Player Matchup

Gilgamesh
Gilgamesh
AdmiralGoat5072
Gilgamesh
Level 62
God Stats
5W - 5L
1,353 SR
Queue Stats
261W - 268L
1,411 Elo+
Party 3
Bacchus
Bacchus
AdmiralMercy
Bacchus
Level 18
God Stats
2W - 3L
1,645 SR
Queue Stats
97W - 118L
1,364 Elo+
Party 3
Ratatoskr
Ratatoskr
Jermy02-
Ratatoskr
Level 62
God Stats
1W - 1L
1,680 SR
Queue Stats
178W - 71L
1,715 Elo+
Party 1
Neith
Neith
blastingstorm23
Neith
Level 100
God Stats
11W - 9L
1,548 SR
Queue Stats
288W - 277L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
veplata
Kukulkan
Level 28
God Stats
40W - 23L
1,588 SR
Queue Stats
97W - 63L
1,632 Elo+
Party 1
Team Averages
Level 54
1,563 SR
1,513 Elo+

VS

Team Averages
Level 49
1,555 SR
1,386 Elo+
Neith
Neith
Alambrijo
Neith
Level 8
God Stats
1W - 3L
1,440 SR
Queue Stats
4W - 5L
1,347 Elo+
Party 2
Bellona
Bellona
AnjhelHera
Bellona
Level 110
God Stats
5W - 3L
1,881 SR
Queue Stats
42W - 20L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
DeMan99
Sylvanus
Level 38
God Stats
5W - 13L
1,217 SR
Queue Stats
63W - 102L
1,408 Elo+
Solo
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 41
God Stats
70W - 69L
1,540 SR
Queue Stats
442W - 508L
1,365 Elo+
Solo
Awilix
Awilix
iWinny
Awilix
Level 47
God Stats
0W - 2L
1,699 SR
Queue Stats
48W - 65L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdmiralGoat5072
Gilgamesh
9
2 / 0 / 5
5,916
592
2,370
5,446
2,555
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
AdmiralMercy
Bacchus
8
0 / 1 / 3
5,269
527
625
4,150
2,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Jermy02-
Ratatoskr
10
1 / 3 / 0
5,807
581
2,117
7,132
3,019
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 1
6,193
619
7,100
4,492
1,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
veplata
Kukulkan
11
3 / 0 / 2
6,513
651
3,236
1,041
352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alambrijo
Neith
7
0 / 3 / 1
4,363
436
1,685
2,946
626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
AnjhelHera
Bellona
13
3 / 1 / 0
6,996
700
5,167
4,525
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DeMan99
Sylvanus
8
0 / 3 / 0
4,442
444
1,178
8,417
4,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
alanwinner17
Cthulhu
4
0 / 3 / 0
3,857
386
669
3,460
1,485
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
iWinny
Awilix
9
2 / 2 / 0
5,239
524
1,304
7,459
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
5
5
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AdmiralGoat5072
Gilgamesh
2
0
5
4.5
W
Bacchus
AdmiralMercy
Bacchus
0
1
3
1.5
L
Neith
Alambrijo
Neith
0
3
1
0.17
L
Bellona
AnjhelHera
Bellona
3
1
0
3
L
Sylvanus
DeMan99
Sylvanus
0
3
0
0
W
Ratatoskr
Jermy02-
Ratatoskr
1
3
0
0.33
L
Cthulhu
alanwinner17
Cthulhu
0
3
0
0
W
5
1
1
5.5
L
Awilix
iWinny
Awilix
2
2
0
1
W
Kukulkan
veplata
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,448
Damage
10,003
22,261
Taken
26,807
9,673
Mitigated
12,089
6,180
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AdmiralGoat5072
Gilgamesh
2,370
599
0
1,364
5,446
2,555
0
250
5,196
0
30,378
W
Bacchus
AdmiralMercy
Bacchus
625
0
0
875
4,150
2,117
232
408
3,742
8,365
0
L
Neith
Alambrijo
Neith
1,685
362
0
254
2,946
626
0
175
2,554
0
12,673
L
Bellona
AnjhelHera
Bellona
5,167
2,314
0
1,377
4,525
3,294
522
0
4,045
0
42,194
L
Sylvanus
DeMan99
Sylvanus
1,178
413
74
1,774
8,417
4,508
0
2,948
5,368
13,709
0
W
Ratatoskr
Jermy02-
Ratatoskr
2,117
469
0
2,098
7,132
3,019
0
0
7,132
0
25,056
L
Cthulhu
alanwinner17
Cthulhu
669
105
0
472
3,460
1,485
0
132
3,328
5,632
0
W
7,100
3,525
0
1,593
4,492
1,630
1,736
974
3,518
0
37,617
L
Awilix
iWinny
Awilix
1,304
431
0
2,431
7,459
2,176
0
288
7,171
0
22,052
W
Kukulkan
veplata
Kukulkan
3,236
559
0
250
1,041
352
344
373
668
32,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
24,897
277
Minions Killed
211
0
Camps Cleared
0
991,502
Distance Traveled
847,912
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,916
592
49
5
0
215,431
3
W
Bacchus
5,269
527
23
2
0
217,242
1
L
Neith
4,363
436
28
3
0
166,262
0
L
Bellona
6,996
700
103
10
0
222,922
0
L
Sylvanus
4,442
444
29
3
0
162,946
0
W
Ratatoskr
5,807
581
76
8
0
194,337
1
L
Cthulhu
3,857
386
4
0
0
92,699
1
W
Neith
6,193
619
64
6
0
171,059
3
L
Awilix
5,239
524
47
5
0
203,083
0
W
Kukulkan
6,513
651
65
7
0
193,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role