Player Matchup

Janus
Janus
Crwnd-Crow
Janus
Level 120
God Stats
1W - 3L
1,466 SR
Queue Stats
221W - 177L
1,591 Elo+
Solo
Neith
Neith
D00MSHOOT3R
Neith
Level 32
God Stats
1W - 3L
1,155 SR
Queue Stats
52W - 45L
1,541 Elo+
Party 2
Hachiman
Hachiman
NaM3nLoS
Hachiman
Level 69
God Stats
0W - 2L
1,301 SR
Queue Stats
257W - 199L
1,539 Elo+
Party 2
Chaac
Chaac
UnluckyMonster1
Chaac
Level 42
God Stats
2W - 1L
1,737 SR
Queue Stats
126W - 113L
1,520 Elo+
Party 2
Cerberus
Cerberus
nachochezzer
Cerberus
Level 102
God Stats
2W - 3L
1,570 SR
Queue Stats
203W - 186L
1,514 Elo+
Party 2
Team Averages
Level 73
1,446 SR
1,541 Elo+

VS

Team Averages
Level 103
1,550 SR
1,517 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Biso1612
Bacchus
Level 93
God Stats
5W - 3L
1,683 SR
Queue Stats
413W - 421L
1,486 Elo+
Party 1
Baba Yaga
Baba Yaga
RYalonso
Baba Yaga
Level 46
God Stats
1W - 0L
1,556 SR
Queue Stats
8W - 7L
1,516 Elo+
Solo
Loki
Loki
XZXcyTeHepXZX
Loki
Level 121
God Stats
3W - 5L
1,459 SR
Queue Stats
116W - 118L
1,584 Elo+
Solo
Cthulhu
Cthulhu
eneacz
Cthulhu
Level 134
God Stats
3W - 2L
1,551 SR
Queue Stats
177W - 179L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 5 / 11
9,168
764
11,402
11,285
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 5 / 8
8,311
693
7,093
11,014
3,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
NaM3nLoS
Hachiman
14
4 / 7 / 6
9,144
762
9,806
12,281
3,357
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 6 / 6
9,343
779
12,347
20,811
11,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
nachochezzer
Cerberus
16
4 / 4 / 14
9,768
814
10,116
18,769
18,634
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
7 / 6 / 9
10,621
885
15,386
10,224
4,195
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Biso1612
Bacchus
17
4 / 2 / 14
10,334
861
7,854
13,934
20,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baba Yaga
RYalonso
Baba Yaga
17
8 / 3 / 15
10,653
888
19,834
14,087
6,709
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 5 / 9
10,163
847
10,337
9,874
4,132
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
eneacz
Cthulhu
17
2 / 3 / 18
9,989
832
14,970
12,899
16,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
19
Kills
27
27
Deaths
19
45
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
6
9
1.92
W
Bacchus
Biso1612
Bacchus
4
2
14
5.5
L
Janus
1
5
11
1.3
L
2
5
8
1.2
L
Hachiman
NaM3nLoS
Hachiman
4
7
6
1
W
Baba Yaga
RYalonso
Baba Yaga
8
3
15
5.17
L
8
6
6
1.83
W
6
5
9
2.1
W
Cthulhu
eneacz
Cthulhu
2
3
18
3.67
L
Cerberus
nachochezzer
Cerberus
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,764
Damage
68,381
74,160
Taken
61,018
40,407
Mitigated
52,162
23,711
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,386
3,763
825
1,176
10,224
4,195
2,820
2,582
7,642
29,930
0
W
Bacchus
Biso1612
Bacchus
7,854
954
1,149
2,305
13,934
20,829
555
5,186
8,748
11,597
0
L
Janus
11,402
308
1,692
2,040
11,285
3,563
0
8,173
3,070
25,488
0
L
7,093
1,481
1,059
2,910
11,014
3,642
0
8,814
2,120
0
11,310
L
Hachiman
NaM3nLoS
Hachiman
9,806
3,606
1,050
1,961
12,281
3,357
0
10,985
1,128
0
29,675
W
Baba Yaga
RYalonso
Baba Yaga
19,834
1,198
1,820
4,595
14,087
6,709
1,370
4,907
9,180
37,328
0
L
12,347
2,496
0
6,554
20,811
11,211
0
15,861
4,770
0
25,800
W
10,337
2,142
1,157
920
9,874
4,132
0
4,086
5,788
0
18,423
W
Cthulhu
eneacz
Cthulhu
14,970
240
1,010
3,851
12,899
16,297
435
4,757
8,142
27,651
0
L
Cerberus
nachochezzer
Cerberus
10,116
830
1,084
5,361
18,769
18,634
54
13,505
5,028
23,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
51,760
155
Minions Killed
119
0
Camps Cleared
0
1,059,881
Distance Traveled
1,207,765
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,621
885
27
2
0
206,003
0
W
Bacchus
10,334
861
5
0
0
264,852
0
L
Janus
9,168
764
41
3
0
215,153
0
L
Neith
8,311
693
8
1
0
230,032
0
L
Hachiman
9,144
762
41
3
0
191,235
2
W
Baba Yaga
10,653
888
39
3
0
252,030
3
L
Chaac
9,343
779
24
2
0
192,171
1
W
Loki
10,163
847
14
1
0
237,788
0
W
Cthulhu
9,989
832
34
3
0
247,092
1
L
Cerberus
9,768
814
41
3
0
231,290
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role