Player Matchup

Danzaburou
Danzaburou
RawtismRage666
Danzaburou
Level 129
God Stats
2W - 3L
1,375 SR
Queue Stats
51W - 73L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
ThaBuggkiller
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,113 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jaytay4life_
Morgan Le Fay
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 26L
1,500 Elo+
Party 2
Team Averages
Level 107
1,458 SR
1,385 Elo+

VS

Team Averages
Level 98
1,547 SR
1,473 Elo+
Osiris
Osiris
DBZ_getter_robo_
Osiris
Level 78
God Stats
4W - 3L
1,571 SR
Queue Stats
59W - 77L
1,432 Elo+
Party 1
Charybdis
Charybdis
KingGamerX3
Charybdis
Level 101
God Stats
24W - 24L
1,570 SR
Queue Stats
245W - 224L
1,528 Elo+
Solo
Persephone
Persephone
jbl713
Persephone
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 148L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RawtismRage666
Danzaburou
16
8 / 4 / 8
13,429
746
21,977
18,182
7,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
15
2 / 1 / 13
12,808
712
9,258
16,284
23,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
jaytay4life_
Morgan Le Fay
16
8 / 4 / 9
12,909
717
17,945
15,168
6,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 2
10,672
593
9,820
24,565
25,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
KingGamerX3
Charybdis
15
4 / 7 / 3
12,562
698
12,971
16,449
5,181
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
jbl713
Persephone
14
0 / 4 / 4
10,805
600
15,646
16,378
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
8
9
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Charybdis
KingGamerX3
Charybdis
4
7
3
0.79
W
Danzaburou
RawtismRage666
Danzaburou
8
4
8
3
W
Kuzenbo
2
1
13
8.5
W
Morgan Le Fay
jaytay4life_
Morgan Le Fay
8
4
9
3.13
L
Persephone
jbl713
Persephone
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
38,437
49,634
Taken
57,392
38,371
Mitigated
36,418
15,805
Healing
11,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,820
2,003
0
1,468
24,565
25,801
0
8,473
16,092
0
31,744
L
Charybdis
KingGamerX3
Charybdis
12,971
5,276
0
4,657
16,449
5,181
0
9,280
7,169
0
57,586
W
Danzaburou
RawtismRage666
Danzaburou
21,977
14,550
0
8,012
18,182
7,685
2,820
6,983
10,825
0
64,315
W
Kuzenbo
9,258
3,774
0
3,116
16,284
23,848
162
5,056
10,898
18,463
0
W
Morgan Le Fay
jaytay4life_
Morgan Le Fay
17,945
1,546
348
4,329
15,168
6,838
0
3,667
11,273
50,450
0
L
Persephone
jbl713
Persephone
15,646
1,017
0
4,995
16,378
5,436
0
10,297
6,077
48,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
34,039
172
Minions Killed
215
6
Camps Cleared
10
982,433
Distance Traveled
938,024
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,672
593
41
2
4
327,220
0
L
Charybdis
12,562
698
78
4
5
287,044
12
W
Danzaburou
13,429
746
91
5
1
303,910
2
W
Kuzenbo
12,808
712
15
1
0
358,697
3
W
Morgan Le Fay
12,909
717
66
4
5
319,826
2
L
Persephone
10,805
600
96
5
1
323,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role