Player Matchup

Raijin
Raijin
SPARTAN0088
Raijin
Level 122
God Stats
4W - 1L
1,505 SR
Queue Stats
44W - 22L
1,593 Elo+
Party 1
Neith
Neith
dmnslayerx
Neith
Level 10
God Stats
21W - 14L
1,556 SR
Queue Stats
23W - 14L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
mawerewolf
Sun Wukong
Level 65
God Stats
30W - 27L
1,484 SR
Queue Stats
342W - 417L
1,372 Elo+
Solo
Team Averages
Level 66
1,515 SR
1,505 Elo+

VS

Team Averages
Level 126
1,550 SR
1,491 Elo+
Janus
Janus
IlAlwaysDMIl
Janus
Level 145
God Stats
13W - 24L
1,452 SR
Queue Stats
181W - 211L
1,520 Elo+
Solo
Ymir
Ymir
KGtheWiz
Ymir
Level 106
God Stats
23W - 17L
1,666 SR
Queue Stats
78W - 81L
1,626 Elo+
Solo
Charybdis
Charybdis
myghtymouze
Charybdis
Level 126
God Stats
1W - 3L
1,531 SR
Queue Stats
32W - 48L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
7 / 1 / 2
5,958
993
4,277
3,671
1,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
8
0 / 0 / 6
4,655
776
2,635
1,703
530
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
mawerewolf
Sun Wukong
8
2 / 0 / 4
4,905
818
2,231
5,545
2,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
4,580
763
3,830
3,031
870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
7
0 / 4 / 1
4,422
737
1,098
5,486
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
myghtymouze
Charybdis
8
0 / 2 / 1
4,381
730
1,760
3,565
1,085
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
9
Kills
1
1
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Ymir
0
4
1
0.13
W
Raijin
7
1
2
8
W
Neith
0
0
6
3
W
Sun Wukong
mawerewolf
Sun Wukong
2
0
4
4
L
Charybdis
myghtymouze
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,143
Damage
6,688
10,919
Taken
12,082
4,299
Mitigated
6,526
1,659
Healing
670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,830
329
30
254
3,031
870
0
1,419
1,612
11,076
0
L
Ymir
1,098
200
0
180
5,486
4,571
0
2,068
3,418
7,211
0
W
Raijin
4,277
693
0
1,353
3,671
1,403
327
1,978
1,693
15,201
0
W
Neith
2,635
419
0
137
1,703
530
0
919
784
0
9,886
W
Sun Wukong
mawerewolf
Sun Wukong
2,231
381
0
169
5,545
2,366
102
2,481
3,064
110
9,882
L
Charybdis
myghtymouze
Charybdis
1,760
807
0
206
3,565
1,085
0
1,241
2,324
0
11,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,518
Gold Earned
13,383
69
Minions Killed
55
4
Camps Cleared
2
302,888
Distance Traveled
232,156
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,580
763
15
3
1
64,983
1
L
Ymir
4,422
737
11
2
1
74,024
0
W
Raijin
5,958
993
29
5
1
91,483
0
W
Neith
4,655
776
24
4
2
100,533
0
W
Sun Wukong
4,905
818
16
3
1
110,872
2
L
Charybdis
4,381
730
29
5
0
93,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role