Player Matchup

Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
AndrewW99
Rama
Platinum V
Level 146
God Stats
20W - 12L
1,629 SR
Queue Stats
321W - 324L
1,698 MMR
Solo
Sobek
Sobek
Gold I
L0wKii
Sobek
Gold I
Level 141
God Stats
3W - 6L
1,602 SR
Queue Stats
265W - 264L
1,670 MMR
Solo
Thanatos
Thanatos
Gold IV
Ramuth88
Thanatos
Gold IV
Level 107
God Stats
0W - 1L
1,211 SR
Queue Stats
17W - 16L
1,721 MMR
Party 1
Osiris
Osiris
Gold V
alicuecano123
Osiris
Gold V
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,675 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,488 SR
1,653 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,577 SR
1,659 MMR
Kali
Kali
Platinum V
 
Kali
Platinum V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Ninjums
Cernunnos
Gold IV
Level 155
God Stats
3W - 0L
1,308 SR
Queue Stats
51W - 43L
1,724 MMR
Party 2
Anubis
Anubis
Platinum V
RobbsN
Anubis
Platinum V
Level 109
God Stats
165W - 142L
1,605 SR
Queue Stats
241W - 242L
1,724 MMR
Solo
Sol
Sol
Platinum III
Saveryø
Sol
Platinum III
Level 152
God Stats
29W - 22L
1,681 SR
Queue Stats
108W - 95L
1,682 MMR
Party 2
Ganesha
Ganesha
Gold II
rynto
Ganesha
Gold II
Level 158
God Stats
14W - 9L
1,792 SR
Queue Stats
134W - 137L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 3 / 2
8,379
493
6,338
6,294
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
14
4 / 6 / 1
9,205
541
6,426
9,753
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
L0wKii
Sobek
9
2 / 7 / 0
6,466
380
3,895
16,252
8,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Ramuth88
Thanatos
11
1 / 8 / 0
7,155
421
2,353
13,235
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 0
7,225
425
4,845
12,356
7,237
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneGilgameshSetTiamatOdin

VS

Bans
AthenaDanzaburouAresArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
6 / 2 / 5
10,383
611
7,722
12,761
6,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Ninjums
Cernunnos
16
8 / 3 / 4
10,583
623
12,870
11,043
4,929
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
RobbsN
Anubis
18
2 / 0 / 0
11,156
656
6,486
6,376
3,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 0 / 8
10,729
631
11,699
8,719
4,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
rynto
Ganesha
13
1 / 2 / 12
9,092
535
2,827
10,436
9,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
7
Kills
26
26
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
2
0.33
W
Kali
 
Kali
6
2
5
4.25
L
Rama
4
6
1
0.75
L
Sobek
L0wKii
Sobek
2
7
0
0.29
W
Cernunnos
Ninjums
Cernunnos
8
3
4
3.33
L
Thanatos
Ramuth88
Thanatos
1
8
0
0.13
W
Anubis
RobbsN
Anubis
2
0
0
2
W
9
0
8
13
L
0
2
0
0
W
Ganesha
rynto
Ganesha
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
41,604
57,890
Taken
49,335
24,459
Mitigated
28,544
13,540
Healing
24,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,338
221
0
481
6,294
1,829
0
2,151
4,143
67,615
0
W
Kali
 
Kali
7,722
3,118
0
6,403
12,761
6,230
391
3,517
9,126
0
69,213
L
Rama
6,426
4,511
0
1,709
9,753
2,617
0
477
9,276
0
55,345
L
Sobek
L0wKii
Sobek
3,895
624
0
1,889
16,252
8,773
0
5,969
10,283
12,489
0
W
Cernunnos
Ninjums
Cernunnos
12,870
7,615
0
4,979
11,043
4,929
1,820
2,239
8,764
0
77,622
L
Thanatos
Ramuth88
Thanatos
2,353
415
0
6,896
13,235
4,003
0
6,452
6,783
0
43,701
W
Anubis
RobbsN
Anubis
6,486
1,015
0
4,380
6,376
3,692
1,109
60
6,316
81,781
0
W
11,699
3,802
0
6,151
8,719
4,449
1,667
3,490
5,101
80,475
0
L
4,845
761
0
2,565
12,356
7,237
0
5,963
6,393
0
39,322
W
Ganesha
rynto
Ganesha
2,827
301
0
2,227
10,436
9,244
15
1,498
8,926
15,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
51,943
463
Minions Killed
536
0
Camps Cleared
0
1,606,709
Distance Traveled
1,672,525
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,379
493
160
9
0
313,998
5
W
Kali
10,383
611
105
6
0
354,889
7
L
Rama
9,205
541
125
7
0
313,246
7
L
Sobek
6,466
380
10
1
0
319,051
5
W
Cernunnos
10,583
623
116
7
0
312,472
2
L
Thanatos
7,155
421
78
5
0
331,252
5
W
Anubis
11,156
656
177
10
0
288,020
7
W
Sol
10,729
631
129
8
0
350,119
6
L
Osiris
7,225
425
90
5
0
329,162
4
W
Ganesha
9,092
535
9
1
0
367,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role