Player Matchup

Hercules
Hercules
BePrime
Hercules
Level 160
God Stats
14W - 10L
1,439 SR
Queue Stats
285W - 281L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
Guts115
Nu Wa
Level 52
God Stats
11W - 8L
1,614 SR
Queue Stats
170W - 204L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
N0x1ous
Jormungandr
Level 65
God Stats
11W - 13L
1,482 SR
Queue Stats
214W - 253L
1,437 Elo+
Party 1
Charybdis
Charybdis
OmkarK
Charybdis
Level 160
God Stats
5W - 7L
1,409 SR
Queue Stats
713W - 671L
1,534 Elo+
Party 2
Izanami
Izanami
Rajgadh
Izanami
Level 148
God Stats
163W - 133L
1,541 SR
Queue Stats
878W - 841L
1,472 Elo+
Party 2
Team Averages
Level 117
1,497 SR
1,473 Elo+

VS

Team Averages
Level 126
1,463 SR
1,491 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
NorDDroN
Ao Kuang
Level 107
God Stats
3W - 12L
1,241 SR
Queue Stats
82W - 87L
1,439 Elo+
Party 3
Set
Set
ultra0prime
Set
Level 67
God Stats
11W - 11L
1,575 SR
Queue Stats
160W - 163L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BePrime
Hercules
13
3 / 0 / 6
8,555
570
8,285
14,063
12,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Guts115
Nu Wa
15
3 / 2 / 7
9,324
622
7,880
7,028
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
N0x1ous
Jormungandr
15
4 / 2 / 2
9,465
631
7,260
7,978
5,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
OmkarK
Charybdis
15
3 / 0 / 6
9,184
612
5,549
9,642
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Rajgadh
Izanami
14
2 / 5 / 5
8,639
576
6,019
9,747
3,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 3 / 1
8,848
590
12,181
9,127
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
 
Athena
10
1 / 4 / 5
6,956
464
5,155
16,123
10,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
 
Nu Wa
11
1 / 5 / 2
6,751
450
8,821
9,506
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
NorDDroN
Ao Kuang
12
2 / 3 / 0
7,011
467
3,547
10,603
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 0 / 0
3,105
207
0
888
147

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
15
Kills
9
9
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
3
1
1.83
L
Athena
 
Athena
1
4
5
0.88
L
Nu Wa
 
Nu Wa
1
5
2
0.4
W
Hercules
BePrime
Hercules
3
0
6
6
W
Nu Wa
Guts115
Nu Wa
3
2
7
3.25
W
Jormungandr
N0x1ous
Jormungandr
4
2
2
2.5
L
Ao Kuang
NorDDroN
Ao Kuang
2
3
0
0.67
W
Charybdis
OmkarK
Charybdis
3
0
6
6
W
Izanami
Rajgadh
Izanami
2
5
5
0.9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
29,704
48,458
Taken
46,247
27,736
Mitigated
19,331
14,769
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,181
7,119
0
1,676
9,127
3,008
941
1,252
7,761
0
70,168
L
Athena
 
Athena
5,155
1,625
0
3,378
16,123
10,751
0
3,452
12,391
13,869
0
L
Nu Wa
 
Nu Wa
8,821
2,683
746
1,089
9,506
2,250
318
4,457
4,909
45,657
0
W
Hercules
BePrime
Hercules
8,285
2,559
0
5,152
14,063
12,216
224
4,920
9,143
0
28,485
W
Nu Wa
Guts115
Nu Wa
7,880
2,490
0
1,188
7,028
2,837
1,003
3,714
3,314
58,719
0
W
Jormungandr
N0x1ous
Jormungandr
7,260
1,333
0
1,903
7,978
5,518
1,718
3,494
4,484
52,854
0
L
Ao Kuang
NorDDroN
Ao Kuang
3,547
751
52
3,722
10,603
3,175
0
4,485
6,046
28,284
0
W
Charybdis
OmkarK
Charybdis
5,549
3,117
0
4,654
9,642
4,143
780
3,369
6,273
0
67,830
W
Izanami
Rajgadh
Izanami
6,019
3,954
0
1,872
9,747
3,022
2,771
2,153
7,594
0
66,636
L
0
0
0
0
888
147
0
798
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
32,671
500
Minions Killed
277
0
Camps Cleared
0
1,476,295
Distance Traveled
1,090,481
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,848
590
127
8
0
297,929
2
L
Athena
6,956
464
16
1
0
285,848
4
L
Nu Wa
6,751
450
71
5
0
257,048
6
W
Hercules
8,555
570
32
2
0
329,196
6
W
Nu Wa
9,324
622
117
8
0
286,529
5
W
Jormungandr
9,465
631
98
7
0
285,617
1
L
Ao Kuang
7,011
467
63
4
0
249,656
5
W
Charybdis
9,184
612
132
9
0
312,919
1
W
Izanami
8,639
576
121
8
0
262,034
4
L
Set
3,105
207
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role