5,607
12,892
0
22,947
L
Merlin
Dogius
Merlin
14,727
702
0
143
13,844
5,033
0
5,159
8,685
43,076
0
W
Scylla
GeNEs1sSs
Scylla
15,775
2,346
0
0
5,853
2,110
0
3,421
2,381
29,900
0
W
Gilgamesh
NeverHadSex
Gilgamesh
20,166
5,498
0
410
17,404
15,522
0
8,998
8,373
0
41,793
W
Susano
RokkiStyle
Susano
17,433
2,763
0
284
14,177
5,143
0
7,601
6,576
0
40,467
W
Bacchus
Stingree
Bacchus
12,001
2,091
0
51
16,639
19,353
0
9,871
6,658
21,821
0
L
Da Ji
delici31
Da Ji
12,002
2,291
0
1,641
17,755
7,245
0
4,800
12,955
0
19,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
57,998
170
Minions Killed
176
5
Camps Cleared
7
959,246
Distance Traveled
1,040,877
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,578
958
25
3
1
196,832
0
W
Danzaburou
10,230
1,023
38
4
1
178,485
0
L
Kuzenbo
9,133
913
31
3
1
197,813
1
L
Nike
9,806
981
31
3
0
196,836
0
L
Merlin
9,249
925
71
7
2
189,315
1
W
Scylla
12,634
1,263
37
4
4
210,602
1
W
Gilgamesh
11,774
1,177
32
3
1
237,655
3
W
Susano
12,601
1,260
56
6
1
205,434
0
W
Bacchus
10,759
1,076
13
1
0
208,701
0
L
Da Ji
10,993
1,099
12
1
1
178,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role