Player Matchup

Hercules
Hercules
 
Hercules
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CrazyLoli_69_335
Baba Yaga
Level 105
God Stats
10W - 4L
1,712 SR
Queue Stats
154W - 147L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
JonBad98
Sylvanus
Level 140
God Stats
21W - 5L
1,725 SR
Queue Stats
229W - 129L
1,674 Elo+
Party 1
Neith
Neith
Payaso3000
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,771 Elo+
Party 1
Freya
Freya
SuicidalJungler
Freya
Level 160
God Stats
2W - 0L
1,559 SR
Queue Stats
128W - 98L
1,679 Elo+
Party 1
Team Averages
Level 109
1,599 SR
1,648 Elo+

VS

Team Averages
Level 43
1,651 SR
1,551 Elo+
Persephone
Persephone
 
Persephone
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
HopInTheNoose
Hades
Level 29
God Stats
3W - 3L
1,755 SR
Queue Stats
35W - 37L
1,588 Elo+
Party 3
Cerberus
Cerberus
Kelvan
Cerberus
Level 38
God Stats
11W - 8L
1,625 SR
Queue Stats
56W - 52L
1,587 Elo+
Party 3
Chaac
Chaac
Qesax
Chaac
Level 78
God Stats
2W - 1L
1,763 SR
Queue Stats
354W - 333L
1,526 Elo+
Party 2
Danzaburou
Danzaburou
killerltd
Danzaburou
Level 45
God Stats
5W - 2L
1,610 SR
Queue Stats
35W - 36L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 6
8,192
512
4,514
8,799
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
13
1 / 1 / 5
8,307
519
4,872
7,383
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
JonBad98
Sylvanus
14
5 / 2 / 3
9,371
586
16,153
10,577
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
15
1 / 1 / 3
9,180
574
3,771
7,138
2,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
9 / 1 / 4
10,213
638
13,864
13,027
5,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 1
7,460
466
2,584
9,931
5,483
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,748
422
4,585
11,945
6,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Kelvan
Cerberus
11
1 / 4 / 2
7,625
477
6,949
14,770
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Qesax
Chaac
12
3 / 4 / 0
7,843
490
9,006
13,834
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
killerltd
Danzaburou
11
2 / 4 / 1
7,544
472
5,889
6,939
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
6
6
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
6
7
L
Persephone
 
Persephone
0
3
1
0.17
W
Baba Yaga
1
1
5
3.5
L
0
5
1
0.1
W
Sylvanus
JonBad98
Sylvanus
5
2
3
3.25
L
Cerberus
Kelvan
Cerberus
1
4
2
0.5
W
Neith
1
1
3
2.5
L
Chaac
Qesax
Chaac
3
4
0
0.75
W
9
1
4
11
L
Danzaburou
killerltd
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
29,013
46,924
Taken
57,419
28,146
Mitigated
31,786
20,551
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,514
1,671
0
2,196
8,799
7,763
12
3,104
5,695
0
16,794
L
Persephone
 
Persephone
2,584
179
0
3,368
9,931
5,483
0
6,194
3,734
44,411
0
W
Baba Yaga
4,872
97
0
2,225
7,383
2,701
302
2,107
5,276
48,395
0
L
4,585
1,209
151
3,161
11,945
6,674
0
8,295
3,650
29,801
0
W
Sylvanus
JonBad98
Sylvanus
16,153
2,630
678
3,523
10,577
9,499
0
5,771
4,626
49,021
10,600
L
Cerberus
Kelvan
Cerberus
6,949
616
0
2,954
14,770
11,044
0
6,655
8,115
29,176
0
W
Neith
3,771
1,993
0
3,552
7,138
2,288
0
1,234
5,904
0
71,008
L
Chaac
Qesax
Chaac
9,006
2,103
0
3,388
13,834
6,334
0
8,498
5,336
0
49,957
W
13,864
4,391
0
8,377
13,027
5,895
0
1,789
11,238
66,939
13,638
L
Danzaburou
killerltd
Danzaburou
5,889
2,462
0
1,058
6,939
2,251
0
2,657
4,282
0
36,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
37,220
466
Minions Killed
367
0
Camps Cleared
0
1,387,507
Distance Traveled
1,353,695
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,192
512
22
1
0
298,589
1
L
Persephone
7,460
466
80
5
0
295,981
4
W
Baba Yaga
8,307
519
91
6
0
277,212
3
L
Hades
6,748
422
77
5
0
246,963
1
W
Sylvanus
9,371
586
104
7
0
233,126
1
L
Cerberus
7,625
477
43
3
0
278,182
5
W
Neith
9,180
574
135
8
0
270,779
1
L
Chaac
7,843
490
86
5
0
321,627
4
W
Freya
10,213
638
114
7
0
307,801
6
L
Danzaburou
7,544
472
81
5
0
210,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role